Kaiserpunk
Playing now
8+3 vs. yesterday
1.3%of peak
All-time peak
632Mar 2025
Playing now
8+3 vs. yesterday
All-time peak
632Mar 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dev Diary 21 - Building a City While Conquering the World Hello everyone, Before we kick off today’s dev diary I’d like to let you all know there’s actually a new feature in Kaiserpunk that we somehow forgot to mention during our Anniversary Update . You can now select an Airport within your city and initiate a “Joyride” through the Airport’s building panel which allows you to fly one of your airplanes around the city. This is of course just to allow… | — | |
| Community | Dev Diary 20 - AI & Difficulty Hi everyone, We hope you’re all enjoying the summer so far! Today we’ll be talking more about Kaiserpunk’s AI. We touched on this and the status of the current AI in Dev Log 18 , but today we’ll go into more detail how the AI has been rehauled for the Warfare update and what the fruits of that labor will be. As usual, I’m Danijel, the Lead Designer for Kaiserpunk and I’ll take you through it. I… | — | |
| Community | Dev Diary 19 - Land, Sea & Air Hi everyone, In our last Dev Diary we covered a lot about how the new Front mechanics work in the upcoming Warfare update. Today, I (Danijel) will be telling you all more about how your different military units will work, what makes them different from before and how they all fight differently across Land, Sea and Air. Let's dive into it! What Happened to My Armies? First off let’s talk about t… | — | |
| Community | Dev Diary 18 - New Fronts Mechanic Hi everyone, After last month's Anniversary Update , we’ve been hard at work on the Warfare update and today we're diving deeper into the heart of it: The Fronts! This will be a new gameplay mechanic that activates when war breaks out between you and a bordering region, allowing both sides to allocate armies and resources to push through and capture the opposing region. There’s a lot to cover i… | — | |
| Community | In case you missed it - Our Last Update Hi everyone! Since we focused heavily on Kaiserpunk’s Birthday and our journey since launch, some of you might have missed the free update that came out alongside the celebration, so we wanted to highlight some of the content in it a bit more now. New Monuments Monuments are a new building type that can be unlocked as a result of different victories and sacrifices that help shape your empire. I… | — | |
| Community | New Build & Battle Collection Bundle Looking for your next game and craving warfare and builders with historical settings? We’ve got you covered. We’ve teamed up with the fantastic devs behind Diplomacy is Not an Option and Roman Triumph to bring you the Build & Battle Collection, perfect for strategy enthusiasts. Haven’t played these yet? Now’s your chance to grab them with a bundle discount during our sale. Check it out here ! | — | |
| Community | Happy Birthday, Kaiserpunk! Hi everyone, Today marks a special day for us - it's been a whole year since Kaiserpunk was released! It feels like everything happened in a flash, and somehow over a lifetime at the same time. Much has happened since then, and while we’re still working on the game, we want to mark the occasion by looking back at how Kaiserpunk came to be and evolved along the way. Watch Anniversary Video Befor… | — | |
| Community | Dev Diary 17 - Sending Love to the Frontlines Dear players, we want to take a moment to recognize you. Your feedback, patience and support have helped carry Kaiserpunk forward. You’ve both taken the time to share valuable insights, challenged our decisions, and stood with us throughout the long development of Kaiserpunk. We’re committed to keep improving Kaiserpunk, and with Valentine's Day around the corner, we want to show some community… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.