Death Duel VR
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
214 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
214 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Refined for Battle: Major Quality-of-Life Improvements Smoother Than Ever: Squashed lag, boosted FPS, and fixed those annoying physics jitters. Your movement and combat just got a massive upgrade. · Visuals & Flow on Point: Level-up armor updates instantly, shields sit perfectly on your back, and leg animations look cleaner than ever. · No More Fighting the Code: Fixed that tricky weapon drop bug and the grapple disconnect issue. It’s time to play… | 22871111 | |
| Game update | Patch 02/16/2026 Change log: · Overpowered bladebeat does not apply to weight class rating of 4 and higher · Fixed camera position issue for Samurai. | 21954783 | |
| In-game event | AI Sparring for Hosts in PvP Lobbies Death Duel VR just got a big update! AI Sparring is now available on PvP maps. Hosts can practice and fight against AI opponents while waiting for other players to join — no more idle lobbies! | 21893189 | |
| Major update | Major Combat & PvP Update Step into the arena with a sharper, smoother, and more brutal VR melee experience. This series of updates focuses on delivering realistic weapon handling, enhanced PvP stability, and visceral combat feedback—just in time for the Steam PvP Fest. What's New & Improved:: · Refined Weapon Physics & Realism: Experience completely overhauled weapon handling for improved responsiveness. Weapons are no… | 21836141 | |
| In-game event | Patch 1.00.375 Patch Notes: ADDITIONS: Weapons that can be reverse gripped can use the X or A button to switch between normal / reverse grip. Added Smooth Turn Speed Options to preferences. TWEAKS: Straight Zweihander is now available for free players. Increased weapon friction by 100% for better weapon interactions. Bleedout for legs are universally set to 15 seconds. Bleedout for arms are universally set to… | 21632407 | |
| In-game event | Post 2.0 Update Bug Fix Patch The post 2.0 update bug fix patch is now live, bringing gameplay refinements, networking improvements, and fixes. Key Highlights: Gameplay Polish: Enhanced visual feedback for bleed-outs and dismemberment, more grounded movement physics, and adjustments to reverse grip and grab distances. Stability Fixes: Resolved critical issues causing weapon desynchronization, failed spawns, and infinite loa… | 21539788 | |
| Major update | The Massive Death Duel VR Update: DUELISTS REDEMPTION IS OUT NOW ⚔️ En'Gaurd Duelists ⚔️ The Massive Death Duel VR Update: DUELISTS REDEMPTION IS OUT NOW! There have been many DDVR updates. The 3rd update for the new players. The 7th update for the quest users. The 9th update for the steam algorithm. But they all where eclipsed, for another update was launched on new years: A Master 2.0 update - a 2.0 update to rule them all. 🔥 What’s changing the battle: N… | 21344688 | |
| Community | Death Duel VR: Update 2.0 Duelist Redemption, Release date, and Information ⚔️ En'Gaurd Duelists ⚔️ The Massive Death Duel VR Update: "DUELISTS REDEMPTION" Drops at the end of December. The arena is about to change forever. We’ve rebuilt the heart of our VR melee experience from the ground up to deliver the most intense, immersive combat yet. 🔥 Here’s what’s coming: - New Netcode optimization: This new optimization allows for higher frame rates, more stable connection… | — | |
| Community | DDVR Pre-Alpha Demo RELEASED ON SIDEQUEST! Hello Duelist’s. Im glad to report that today the game Death Duel VR standalone Pre-Alpha Demo has officially launched onto sidequest as of 10:06 AM EST. Please note that this isn't a 1 to 1 port of the pc game this is a completely new version of the game. With all new VR IK system, and new physics overhaul Death Duel VR Demo is available for free, offering: 4 player lobbys, know as bootcamp. W… | — | |
| Community | Death Duel VR META Developer news Blog Good Day Duelists, this is Tyrus Rechs, Community Manager for Death Duel VR. -Playtesters and early user testing access As of writing this the “Pre-Alpha Death Duel VR” Meta is approximately 80% feature complete. NOTE: I said 80% feature complete, not bug free. We are doing our best to find and fix all bugs before we release the open pre-alpha to the public, but as we are only two developers it… | — | |
| In-game event | "Duelist's Resolve" Update Greetings, Duelists! We’re thrilled to roll out the "Duelist’s Resolve" update, packed with critical fixes, balancing tweaks, and quality-of-life improvements. Here’s what’s new: Multiplayer Stability & Fair Play Duel Integrity: If a player quits/disconnects mid-duel, the duel is immediately revoked. The opponent gracefully exits the ring and respawns as a ghost—no more unfair losses! Host Migr… | — | |
| In-game event | Performance Patch For Way Of Duelist Refactored the WOD home scene’s loading sequence for faster, more stable start-up · Removed redundant local player scripts to boost overall WOD performance · Optimized weapon collision and gore-effect code for smoother gameplay · Redesigned enemy-spawn routines to further enhance performance in WOD | 19153679 | |
| In-game event | Weapon Physics Overhaul & New Shopkeeper Overhauled weapon codes to make damage and physics more realistically · Now blunt type weapons are way more deadlier than before. · Added shop keeper with voice acting in Blacksmith Shop | 19005448 | |
| In-game event | Update 01.01.220 Update 01.01.220 Change Log: 1. Fixed the bug that player cant calibrate anymore if already done once in the main menu. 2. Fixed the bug that player cant join a party room if leaves a party room as host. 3. Fixed ground collider issue on stairs in Ice Cave map. 3. Fixed navigation area for AI so that they won't try to clip in to walls. 4. Further optimized Way of Duelist gameplay to increase st… | 19005448 | |
| Game update | Quick Patch Quick Patch 1.01.218 · Fixed the bug that tutorial weapon disappears. · Fixed the bug player always fall into ground in the second part of tutorial. | 18672109 | |
| In-game event | Patch V1.0.217 Change Log: · Added loading screen · Added host tag to all PvP match · Weapon Shop optimization · Fixed the bug that barrels disappeared in tutorial level · Fixed the crash when skipping tutorial · When let go of all reins, horse will slow to a stop is around 18 seconds · When colliding with objects, horse will turn automatically, if hit on object perpendicularly, horse will slow down to a stop… | 18605754 | |
| In-game event | Update 01.01.208 Change Log for DDVR Update 01.01.208 - Added Angelic Smite to PVE and PVP - Added weapon rigid-body sync code in PvP to address weapon de-sync issue on horse back. - Further refined grappling code in PvP - Reversed player ragdoll physics - Fixed AI ragdoll settings. - optimizing network horse riding - Added rein options to the preference setting in WOD home map - Fixed the bug that weapon stats… | 18342885 | |
| Major update | Horse Control With Rein Simulation Horse Control Overhaul Update · Adjusted REVOKE DUEL from all ghosts to half the amount of ghosts must click Revoke duel to end a duel. · When in fencing stance, added blur-out effect to everything 5 meter away from player. · Added a snap turning option: 15° 25° 35° 45° · Added toggle for weapon grabbing mode: toggle / key pressing · Renamed horses to reflect its' feature. · Added display for h… | 17555294 | |
| Major update | Weapon Physic Overhaul Weapon Physic Overhaul Added a new algorithm to handle weapon weight-feeling while being hold, greatly increased weapon moving speed and improved collision physics. Further tweaked weapon clashing physic to make it work better with the new algorithm that handle weapon weight-feeling. Tweaked friction values so that weapons clashing become more stable and won't slide up/down easily which is help… | — | |
| Major update | New PvP Mechanic - Death Loop Major Features Update: 1. Added Swing-Arm-To-Run feature that can be activated while player is not in Fighting Stance and moving forward with thumb stick. This feature only covers forward direction. 2. Introducing a new core mechanic of PvP - Death Loop. Death Loop will be activated when there's contact between the players with/without weapons. Death Loop forces players into low moving speed wi… | — | |
| Major update | It's Free To Play on December 31st, 2024 Welcome to the adrenaline-pumping world of Death Duel VR—free to play on December 31st, 2024! Step into the arena and unleash your inner warrior as you immerse yourself in an epic battle of skill, strategy, and survival. Whether you’re a seasoned duelist or a newcomer ready to take on the challenge, we’ve got a spot for you in the fiercest VR combat experience around. What to Expect: Thrilling… | — | |
| Game update | Quick Patch Quick Patch: · ncreased the efforts required to trigger dismemberment. · Fixed the bug that brightness slider not working on floating menu. · Fixed the bug that punching NPC's head deals no damage. | 16712561 | |
| In-game event | Character Overhual Fix Patch Character Overhual Fix Patch · Fixed the bug on new camera height algorithm that causing non-stop bouncing · Reduced dash distance · Fixed the bug that Flexible upper body not enabling · Now floating menu can be closed by press the pause button again. · Added a code to Dummy court to clear up any weapons drop on the ground for every 30 seconds. · Right thumbstick turning function is now totally… | — | |
| Major update | December Update - Character Overhual Hello Duelist’s, This is Community Manager Tyrus Rechs. I would like to introduce you to our final feature update before launch. This update is to overhaul the sword and player avatar physics. We have added an advanced body physics panel in the lobby to add a toggle for advance foot work. As well as advanced upper body muscles. We have received complaints from our testers that these features 'm… | — | |
| Community | Change Log And Road Map for 2025 December Update Change Log: (We will also be Releasing the Road Map for 2025) · Added a toggle box in Option Video Setting to toggle Bloom effect. · Added an option in VR Adjustment under Advanced VR IK to toggle upper body flexibility. · Added an option in VR Adjustment under Advanced VR IK to toggle procedural leg animation. · Fixed the broken net code that allow a grabbed weapon to be holste… | — | |
| Major update | NPC Overhaul Update Remade match making menu. (Added Auto Match Button under 'Request Duel' Button) · Added three new maps for sparring mode under Auto Match. · Added a queueing system. · Added sparring mode, activated after joining the match making queue. · Added three new maps for AI duel match under Auto Match. · Added new effect of sparking for weapon impact effect. · Replaced first round map of WOD (Way of th… | 16367808 | |
| In-game event | Spectator Camera Update Sep 30 Update: · Added Spectator Camera to PvP maps, the camera can be moved with "W,D,A,S" keys and increase/decrease altitude with "E and Q" keys. Use mouse to look around, press F1 key to toggle spectator camera. · Fixed the bug that in Way of Duelist, player cannot change music volume. · Added a legendary weapon - Chainsaw Blade to PvE and PvP. · Added feature of waist dismemberment for cha… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.