Crisis in the Kremlin: The Cold War
Playing now
22−2 vs. yesterday
3.4%of peak
All-time peak
646Jul 2025
Playing now
22−2 vs. yesterday
All-time peak
646Jul 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.2.04 NEW The doctrine transition system has been completely reworked: a doctrine's values now smoothly flow into the next one's instead of the usual debuffs. Added new impulses for the answer options "Revival of the JAO" and "Anti-Zionist campaign". TRANSPARENCY A new income-by-type window that, on hover, shows where income flows from and into which income category. BALANCE Liberal democrats and inf… | — | |
| In-game event | Version 1.2.0.3 NEW The events "New CPSU Program" and "End of the Cold War" now trigger impulses depending on your choice. West Berlin can be handed over to the Prussians. Added statistics graph intervals — "3 months" and "5 years". The US president modifier now shows a forecast of the next election. The notification about a politician's death now shows who automatically replaced them. BALANCE Rebalanced the e… | — | |
| Major update | Update 1.2.0.0 for Crisis in the Kremlin: The Cold War Update 1.2.00 for Crisis in the Kremlin: The Cold War released! It includes a long list of changes! In this major update, we’ve focused on deepening the political and macroeconomic mechanics, as well as significantly improving the ‘AI’. You can expect completely overhauled transparency, a new crisis system, and the ability for Eastern Bloc countries to join the USSR directly. The United States… | — | |
| In-game event | Update 1.1.1.3 New Game Content · Added an event specifically for Grigory Romanov. · Completely reworked and changed the Party Privileges modifier. · Reworked the election system in Europe - it now takes into account your and American achievements in science and the economy. Gameplay Changes · Rebalanced the Libya event. · Added the ability to postpone the relocation of the UN Headquarters. · A peaceful Minis… | — | |
| Game update | Patck 1.1.1.1 The patch includes: · Balance changes to the Nuclear Specialist trait for the Minister of Defense. · The US now seeks to implement the Internet more willingly. · Numerous bug fixes. Thank you for being with us! | — | |
| In-game event | QoL Update "Fosya 1.1.1" New Gameplay Content · Added a button to persuade politicians to vote for your law. · Added the ability to choose the type of doctrine transition via events. · 2 new achievements. Gameplay Changes · Hovering over statistics indicators now shows their type and the form of their influence. · Rebalanced low corruption. · Rebalanced the migration doctrine. · Rebalanced the deficit thresholds for li… | — | |
| Game update | Patch 1.1.0.6 The update includes: Balance: 1. World in Conflict mode has been changed: the US can now collapse, but it has become stronger economically, scientifically, and in the struggle for Africa and in wars. The most radical factions now have higher priority than the conservative faction. China has become more friendly towards the USSR. 2. Commissar Cattani has undergone changes in terms of stats. UI:… | — | |
| In-game event | Update 1.1.0.5 This update includes: 1. Clicking on the notification icon for the science that has been researched takes you to the last science that has been researched. 2. Corruption and envelopes have been rebalanced. 3. Oil has been added to China. 4. Rebalanced the conditions for events added in the last major update. 5. Rebalanced the labor shortage. 6. Added a new game mode and an achievement for it. 7… | — | |
| Game update | Patch 1.1.0.1 Patch 1.1.0.1 includes: - Starting profit is now +9 (as it should have been originally, sorry for forgetting to do that). - Improved labor shortage. - Bug fixes. Enjoy the game and thank you for reporting the issues! | — | |
| Major update | Update 1.1.0 The wait is over! Update 1.1.0 is out with a heap of new changes! New Game Content · Added alternative freedom endings. · Added new loading quotes. · Penal battalions introduced. · Implemented US "response" to player's aggressive foreign policy. · Added more oil-bearing countries and their influence on oil prices. · Introduced an event for aid to Angola. · Introduced an event on the killing of… | — | |
| In-game event | Update 1.0.9.0 The major rebalance update includes: 1. Medicine imports have been replaced with the Technology Imports column; 2. Transit solutions now take 0 days in the sandbox and half the time in the Arcade; 3. Presets for the economy and characters have been added; 4. All important conspiracies have been doubled in speed; 5. Restrictions on contributions to the economy for science have been removed; 6. F… | — | |
| Game update | Patch 1.0.8.4 The patch includes significant improvements to economic flexibility: - The United States now looks at government regimes in Eastern Europe, the status of these countries, and your COMECON doctrine; - Debuffs to KGB loyalty for investments in computer technology have been reduced; - Reduced industrial growth from investments in nuclear technology; - Completely removed the minimum IPI requirement… | — | |
| Game update | Patch 1.0.8.2 The patch includes: · Reduction of IPM requirements from 200% to 125% · Weakening of the NATO Technology Embargo by 3 times · Increase in the upper limit of VAT · Bug fixes Thank you for your feedback! We are striving to make the game better! | — | |
| Major update | Update 1.8.0 Update 1.8.0 includes: - Introduction of a transit state for decisions; - Ability to collapse decisions; - VAT mechanics; - New religions; - New events; - New political characters and new conditions for changing their traits; - New backgrounds; - Ability to go from the science queue icon to the science description; - Changes to some of the doctrines desired by factions; - Increase in US points… | — | |
| Game update | QoL update 1.7.0.3 The update includes: - Displaying faction desires in doctrines via icons; - More understandable text in the war window buttons; - New achievement; - Bug fixes; Enjoy the game! | — | |
| In-game event | QoL patch In light of recent changes, we have reviewed your requests and made adjustments to improve your gaming experience: - Added notification about the end of doctrine transition; - When choosing to change the main doctrine, the maximum possible transition effects and effects in the first month are indicated; - Rebalanced the Tax Doctrine in a Planned Economy; - OS now become cheaper after the Americ… | — | |
| Game update | Update 1.0.7.01 Update 1.0.7.01 includes: - The effects of doctrine transitions are now different and have a parabolic shape. Initially, they will be weak and will gradually increase towards the middle of the term, and then begin to fall again to zero. - Doctrine changes triggered by events that have a transitional type will now use a long transition instead of a quick one. We always listen to you. In return,… | — | |
| In-game event | Update 1.0.7.0 The update includes: 1. Brand new mechanics for changing core doctrines: Transition Period 2. Rebalancing the Workweek Doctrine 3. New event for Trump 4. New achievement 5. Taking into account the Partocrat trait for new politicians: the fewer privileges officials have, the less often new politicians with the Partocrat trait appear. 6. Maximum contributions to military spending are limited by c… | — | |
| In-game event | Update 1.0.6.1999 Update 1.0.6.1999 includes: 1. Display of authoritarianism and leftism indicators for doctrines and for the player on the political coordinates (when hovering over) 2. Cooldown when changing doctrines now depends on difficulty 3. NATO can now invade the USSR without the US in it 4. Added a buff to Focus on Quality 5. Two new achievements 6. Bug fixes Enjoy the game! Thank you for being with us! | — | |
| Game update | Important news for modders The behavior of the “version” field in “info.json” has been changed. The “minVersion” and “maxVersion” fields have been added. Now you can specify the range of versions on which your mod will work so that it does not disappear with minor game updates. Detailed information is available in the guide: | — | |
| In-game event | Update x.6.924 Patch x.6.924 includes: - The ability to “persuade” politicians to join conspiracies - Special interaction with Zanzibarland in special situations - New options for Poland's fate in the event - Reworked doctrines: Semi-public planned economy, Planned economy with elements of self-government, Planned economy with elements of the market, International treaties, Trade policy, Anonymization of the… | — | |
| In-game event | Version 1.0.6.9 Dear friends, the new update improves the comfort of the game for everyone and at all stages: 1. New variant of army doctrine - "PMC" 2. 2 new events (on Trump's wall and on PMCs at low loyalty of generals and free market) 3. Opportunity to support Greek neutrality 4. Decision on Tolstovism 5. Complete reworking of the effects of OGAS implementation and Empty Shelves 6. Rebalancing of doctrines… | — | |
| In-game event | Update 1.0.6.5 Update includes: - Rebalancing (rebalancing some of the doctrines and their costs, some of the special modifiers, emergency, invasions, party displacement, and the effect of republics on political capital) - New events (4 on Trump and 1 on Canada) - Added drag and drop science queue - New statistics interface in events - Notification of the change of the leader of the Republic - Added diplomati… | — | |
| In-game event | New Update Dear Friends. The new update includes: - Introduced the function to enable multiple mods at a time - Older versions of safes are now always displayed (although not always available) - 3 new difficulties and 3 new achievements - Bugs fixed Enjoy the game! There will be new events and balance changes in the next update. | — | |
| Game update | Patch Patch includes: · Major bugs fixed · New information window about errors Thank you for staying with us! | — | |
| In-game event | Version 1.0.5 Version 1.0.5 contains the changes you requested from us: - Ability to continue playing after the year 2000 - Ability to add your own avatars (the old system of avatars as Steam inventory items remains!) - New notification of unspent science points - Doctrine conditions have become more flexible - 3 new achievements - Small rebalancing - Critical bug fixed Thank you for being with us! Enjoy the… | — | |
| News | The game is released Dear Friends. The day has come. The game is finally out. We express our great gratitude to you for waiting. It's been a difficult years of development, but we made it through. And you did too! Enjoy the game! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.