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Crisis in the Kremlin: The Cold WarNewsUpdate 1.1.0
Major update

Update 1.1.0

Crisis in the Kremlin: The Cold War · published 10 Feb 2026, 16:56 UTC

All newsPlayers around this dateRead on Steam

The wait is over! Update 1.1.0 is out with a heap of new changes!

New Game Content

  • Added alternative freedom endings.

  • Added new loading quotes.

  • Penal battalions introduced.

  • Implemented US "response" to player's aggressive foreign policy.

  • Added more oil-bearing countries and their influence on oil prices.

  • Introduced an event for aid to Angola.

  • Introduced an event on the killing of Soviet POWs.

  • Implemented an event on the youth.

  • Implemented an event on "Kyiv's long arm".

  • Implemented 2 events for the GDR, 2 events for Hungary, 2 events for Czechoslovakia, and 2 events for Bulgaria.

  • Implemented events for Tetris and Fergana.

  • Added UN Headquarters indicator.

  • Added business type selection under the Plan with market elements, Titoism, and Kadarism.

  • Added a decision to weaken GOST.

  • Implemented new cheats for Sandbox mode.

  • Added a new starting modifier.

  • Added 5 new achievements.

UI Changes

  • Added a filter for politicians by name.

  • Implemented oil price statistics.

  • Deeper display of political coordinate fields.

  • Added search for decisions by name.

Serious Gameplay Changes

  • Politicians are now drawn less linearly from the pool.

  • Inactive politicians can now die as well.

  • Changed the maximum import cap under the planned economy.

  • Changed politicians' voting for doctrines.

  • Rework of labor shortage.

  • Communism now requires Planned Price Reduction.

  • Changed requirements for changing price doctrines.

  • Added display of debuffs for low reserves (now different for different economy types).

  • Pushback is no longer as strict, and parameter overlapping has been completely reworked.

  • Implemented long-term effects for crisis events.

  • The USA now also pumps foreign oil.

  • Exploitation of sides in wars now has different conditions.

  • Politicians can now always change traits while alive.

Other Fixes

  • Military button effects doubled.

  • Changed the anti-alcohol campaign event (not the modifier).

  • Changed war outcome texts.

  • Doctrines rebalanced.

  • Implemented a change to the Sakharov event.

  • Changed the Party Line event.

  • Rebalance of the Aral Problem modifier.

  • Buff for conscripting students into the army increased.

  • Increased Political Power gain for Freedom, Unity, and Republic Loyalty.

  • Rebalance of the NPP Disaster modifier.

  • Rebalanced starting contributions.

  • Added links to politicians who didn't have them.

Enjoy the game!


In loving memory of fennec fox Fosya. Sleep peacefully, little, smart, sly, mischievous, strong-willed, wayward, sweet, affectionate, loving and beloved Fosya. Your Human understood you. And he is proud of you.

If you are interested in what she was like, I wrote down all her habits that I remembered here (and later there will be links to archives with her videos and photos):

https://docs.google.com/document/d/1MJiUZCt8LllthdxWR-gTG7OO-TwDKJY56Pauc1hGP3Y/edit?usp=sharing

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