Grit and Valor - 1949
Playing now
1−1 vs. yesterday
0.9%of peak
All-time peak
116Apr 2025
Playing now
1−1 vs. yesterday
All-time peak
116Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | VR Mode for PC Has Arrived! Greetings, Commanders! We’re thrilled to announce that VR Mode for PC is now live and free for all existing owners of Grit & Valor: 1949 on Steam! Step into the dieselpunk battlefields of an alternate 1949 where the war never ended and towering mechs decide the fate of Europe. Now in full immersive virtual reality, take command of the battlefield and experience tactical mech combat like never b… | — | |
| Community | VR Launch Update! Hey Commanders, We hope you've been enjoying update 4 of Grit & Valor - 1949! We have some news regarding the Steam VR version of our game. We are working hard on updates to address feedback we have recently received. With our focus on improving the experience of Grit & Valor - 1949 for all platforms. The Steam VR version will no longer be launching this week as planned. We apologise for this i… | — | |
| Major update | Update 4 OUT NOW and VR Launch Update! Greetings, Commanders! The fourth post-launch update which comes with a huge list of improvements, balancing and fixes is out now. These include a special focus on post-game content: " Threat Levels " and a re-work of the Overclock system. We have an update regarding the VR version coming to Steam. Due to an unexpected technical issue with the game, the launch of the VR version has been delayed… | — | |
| Community | Dev Diary: Introducing Threat levels Greetings, Commanders! Kevin here, back again with another Developer Diary and today we'll be talking about a brand new feature - Threat Levels We’re really excited about this one and it’s probably the biggest change to the game since launch, and will feature in our upcoming Update 4. What are Threat levels Threat Levels allow you to crank up the challenge in every region, letting you take on a… | — | |
| Community | Dev Diary: Overhauling Overclocks! Greetings, Commanders! Kevin is back again with another Developer Diary! This time we’re delving into our planned overhaul of the Overclocks system. Thanks to your invaluable feedback, we found ways to make each run feel more unique and satisfying. Overclocks can be equipped to Mechs in the Mech Yard after earning enough Power (granted by Modules). These give your Mechs a definitive edge during… | — | |
| Community | Dev Diary #4: The Cover Debate Conclusion Hey everyone, Kevin here again with another Dev Diary! First off, apologies for the gap in between Dev Diaries, we have been doing a lot of work behind the scenes getting the game ready for the next Major Update and I’m really looking forward to doing a deeper dive into the contents over the coming week. The focus of this Dev Diary though is the Cover debate, and our conclusion. Thanks again to… | — | |
| Community | VR Mode Landing Next Week - 21 August! Grit & Valor is coming to VR 21 August! Experience all-new VR features, allowing you to get up-close to the action in this dieselpunk tactical roguelite. Owners on PC will gain access to this additional mode for free! | — | |
| Community | Making Grit and Valor Accessible Greetings, Commanders! Accessibility is central to our design philosophy. We believe games are better when everyone can play. In this post, we’d like to walk you through the accessibility features we’ve implemented in Grit and Valor – 1949 and share a bit about how we approached them. Prefer to sit back and watch? We cover this content in the video below: 🎨 Visual Accessibility Colourblind Set… | — | |
| Community | AMA: Responses from Developers Greetings, Commanders! We received fantastic questions from the community, and our developers were delighted to answer. Check out their responses below! 1. Are there plans for future content updates or dlc? We're currently working on an update that will introduce additional replayability and new play style-changing rewards within a run. And while expanding the game with more fresh content is so… | — | |
| In-game event | Post-Launch Update 3: Style Your Squad Greetings, Commanders! Our third post-launch update has just arrived and is packed with overall quality of life improvements, balance changes and bug fixes. As special thanks for your continued support, the update will also contain brand new skins for your mechs! We'll share these throughout the post below. You can apply these to your in-game squad back at Resistance HQ. General Improvements ·… | — | |
| Community | Coming to VR on 21 August! Greetings, Commanders! We’re going full immersion... Grit and Valor – 1949 is coming to VR ! Thanks to your incredible support, and with help from our friends at nDreams, we’ve brought our passion project into virtual reality. Get hands-on (literally!) to command the battlefield, move your mechs, and choose your upgrades as you battle to reclaim Europe. It’s time to take charge of your dieselpu… | — | |
| Community | Developer AMA – Submit Your Questions! Greetings Commanders, As we gear up for the June update , we’re excited to open the floor for a special AMA (Ask Me Anything) with members of our development team! · Kevin – Our Producer and the voice behind the dev diaries · Chris – One of our core developers, deeply involved in gameplay systems and upcoming features Whether you're brand new and curious about what to expect, or a seasoned play… | — | |
| Game update | Patch Notes: Enhancements Fix Patch Notes 1.2.0 (179) Hi everyone, today we're releasing a small Hotfix to address some the issues some players have been having with Enhancements and Overclocks not triggering. Bug Fixes · Added a fix to resolve Enhancements and Overclocks not triggering. Thank you for all of our players who have noticed and reported this issue. Your reports helped us squash these bugs and allow us to improv… | 18894394 | |
| Community | Dev Diary #3: Shifting progression Emphasis Hey everyone – Kevin here again with another Dev Diary! First off, a big thank you for all the positive feedback on the latest update, it really means a lot to the team. We’re very happy to see it landing well with so many of you. That said, we know there’s still plenty of work to do, so please keep the feedback coming! This week, I wanted to talk a bit about progression . We’ve been hearing fr… | — | |
| In-game event | Post-Launch Update 2: Chain of Command Greetings, Commanders! With this update, our goal is to put tactical command firmly in your hands. We're introducing new tools to coordinate your squad with greater precision, whether it’s by locking onto high-value targets, setting unit-specific priorities, or issuing instant regroup orders in the heat of battle. Every change is designed to deepen your strategic options and reward smart decisi… | — | |
| Community | Dev Diary #2: Cover Deep Dive Hey everyone – Kevin here again with another Dev Diary! This time, we’re diving deeper into one of the core gameplay mechanics: Cover. Since launch, we’ve gotten a lot of feedback about how cover works in the game – especially around our decision to make it 1-sided (offers protection in only one direction) instead of 2-sided (protection from both directions). To be honest, most of the feedback… | — | |
| Community | Dev Diary #1: Post-Launch Reflections Hi everyone, Kevin here — Producer on the project. It’s now been around six weeks since the game launched, and we’ve had some time to reflect on the release, the state of the game, and all the feedback we've received. I wanted to take a moment to share some of those reflections with you and give a clearer picture of where we’re heading. Launch and First Impressions Game launches are never easy.… | — | |
| Major update | Update 1: First Steps & Wargames Fest Greetings, Commanders! Wargames Fest - Demo Back Online! Before we dive into the update notes - we're delighted to be a part of the ongoing Wargames Fest on Steam. To celebrate, we have put our free demo back online. so it's the perfect time to try Grit and Valor for free and share it with your friends. Update Notes The first of three post-launch updates has arrived! As promised, we focused thi… | — | |
| Community | Post-Launch Update Roadmap Greetings, Commanders! We trust you're finding success on the battlefield and throughout your campaigns. To better equip you for the battles ahead against Axis forces, we've prepared the following intel: Three Key Updates Incoming First off, thank you all so much for your feedback and reviews. We've taken your recommendations to heart and used them to shape three major updates. These will roll… | — | |
| Game update | Patch Notes: Display Settings and Other Fixes Greeting, Commanders! Following your bug reports and feedback we have implemented the following changes: Display Settings Fixes We have overhauled the system for managing display settings to address cases that were not fixed by the previous patch. The changes include: · When you change the resolution, display or window mode and select Apply in the Settings menu, the game now saves your changes… | — | |
| Game update | Grit and Valor - 1949: Patch Notes 1 Patch Notes 1.0.123 are now live! Balance Changes We've noticed that every region after British Isles is a little easier than we intended and then on top of that the Overclocks are also giving players a much bigger power spike than we anticipated, so the changes below are focused on making the progression curve more gradual throughout each region and across the whole game. Scandinavia · Scandin… | — | |
| News | Grit and Valor - 1949: Available Now! Greetings Commanders, Grit and Valor - 1949 is now available for purchase on Steam! Thank you all for your support on the journey so far. Seeing you react to our content, leave feedback and participate in our demos and beta has meant everything to us. We hope you enjoy the full game and cannot wait to hear what you think, so please leave a review. Join the conversation and stay up to date with… | — | |
| Community | The Making of Western Europe and New Germany Greetings Commanders! New intel just dropped regarding the creation of the Western Europe and New Germany regions along with the Western Europe boss. We hope you enjoy! | — | |
| Community | Mech Analysis: Leadslug Greetings, Commanders! Today we’re examining the Leadslug, a Ballistic-Class Mech manufactured by Sebika Ballistics. Its devastating shotguns unleash a ferocious spread of piercing rounds, causing destruction to anything in its path. BASE STATS · Health: 500 · Armor: 0 · Repair: 0 · Movement Speed: 15 · Damage: 15 · Weapon Range: 2 · Fire Rate: 120 · Weakness Damage: 50% · High Ground Damage: 2… | — | |
| Community | Mech Analysis: Clusterstorm Greetings, Commanders! It’s time to meet Clusterstorm, another Explosive Class mech! This absolute unit fires repeated cluster bombs which raze sections of the battlefield, leaving enemy units nowhere to flee. Use it to thin out entire wave of incoming foes for your other mechs to pick off at their leisure. KEY STATISTICS The Clusterstorm boasts a reliable spread of stats. Dealing 20 base damag… | — | |
| Community | Mech Analysis: Warbringer Greetings, Commanders! Introducing the Warbringer, an Explosive Class mech designed for maximum impact. Manufactured by Warhead, this heavy-duty powerhouse comes equipped with dual launchers, allowing it to strike multiple enemies simultaneously. Whether bombarding enemy squads or softening up fortified positions, the Warbringer ensures no target is safe from its devastating firepower. KEY STAT… | — | |
| Community | WIN a FREE 1TB OLED Steam Deck! We love playing Grit on the Steam Deck and now so can you! To celebrate the upcoming launch on 26 March, we're hosting another giveaway. Find all the details and enter here! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.