
Greetings, Commanders!
We trust you're finding success on the battlefield and throughout your campaigns. To better equip you for the battles ahead against Axis forces, we've prepared the following intel:
First off, thank you all so much for your feedback and reviews. We've taken your recommendations to heart and used them to shape three major updates. These will roll out at the end of each month over the next three months, bringing both quality-of-life improvements and new gameplay features.
This month, we're refining the early sections of the game. One major change is that all three mechs and pilots will now be available right from the very first mission. Originally, we staggered their introduction to create a smooth progression from the tutorial (with just one mech) to a full squad. However, many players felt this limited early-game momentum, so we're opening things up.
We're also upgrading the Command Centre. Instead of a simple menu, you'll now see a full upgrade tree that clearly shows all unlock paths. This should make it much easier to plan your progression and strategize your upgrades.
Looking ahead, the May and June updates will introduce fundamental gameplay changes. Each will add new mission types where progressing requires alternate objective to surviving enemy waves. More details to come, but we believe this will add much greater variety to your campaigns. Additional feature changes are coming in the form of Mech Overclocking...more on that later.
Expect a full breakdown at the end of this month when the first update drops—so stay tuned!
For ongoing updates and discussion, be sure to join both the Grit and Valor and Megabit Discord servers.
Best,
The Grit and Valor – 1949 Team