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Grit and Valor - 1949EventsMech Analysis: Clusterstorm
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Mech Analysis: Clusterstorm

Grit and Valor - 1949 · published 11 Mar 2025, 16:30 UTC

All eventsPlayers around this dateRead on Steam

Greetings, Commanders!

It’s time to meet Clusterstorm, another Explosive Class mech! This absolute unit fires repeated cluster bombs which raze sections of the battlefield, leaving enemy units nowhere to flee. Use it to thin out entire wave of incoming foes for your other mechs to pick off at their leisure.

KEY STATISTICS


The Clusterstorm boasts a reliable spread of stats. Dealing 20 base damage per rocket raises the ceiling of each volley it fires. Complimented by a weapon range of 3 tiles, makes this perfect for dealing damage across entire squads of enemies.

With a base health stat of 500, the Clusterstorm can be vulnerable compared to tankier units. Make sure to either get in first with enough firepower to wipe out anything that attacks it quickly or use other mechs to bear the brunt of the damage.

A high base movement speed of 20 leaves the Clusterstorm surprisingly agile with the ability to reposition and make up for it’s lower health rating. If you ever need split the squad, it can quickly move across the map to support your remaining units where needed.

ABILITY PAIRINGS


Paired with the right ability, the Clusterstorm can be made even more effective in combat. Here some considerations for using it with the three abilities provided by your starting pilots:

Archie Miller - Mech Jet: Double down on the Clusterstorm’s high rate of movement by allowing it to travel even faster with this jump ability. Doing so means you can cover ground faster than any other unit, to defend or capture objectives, gather air-dropped enhancements, and quickly return to the fight.

Jan Novak - Deploy Mines: Being able to move quickly by default also makes the mines an interesting option. Allow your slower mechs to hold down the fort while sending out the Clusterstorm to strategic positions to place mines.

Emilia Rochefort - Mechano-arm: To make up for the Clusterstorms key weakness (low health), you can give it this self-healing ability to make a more well-rounded unit. Allowing this mech to sustain additional damage will give it enough time to deal damage and defeat most enemies.


The Clusterstorm is an asset to any squad with its wide range of applications and ability to pair well with any given pilot. It comes with some additional pressure to protect another unit beyond just the Command Vehicle, but if you take of it, the Clusterstorm will take care of you back with efficiency in clearing out enemies. We have two more mech analyses to go to complete the set, so stay tuned for further intel!

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The Grit and Valor – 1949 Team

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