Multi Idle
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch notes - v0.8.66 Patch Notes - Steam v0.9.66 Inventory: · Change: Armory button now toggles the armory window button instead of just open. · Bugfix: Unique items can now be removed properly from all inventory slots. · Bugfix: Dragged items no longer show under other inventory items. · Bugfix: No longer able to swap equipped items with inventory items. · Bugfix: Combat stats preview for items now hides when no l… | 15436574 | |
| Game update | Patch notes - v0.8.65 Patch Notes - Steam v0.8.65 General: · New: A fighters skills can now be configured to allow a specific order of execution. > This also includes the ability to specify a chance for a skill to activate. Advanced Combat: · Bugfix: Overcharge should now appear as a skill once obtained. Kingdom: · Bugfix: Updates to territory text after attacking a territory. Passive: · Bugfix: Skill nodes now prop… | 15412957 | |
| Game update | Patch notes - v0.8.64 Patch Notes - Steam v0.8.64 Advanced Combat: · Bugfix: Skills Might and Heavy now work for the player again! Dungeon: · Bugfix: Dungeon enter button now changes text when you earn enough to enter dungeon again. Kingdom: · Change: Building Hunting Cabin has been disabled. · Change: Leather is no longer an resource. Passive: · Added: 6 new nodes for Skill Overcharge. (In total, allow up to 70% ch… | 15342132 | |
| Game update | Patch notes - v0.8.63 Patch Notes - Steam v0.8.63 Arena: · Added: additional skills for fighters. · Balance: fighters will now have 2 utility skills, and 4 offensive skills. · Bugfix: Enabled again. Advanced Combat: · Change: Buff cooldowns now update every tick compared to once per second. · Change: Might Power renamed to Skill: Might · Change: Heavy Attack Damage renamed to Skill: Heavy · Change: Chance for Interr… | 15284754 | |
| News | PlayTest is now live! The PlayTest is officially out! Go to the store page and request access! For players who already have access, You don't need to request access. The key you have used is the same game. What to expect? Right now there is some more polishing and bugfixes being put out as more people mean more found bugs. But development is about to push some serious content out! Regarding what comes first may come… | — | |
| Game update | Patch notes - v0.8.62 Patch Notes - Steam v0.8.62 Dungeon: · Added: You can now click on the multiplier and reset multiplier blocks to display the whole number. · Bugfix: Dungeon essence is now saved at the end of the dungeon run. · Notes: A number of changes has been made to the dungeons Essence/Enter/Ending code. Inventory: · UI: Item interact buttons moved off the item info frame. Kingdom: · Change: Territory ID… | 15258389 | |
| Game update | Patch notes - v0.8.61 Patch Notes - Steam v0.8.61 Advanced Combat: · Bugfix: Starting tooltip for skill 'Marked' is updated when first inflicted. Inventory: · Bugfix: Various errors when attempting to use buttons without an item selected. Kingdom: · Optimization: Conquering now caps each sides troop limit simulation to 1 million. · Bugfix: Earned module experience for conquering fixed. · Note: Any user found above k… | — | |
| Game update | Patch notes - v0.8.60 Patch Notes - Steam v0.8.60 Clicker: · New: Double clicking an clicker upgrade within 0.25 of a second will attempt to purchase the upgrade. · New: Shift-Clicking an upgrade will attempt to purchase the upgrade. · New: Upgrade preview now shows the next upgrade after purchase. · New: Can now preview previously purchased uprades · UI: Upgrade scroll wheel speed doubled. · UI: Label added for cli… | — | |
| News | PlayTest Date and Details August 6th , Tuesday. Eastern Timezone. The PlayTest is planned to accommodate up to 500 players for its first batch. This is by no means a limit but a buffer to potential chaos. More players will be accepted if there is any in the weeks following, and until the PlayTesting is over. PlayTest is planned to last until early access. Once you are in, you are in! Though players say the game is quite… | — | |
| Community | Playtest and plans Playtest Multi Idle will soon be opening to a public PlayTest through steams PlayTest feature. There is currently plans for roughly 500 players at first, with more space opening after depending on feedback, bugs, and the number of player drop-offs. What to expect with PlayTest For those that already have access, Content will be roughly the same but with QoL additions.. But for players that are… | — | |
| Game update | Patch notes - v0.8.59 Patch Notes - Steam v0.8.59 General: · Bugfix: Combat Stats preview for various elements not using kingdom affixes correctly. Advanced Combat: · Bugfix: Error caused by a future affix for Fungus Growth. · Bugfix: Slowed ailment not working. Was giving Shocked instead. · Bugfix: Slowed and Shocked can no longer have double debuffs. Instead, it updates the time. · Bugfix: Slowed and Shocked were… | 14573246 | |
| Game update | Patch notes - v0.7.58 Patch Notes - Steam v0.7.58 Advanced Combat: · Bugfix: UI Tooltip for Marked now has the correct description. Dungeon: · Balance: Upon rebirth, Get a maximum of 180 + (30 per stage) essence for characters best stage. · Balance: Opponenets now can have Fury and Disruption on stage 100 and after. Kingdom: · New: Projects now give Honor Levels based on their all-time best level reached. · New: Add… | 14487895 | |
| Game update | Patch notes - v0.6.57 Patch Notes - Steam v0.6.57 Passive: · Bugfix: New cold nodes giving lightning damage instead of cold. · Bugfix: New Fury skill giving Mark instead. · Bugfix: New Ice Spike nodes giving Lightning damage instead. Miscellaneous: · New: New versions of the game should always display the newest patch notes notification. · Change: Large amount of changes to various skill related definitions in the c… | — | |
| Game update | Patch notes - v0.6.56 Patch Notes - Steam v0.6.56 Advanced Combat: · New: Fighter buff section now resize and organize dynamically. · New: Lightning Active Skill Disruption added to the game through passive nodes. · New: Necrotic Active Skill Fungus Growth added to the game through passive nodes. · New: Passive Buff Skill Fury added to the game through passive nodes. · New: Passive Physical Skill Mark added to the g… | — | |
| Game update | Patch notes - v0.6.54 Patch Notes - Steam v0.6.54 General: · New: Bakground image to main menu. · New: Number keys 1-8 have been added as hotkeys for quick-switch. Advanced Combat: · Balance: Skill Hand of Hir'Rile base damage increased from 20% to 30%. · Bugfix: Heavy tooltip no longer shows an extra 1.0x. · Bugfix: Heavy tooltip no longer includes Physical Damage multipliers on Heavy Attack multiplier. Clicker: ·… | — | |
| Game update | Patch notes - v0.6.53 Patch Notes - Steam v0.6.53 General: · New: Tooltips can now be moved with arrow keys. · New: Holding shift now prevents new tooltips from appearing, as well as the current one from disapearing. · Bugfix: Totems, Runes and quests are now re-unlocked for those who have unlocked them. · bugfix: Modules should now add the correct amount of experience instead of just the multiplier. Advanced Combat… | 13870216 | |
| Game update | Patch notes - v0.6.52 Patch Notes - Steam v0.6.51 & 0.6.52 General: · Bugfix: Character switching. · Bugfix: Unique item armory is now included in backups. · Bugfix: Game unlocks now load properly again. (quest buttons are back) · Bugfix: Notifications settings buttons work again. · New: Togglable setting for displaying the full module experience. Dungeon: · Balance: Blaze now uses 40% of fighters damage compared to… | — | |
| Game update | Patch notes - v0.6.50 Patch Notes - Steam v0.6.50 General: · New: Data collection toggle in the game Settings. · Bugfix: Data collection declining now properly hides the consent window. · Bugfix: Game build now saves correctly again. · Bugfix: Declining the Data Tracking should now work. Inventory: · Bugfix: Redeeming unique items now unlocks the armory button. Kingdom: · Bugfix: Projects now correctly migrate to ne… | — | |
| Major update | Patch notes - v0.6.49 Patch Notes - Steam v0.6.49 General: · New: Main menu · New: Unique items have been added to the game! There are currently 14. · New: Tutorial windows can be clicked and dragged now. · New: Tutorial windows can be be resized by scrolling with the mouse over the window. · New: New Backup system that replaces the old one. (Can now view, create and restore saves) · New: Anonymous Data Tracking Cco… | — | |
| Community | Unique items - Upcoming An upcoming update coming to the game is the introduction of Unique items. How do they work? Unique items can be more common than legendary items, Though considering there will be 2 ways of acquiring them. · Guaranteed drop every x number of items found. (Shared between characters) · small % chance of finding one when successfully rolling a rare or higher item. Unique items generate differently… | — | |
| Game update | Patch notes - v0.6.48 Patch Notes - Steam v0.6.48 General: · Optimization: The way resources is saved has been changed. Should now take 1/10th the time. Hero: · Bugfix: Cave expeditions only work if you have 1 or more caves now. Inventory: · Bugfix: Scrapped items were not receiving an item level multiplier to reward. Passive: · New: A search button/bar has been added that will highlight nodes containing search crit… | — | |
| Game update | Patch notes - v0.6.47 Patch Notes - Steam v0.6.47 Kingdom: · Bugfix: Various stats are now correctly being calculated. · Bugfix: More Melee/Ranged Power should now work again! | — | |
| Game update | Patch notes - v0.6.46 Patch Notes - Steam v0.6.46 General: · Bugfix: Background no longer shows sky box. · Bugfix: Potential fix to newly acquired skins showing up without needing a game restart. Advanced Combat: · Bugfix: Skill Overcharge no longer rewards the enemy with power charges. Hero: · Bugfix: Experience bar should now work again. Inventory: · New: New filter that allows gear score items to be filtered unde… | — | |
| Major update | Patch notes - v0.6.45 Patch Notes - Steam v0.6.45 General: · New: Backup system changed to a zip file to include all data instead of the current character. · New: Number formatting for standard limit raised from Q, to Ttg. (e+15 to e+93) · Change: Redeeming codes no longer requires an active connection in the arena. · Bugfix: Developer secwet button for giving free redeemables has been removed. (whoops) · Bugfix: Re… | — | |
| Game update | Patch notes - v0.5.44 Patch Notes - Steam v0.5.44 General: · Change: Combat Stats panel now shows while hovering over something even when not selected. · Bugfix: Exception when trying to redeem a code without connecting to the Arena. Arena: · Bugfix: Exception when confirming the player is not idle. Clicker: · Added: Clicker Upgrade first unlocked at stage 3 for % Increase Hero Experience Gain. · Added: Clicker Upgr… | — | |
| Game update | Patch notes - v0.5.43 Patch Notes - Steam v0.5.43 General: · New: Various new redemption options now available. Use code 'TwoLegs22' for two free legendary items on your current character! Clicker: · Bugfix: Clicker upgrades now get loaded properly before offline progression. Hero: · Balance: Hero Experience to level up scaling lowered. Dungeon: · Balance: Dungeon opponents Health, Damage and Armor scaling has been… | — | |
| Game update | Patch notes - v0.5.42 Patch Notes - Steam v0.5.42 General: · Added: Unity Crash and Error reporting. · Change: Rune counts in the resource panel and Totem building no longer show decimals. · Change: Version displayed in the Resource Panel now says Multi-Idle Alpha v0.0.0. · Change: Target framerate should now Save and Load properly. · Change: Target framerate should now disable vsync when not using unlimited framera… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.