Patch Notes - Steam v0.5.42
General:
- Added: Unity Crash and Error reporting.
- Change: Rune counts in the resource panel and Totem building no longer show decimals.
- Change: Version displayed in the Resource Panel now says Multi-Idle Alpha v0.0.0.
- Change: Target framerate should now Save and Load properly.
- Change: Target framerate should now disable vsync when not using unlimited framerate.
- Change: Combat Stats Preview now shows (+/-)0.00 if the number changes.
- Bugfix: Character save stats now updates correctly.
- Bugfix: 'All Attributes' is now correctly included for the totals of Increased and More for combat stats.
- Bugfix: Gear stats are now included in the totals for attributes in combat stats.
Affixes:
- Change: Affix 'Dungeon Attack Rate' has been reworded to 'Fighter Action Speed'
- Bugfix: '% More All Attributes' no longer works at 100x the value.
Arena:
- Added: An AFK timer has been added. If you don't make a bet within 20 minutes you will disconnect from the arena.
A warning appears 5 minutes before and allows you to click it to remain "spectating".
Advanced Combat:
- Balance: Stalemate multiplier is now based on time instead of actions.
Before, fighter damage would start increasing after 30 actions.
Now, fighter damage begins to increase after 45 seconds. - Balance: Default Action Speed lowered 10% from 0.666/second to 0.600/second.
This is every 1.5 seconds, to every 1.666 seconds.
Clicker:
- New: A new Clicker Upgrade system has been refactored in.
- Added: A basic 'Hero Health' and 'Hero Damage' has been added for the early stages of the game.
- Change: The Clicker Upgrades is now hidden until the Explored Module is unlocked.
- Change: Additional Explored Wood now has 2 levels and unlocks at level 5 instead of 9 now.
- Change: Additional Explored Food now has 2 levels and unlocks at level 5 instead of 9 now.
- Change: Travel Stick Durability first level now costs 25 wood instead of 250 wood.
- Change: Scale Click Power unlocks at kingdom level 1 now instead of unlocking kingdom.
- Change: Scale Click Power increments every 1 kingdom level instead of 50,000 clicks.
- Change: Dungeon Essence now has 5 levels from 3.
- Change: Dungeon Essence now begins at 30 and increments 15 every level.
- Change: Dungeon Essence now unlocks at stage 5 and every 10 stages after.
- Change: Kingdom Population now has 15 levels from 5.
- Bugfix: Case where upgrades were being given for free.
- Bugfix: Case where Idle clicks were not immediatly starting on purchasing upgrade.
Dungeon:
- Balance: Players on their first and 2nd runs have starting dungeon time reduced 3 minutes.
- Balance: Players on their first and 2nd runs have a 25% lower increase in time per run.
- Balance: Lowest time between dungeon runs lowered from 4 minutes, to 3 minutes.
- Bugfix: Rebirthing while active in a dungeon now closes the dungeon.
Kingdom:
- Bugfix: Projects that would take over 100 hours now display time remaining correctly.
Race & Rebirths:
- Change: Removed first time rebirth window for use with the old selection menu.
- Change: Reworded "Rebirth now and gain the following" to "Rebirth now for the following".