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Multi IdleEventsPatch notes - v0.6.54
Game update

Patch notes - v0.6.54

Multi Idle · published 22 Apr 2024, 19:25 UTC

All eventsPlayers around this dateRead on Steam

Patch Notes - Steam v0.6.54

General:

  • New: Bakground image to main menu.
  • New: Number keys 1-8 have been added as hotkeys for quick-switch.

Advanced Combat:

  • Balance: Skill Hand of Hir'Rile base damage increased from 20% to 30%.
  • Bugfix: Heavy tooltip no longer shows an extra 1.0x.
  • Bugfix: Heavy tooltip no longer includes Physical Damage multipliers on Heavy Attack multiplier.

Clicker:

  • Balance: Per level of Clicker Upgrade My Walking Stick now gains an additional 5 durabilty.



Explore:

  • Bugfix: Travel stick durability is now set to the the correct amount on rebirth.



Inventory:

  • New: Newer players now have a different Loot Table until stage 20.
    > This new loot table does not contain any of the % Increased Suffixes.
  • Balanace: Quest rewards for multiplier now take affixes into consideration.
    > Large reward should now be 10x-15x of 1 normal run.
  • Change: Armory now defaults to the sword.

Kingdom:

  • New: A testing feature for single/double columns of projects.
  • Change: Tooltip box for kingdom happiness adjusted.
  • Bugfix: Can no longer buy buildings when freeland is in the negative.

Race & Rebirths:

  • New: Advantage Hit Hard unlocked at stage 15. Physical Damage is multiplied by 1.25x.
  • New: Advantage Hero Power unlocked at stage 20. Hero Health, Damage and Armor multiplied by 1.1x.
  • Balance: Advantage Head Start now unlocked at stage 10 from 11.



Passive:

  • Bugfix: Duplicate Node ID 255 for Lightning Damage node changed to ID 234.
  • Bugfix: Maximum frenzy charge no longer gives shell charge.

Miscellaneous:

  • Change: Default font size of stat views changed to 10 from 13.
  • Bugfix: Tutorial window now scaled as low as x0.1 the size
  • Bugfix: A fix for an issue regarding viewing combat stats related to totems has been fixed.
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