PlayForm: Human Dynamics
Playing now
1+0 vs. yesterday
6.3%of peak
All-time peak
16Aug 2022
Playing now
1+0 vs. yesterday
All-time peak
16Aug 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Water and Swimming I added water and swimming. By sampling from the velocity and height field of nearby water surfaces, the character calculates what forces to apply. You can feel the waves crashing into you as you swim through them! The character transitions to a swimming state depending on his current level of submergence in water. When in this state the character will orient his body in the direction of thrust… | — | |
| Community | The Human Hamster Wheel Experiment During development, I wanted to test how the character responded to moving surfaces. The easiest solution seemed to be to create a rotating hollow cylinder as it had a constant predictable velocity, but kept the player contained within it. Turns out, it is also a lot of fun to mess around in! You'll notice that some objects seem "stuck" to the inside of the cylinder. This happens due to centrif… | — | |
| Community | Made an Procedural Climbing System! When making the procedural climbing system, I wanted to ensure that Stan (our physically simulated human) could climb and grab on to both moving objects and complex surfaces. Once he reaches the top, he can vault over it without any additional effort by the player. I also made it so that he transitions between hanging and climbing seamlessly. I wanted to try something different that allows me t… | — | |
| Community | People Fight in the Chemical Plant Zone Some more progress on development, we improved grabbing people in the game. Thanks for watching our development progress and your comments! Subscribe on Youtube: Follow us on Twitter: | — | |
| Community | Toss People and Objects around with a Physics Force Gun We added a physics force gun into the game, you can toss people and objects around using it! You can also freeze, rotate, or position objects with ease. Stan can equip this two handed gun, and swap between it and other items using a hotbar. The gun is physical, and will collide with the world around it. The screen on the gun shows you the object you selected and its weight. Thanks for watching… | — | |
| Community | Grab people and objects with a Physical Launch Gun Pull in objects and other NPC's, and send them flying with the Launch Gun! Stan now has the ability to hold a Physical Gun with his two hands. The gun will collide with the world around it, allowing unique gameplay to emerge. Also see the new level Runtime Industries Underground, a sprawling complex where you can find a lot of different objects lying around to play with. Runtime Industries crea… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.