PlayForm is coming to Steam July 27th 2022! After celebrating, Stan decided to have some fun at his local Waterpark!
To make flowing water for the waterslide, we placed several water volumes along the length of the slide. Then we can define the flow velocity for each volume in the direction and speed that feels appropriate for sliding.
Buoyant objects will derive the flow from the water volume nearest to their center of mass.

River rendering by R.A.M - River Auto Material - https://assetstore.unity.com/packages/tools/terrain/r-a-m-river-auto-material-101205#description
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