CARNAL - Original Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Stop Killing Games Initiative Hey friends! It has been quite some time since I posted anything, hope you are all doing well. This announcement is not related to anything I do, rather it's about a huge step in the ongoing battle for games preservation. This is a call to European Union citizens. I don't have a huge audience, but if some of my EU homies could help out, we'd all very much appreciate it! Here is a link with inst… | — | |
| Game update | Patch 1.9.3 Changelog: · Added more invisible walls around levels to keep players from getting stuck out of bounds · Reduced the Fish Monster enemies health even more, it used to have 500hp now it only has 250hp. · Reverted some collision settings with regards to how the player could jump on enemies, might still be weird at times, much liek the game itself. Yeah Have a good day lads! | 12333533 | |
| Community | PAGAN UPDATE Hey friends! It's been a while! Just wanted to share some progress news. PAGAN has been going through some major changes, and some things needed to be put on hold. Don't worry though, the game is still coming along, just not the way it used to. Doing this whole change wasn't easy, in fact it was extremely demoralizing . Current Situation The version I have been sharing with you guys through the… | — | |
| Game update | Patch 1.91 - Resolution/Aspect Ratio Fix Hey friends! This is a small update to "fix" an issue with the menu screen being broken with regards to aspect ratio/resolution changes. This is possibly only an issue that comes up if you are using an ultrawide monitor, where if you change from the default game resolution to your native resolution, and then back again, the menu screen will dissapear. I tried replicating it inside Unity with sp… | 11254163 | |
| Community | CARNAL: 2nd Year Hey friends! I would feel remiss if I didn't at least acknowledge CARNAL's second year since release. Thanks for giving this obscure and silly game the time of day in the first place. As many of you already know, this was not a professionally developed game XD That being said, I know from feedback that many of you had fun with it, and that's all that matters! I truly appreciate all of the inter… | — | |
| Community | PAGAN Update #4: Carnival & Weather SFX Hey guys Quick update to show how things are progressing. The past month has been spent on a Carnival area and smaller details in gameplay. Here is a video to summarize: This one took way longer than I initially thought it would, mostly because of real-world electrical issues and the need for an ASSLOAD of unique assets that are only for the Carnival area. I had an enjoyable-ish time making it… | — | |
| Community | Publishing Partnership Hey guys This is an update simply to announce that I have been given the opportunity to partner with a boutique indie publisher, Tendokore. They're based in Poland, and they have published games on both Steam and consoles. Here is a link to their socials: Everything will be the same as it always has been, the difference being that Tendokore will handle all publishing aspects as well as marketin… | — | |
| Community | PAGAN: Systems Hey dudes! It's about that time again, i guess? If these updates seem all over the place I apologize, I might be on some sort of spectrum. First off: Ideas and Suggestions Keeping in mind my terrible track record and complete lack of professionalism, what sort of stuff would you guys like to see in PAGAN? I'm not fully sure what type of content the game will have, but I'm thinking of going plac… | — | |
| Community | PAGAN: Socials Hey friends Remember when I said the previous update would probably be the last? Anyways this update serves as a way to show quick screenshots and video, and to let you all know that I suffocated my intense feelings of cringe and managed to make a developer profile on Twitter. I still don't know how it works but I'm going to start posting development updates there on a semi-regular basis as wel… | — | |
| Community | PAGAN Project Restart Hey guys It's been a few months since the last update, hope you are all doing well! What's life like to you guys these days? The end of the year looming over the horizon is always a huge relief to a lot of folks, but at the same time a huge stress inducer cause things need to get finished before then as well lol. Hope you guys can each find the space and time to gradually relax and find closure… | — | |
| Game update | Patch 1.9 - Engine Update Changelog: · Updated the game's Unity version from 2019 to 2021 I mentioned earlier the idea of updating the game for performance gains, and I had a lame Sunday afternoon, so I did just that. I wanted to kind of "finalize" the game, and thought this might be an adequate way to do it. There may be some rendering artifacts and weird colour differences, and maybe there are things that got broken a… | 9403906 | |
| Game update | Patch 1.8.5.3 - Smol update Heyo friendo's Changelog: · Fixed the level timer. I pray it's fixed now! · Fixed some missing textures The timer has been broken for quite some time, and I kept forgetting about it. It's hopefully in working order, even showing the miliseconds in like 3 digits for anyone in the speed department ːsteamthumbsupː I mentioned earlier this year that I want to do one final thing for the game, like f… | 9382052 | |
| Community | Update on the Updates Hey! Friends.. How are you doing? So I've been pretty much super quiet, like that metal gear v dutch lady sniper that doesn't dress properly. Reason being that work has been taking up a lot of my time, and therefore minimizing the amount of work I can get done on the PAGAN. I can start to understand how this whole year so far has probably seemed like a stop and go. Starting something then endin… | — | |
| Community | PAGAN #1 Hey guys. I'll try to keep this update brief. Last update i mentioned a bunch of technical issues surrounding the CARNAL 2 game thing i was working on, and have ultimately decided to shelve the entire project, as the problems are completely out of my power to fix, at least for now. I'm quite persistent though. I'm not a throw in the towel type so I have resurrected an old project that was on an… | — | |
| Community | CARNAL Reborn: Update #7 Sup guys This is a bit negative, but it's better to rip off the band aid quickly and move on. I have started to come across a lot of problems with regards to how the new project is shaping up performance wise. To put it lightly; Unity's HDRP is super dissapointing. Engine Troubles The performance hiccups started to pop up when I began planning out the combat encounters for each Train compartmen… | — | |
| Community | CARNAL: Reborn - Development Update #6 Hey, me again. Felt like sharing this week's stuff, so if you're in the mood for some screenshots you're in luck. I'll write some garbage afterwards if you're interested ːsteamthumbsupː This Week Here are some of the new stuff you can pick up. Cash for the pre-mission shop, Conspiracies in a classified folder and easter eggs that you can collect for cash bonuses at the end of each level: The Da… | — | |
| Community | CARNAL 2: Update #5 Intro Hey it's that time of the whatever again. I am still going at it, and I'm gonna post a few tidbits here to keep everyone updated. I'm still on the first level, but only because of general asset creation, as well as ironing out the kinks and mechanics of the game. If you're not in the mood for reading, here is a quick video to show general level progress. Please keep in mind that this is o… | — | |
| Community | CARNAL 2: Update #4 Hi again! Here is a big-ass, incoherent update for anyone interested. I have threatened recently to share some updates about progress on the sequel thing, and even though it is extremely too early I am going to post some screenshots anyway ːsteamthumbsupː I have a few things to mention after all the images if you are interested, concerning the game's direction and rendering. So without further… | — | |
| Game update | Patch 1.8.5 - Anti-Nausea V2 EDIT: New fixes added Changelog: · Resizable crosshair · Changed Yellow doors to stop crushing fast players · Fixed timer displaying minutes incorrectly Big thanks to dominique for catching these bugs. The yellow doors that the player activates with the switches would kill them if they jumped anywhere near it while opening or closing. Also the minutes on the level timer displayed super incorrec… | 8699723 | |
| Game update | Patch 1.8.4 - Anti-Nausea Changelog: · Added an option to disable weapon animations while moving · Made crosshair stay the same relative size regardless of resolution/FOV This is a quick update based on a suggestion by nightlights to help alleviate the possibility of players becoming nauseas from general gameplay, I know what it's like and it sucks lol. While this quick update should hopefully help, it's not the whole f… | 8618651 | |
| Community | CARNAL Year 1 Anniversary As I'm writing this update it's the 9th of April 2022. It's been a full year since release. Damn. TLDR Thanks guys for giving this little game the time of day, even if you are someone who didn't really like it. The game might not be serious and the concept might be silly, but I have always been serious about doing what I can to make CARNAL a fun and quality distraction from daily life. You dude… | — | |
| Community | Quick Update Hey dudes Just a quick update on progress as a whole. I am still working on the new thing in my free time, and haven't really had any real issues so far. I don't have "big" stuff to share at the moment, but here is a screenshot of the new replacement for the Riot Shield, it's an electric weapon that serves as both the infinite ammo pistol and a melee-ish weapon: It shoot's electric bolt or spar… | — | |
| Game update | Patch 1.8.3 - Minor Adjustments Changelog: · Improved the console screen · Changed the console keybind · Added two new cheats and changed one Sorry for the quick update again, though this is the last one for a while hopefully. I added two extra cheats and changed the level end cheat to be less juvenile. No one complained ironically, I just had to improve some things. The font is changed to reflect the rest of the game, but no… | 8199361 | |
| In-game event | Patch 1.8.2 - Console Commands Changelog: · Added a console command line for input of developer tools/cheats If you press the tilde key (` or ~) which is the one above Tab and left of 1 on your keyboard you can enter a couple of cheats. The mouse cursor will appear and you will need to click inside the text field to start typing commands. When you are done typing press Enter to confirm. Press tilde again to hide the console.… | 8195090 | |
| Community | CARNAL 2: Update #2 Hey again! Circumstances have led me to be at home for a while so I am managing to get a few stuff done. Here is a small update on the guns I've gotten into the thing and some extra stuff. Also this is still obviously early days so nothing is exactly polished, but you already knew that seeing that it's coming from me :D The next update might be a while, as it's just going to be building levels,… | — | |
| Community | CARNAL 2: Update #1 Greetings friends I wanted to share some stuff I've been working on this past week in relation to the possible sequel. To summarize; the basic grunt AI are dangerous and more mobile than ever, and I've gotten three weapons into the game that are unique and pretty good at removing threats lol, I'll post some early/prototype gore and damage system screenshots below. The amount of MORE in this pro… | — | |
| Community | CARNAL 2 Suggestions Recap Hey guys! I have managed to get my graphics card setup up and running again, and with that I'm trying to get the ball rolling on a possible concept for a sequel. While CARNAL will still be improved and updated, being the more important focus for me on Steam, I am curious if anyone is interested in an expanded and more advanced sequel. This is probably not the best way or place to do this… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.