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CARNAL - Original Soundtrack›Events›CARNAL: Reborn - Development Update #6
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CARNAL: Reborn - Development Update #6

CARNAL - Original Soundtrack · published 4 years ago

All eventsPlayers around this dateRead on Steam

Hey, me again. Felt like sharing this week's stuff, so if you're in the mood for some screenshots you're in luck. I'll write some garbage afterwards if you're interested ːsteamthumbsupː

This Week


Here are some of the new stuff you can pick up. Cash for the pre-mission shop, Conspiracies in a classified folder and easter eggs that you can collect for cash bonuses at the end of each level:


The Darkwater Railroad Co. Souvenir shop:


Seats for the cake shop:


Cake shop:


The restaurant details finally added:


Lounge details:


Bathroom details (more you can't see):


What the compartments look like with just their props and details, to give an idea of the density of detail I'm trying to maintain:

Still more to do if you can believe that :|

Where We At


So after this week I'll probably have the level filled out, with most prop mechanics being in place, such as interacting with inanimate objects like vending machines, cash registers, toilets, hand dryers, etc.

After that I have to finish the first level civilians and their animations, mechanics and systems. Nothing special actually, I want them strapped to bombs like in Manhattan Project:


That makes them an easy to understand mechanic, and part of the mission objective. In theory at least.

Still need to do the new guns as well as the player model.

Perspective


I don't mind telling you guys, I got a bit overwhelmed a couple of times. Just seems like so much stuff to complete, which I like don't get me wrong, but I did start having fears that I'll be putting all this time and effort in to making the best looking and playing shooter I can make... and then no one ends up playing it haha.

I mentioned a while back that the market is over saturated, and it seems I wasn't far off, with all these really good indie shooters coming this 2022, and the flood of big dick AAA games all coming out in 2023. Just seems like a tough thing to compete with, especially with it being just me, no marketing team or publishers.

After gaining some tiny gray hairs on my beard I said, "you know what, fuck it", and decided to change my attitude. The only thing that really matters is making the coolest game that I can, and letting the chips fall where they may. So what if I don't have a budget, marketing, publishers or social media. What matters is that I can look back one day and feel proud of what I made. That and making people angry with the higher quality billboards that the new one will have :D

If it seems like I'm being overly serious, I apologize, while I know i'm just developing a silly toy, I do take some pride in what i do, and I want to make right with you guys. That's the important part ːsteamthumbsupː

Speaking of social media, i did strongly consider making a twitter account to show progress and creating some awareness, but was quickly reminded of why the idea made me cringe in the first place. I don't know something about the people using it, their interspecies profile pics and pronouns. Let's just say I get the feeling that CARNAL would not be welcome there haha.

Conclusion


I probably forgot to share or mention something, but guess that's my problem. Hope you guys have a good weekend, and enjoy your lives my dudes. Till next time ːsteamthumbsupː

Also who needs money in the bank when you got true happiness?
https://www.youtube.com/watch?v=JGY8r4mggPw&list=RDMMJGY8r4mggPw&index=1

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