Luminary
Playing now
1−3 vs. yesterday
1.6%of peak
All-time peak
62Aug 2026
Playing now
1−3 vs. yesterday
All-time peak
62Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Luminary Demo 0.10.24 – Patch Notes Performance & Graphics · Lowered resolution scale limits to 25–100. · Improved Way Tree performance by removing particle lighting. Animation & Combat · Added basic foot IK. · Reduced bow jank for smoother aiming and firing. Interface & Localization · Translated the Character Creation menu and selected improved fonts. · Translated tutorials. · Translated armor names and descriptions. · Changed h… | — | |
| Game update | Luminary Demo 0.8.51 – Patch Notes Gameplay · Fixed player not respawning after falling off level. | — | |
| Game update | Luminary Demo 0.8.50 – Patch Notes Audio & UI · Lowered intro music volume by 30%. · Reduced “Note From Us” on-screen timer to 3 seconds (from 5). · Added a circular progress bar around the button prompt when attuning Way Trees and Gates. Gameplay & Combat · Increased damage for fully charged sword attacks. · Reduced impact flinching priority so shield bash impact reactions take precedence. · Prevented the pickaxe from using the… | — | |
| Major update | Important Demo Update! Features Added Hello Luminaries! Today we have released our features update to our Demo for Luminary. Our initial Demo launch Oct 13th was a little rushed. We were lacking some important features and hadn't tested our builds for bugs with the public yet. With that said, it still went OK. As we continue development on the Early Access build, we will continue updating this demo with those updated systems. Think… | — | |
| Game update | Luminary Demo 0.7.105 – Patch Notes Visuals · Improved appearance of bushes and trees in the Character Creation level. Combat & Balance · Reduced goblin health by 20%. Interface & Controls · Fixed controller UI functionality issues. · Removed PS4 controller support until proper testing is complete. | — | |
| Game update | Luminary Demo 0.7.102 – Patch Notes Graphics · Added HDR support. · Added UVs and materials to internal faces of fractured ore deposit pieces. Controls & Interface · Added native PS4 controller support. · Fixed movement rebinding issues with swimming; swimming now uses the same input mapping context as normal movement. · Made dodge rebindable and added radial wheel bindings. · Added 1, 2, 3, and 4 as secondary keybinds for radial… | — | |
| Game update | Luminary Demo 0.7.99 – Patch Notes Gameplay & Combat · Added Soft Locking : when close to an enemy, attacks automatically aim toward them without full lock-on. · Improved loading performance for the Character Creation level. | — | |
| Game update | Luminary Demo 0.7.93 – Patch Notes Interface & Controls · Fixed quick slot and equipped item shortcut icons changing or disappearing. · Quick slot and equipped item icons now correctly represent the controller type set in the Controls Settings menu (Xbox / PS5 / Switch). Combat & World · Training dummies now regenerate health faster. · Enemy health bars now disappear when you’re too far from them. Quality of Life · Minor polish… | — | |
| Game update | Luminary Demo 0.7.92 - Patch Notes Gameplay · Only pickaxes can break ore deposits now. · Ore deposits now collide with player pawns but lose that collision once fractured. · Ore deposits no longer collide with the camera. · Ore deposit fragments now scale away once they fall asleep. · Fixed Sword of Light rotation direction. · Enemy health bars now appear when damaged and remain visible while below full health, disappearing onc… | — | |
| Game update | Luminary Demo 0.7.84 - Patch Notes Gameplay · Golem health bar now appears when it spots you and hides once it forgets you (previously stayed forever or never returned after death). · Added a Teleport to Nearest Captured Way Tree button in the in-game menu. · Equipped items are now hidden while gliding. · Ending sequence made slightly more epic. World & Exploration · Chest counter added to the inventory menu. · Notification appe… | — | |
| Game update | Luminary Demo v0.7.82 – Patch Notes Fixes · Fixed locomotion animations flickering after first respawn. · Controller “Vibration Off” setting now correctly disables weapon hit feedback. · Prevented healing actions while downed. Adjustments · Mouse scroll wheel can now be used to switch targets. · Reduced mouse target-switching strength by 50% Removals · Removed item inspection feature (was not intended for this release) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.