Decision: Red Daze
Playing now
8+5 vs. yesterday
1.8%of peak
All-time peak
Playing now
8+5 vs. yesterday
All-time peak
May 2023
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Decision: Red Daze EXPERIMENTAL Patch 2024.03.27 Greetings, Survivors of the Dust Bowl! A new EXPERIMENTAL update is already here, and these are the key improvements: · Resolved save slot clearing bug. · Stabilized NPC positioning during peacetime. · Addressed mercenaries' erratic behavior. · Fixed excessive enemy and survivor respawning. · Mercenaries are immune to friendly mines. · Prevented enemies from vanishing during a capture mission i… | — | |
| Community | Decision: Red Daze EXPERIMENTAL Patch 2024.03.04 Greetings, Survivors of the Dust Bowl! We've just released a new Experimental patch, and here are the key improvements: · All possible names from the pool are now available in the customization window at the game's start. · Resolution information in the config window updates immediately. · Fixed stashes updating after day change; the loot does not respawn anymore. · Improved the appearance algo… | — | |
| Major update | Decision: Red Daze—Update 4 Patch Notes Greetings, Survivors! Happy New Year! Celebrate with our latest update—it includes the improvements from the last experimental update and some new changes. Check out the list below! · UX/UI: – Added resolution selection window after language selection. – Config settings saved separately for easy access. – Added animated hourglass on the loading screen. – Fixed the bug that made the Hero achieve… | — | |
| Game update | Decision: Red Daze – Experimental patch, bug fixes Greetings, Dust Bowl and nasty bugs Survivors! A bug fix update for the last Experimental patch was just rolled out, here is the list of the main things improved: · Resolved a bug causing survivors to experience low agility. · Fixed the issue where the "Waiting for the Assault" quest would automatically complete if the settlement's boss had already been defeated through other means. · Added the… | — | |
| Community | Decision: Red Daze EXPERIMENTAL Patch 2023.12.07 Greetings, Dust Bowl Survivors! We've just launched an experimental build for Decision: Red Daze, packed with fixes and improvements based on the community feedback. To give it a spin, hop onto the EXPERIMENTAL branch on Steam. Changes in this build include: · Fixed a loot collection issue where a filled resource circle would not activate on the first click to grab. · Introduced a "Control Basi… | — | |
| Major update | Decision: Red Daze—Update 3 Patch Notes Greetings, Survivors! Whether you're a new survivor or an old-time veteran, right now is the best time to jump into the Dust Bowl. Why's that, you ask? Well, we have a new update for you, and it's a BIG one! This update features: · Turret Repair – Players can now repair and restore destroyed turrets to their previous level in one go. · User Interface Enhancements – Added a Clear button to the K… | — | |
| Community | Decision: Red Daze EXPERIMENTAL Patch 2023.09.20 Hi Survivors! We have released an experimental build for Decision: Red Daze, that fixes some issues from community suggestions, as well as some that we found ourselves during development. To access it, please opt-in to the EXPERIMENTAL branch on Steam. Changes: · Melee weapons, explosions and fire are fixed to properly damage knocked down enemies. · Fixed a visual bug in the Key Rebind menu aft… | — | |
| Game update | Decision: Red Daze - Update 2, bug fixes Greetings, Dust Bowl and nasty bugs Survivors! A bug fix update was just released, here is the list of the main things improved: · Added an additional check for the player character being thrown to the other side of the map during melee battle. · Fixed the distance of flamethrower damage. Now the damage is inflicted at the same distance as the visual fire effect. · Fixed an old bug where the ga… | — | |
| Major update | Decision: Red Daze—Update 2 Patch Notes Greetings, Survivors! We're thrilled to announce that the newest update, Update #2, is now available for download and ready to enhance your post-apocalyptic gaming experience in the Wastelands of Decision: Red Daze! This patch brings a bunch of new improvements. Check out the list below. · Squad Formation Management: Strategically deploy your squad for a tactical advantage in battles. · Autoequ… | — | |
| Major update | Decision: Red Daze — Update 1 Patch Notes Greetings, Survivors! We are happy to let you know that our biggest update to Decision Red Daze, Update 1 , is available to download today! The patch includes the following changes: Controls: 1. Added a functionality to change keyboard bindings. 2. Added hotkeys for all gameplay-related actions and buttons. New Weapons: Mines! Shields! Squad: 1. Shared Squad Inventory - added an option to acces… | — | |
| Community | Decision: Red Daze - Update Roadmap Greetings, Survivors! We hope you had a great time roaming the Dust Bowl. Between all of the shooting, looting and scouring the wastes for the cure for the Red Daze, there's a lot of ground to cover. And we're here to bring some exciting news: we're making that ground-covering a lot more rewarding in our ! 2 NEW UPDATES ! Here are just some of the additions you'll be able to enjoy in the update… | — | |
| Release | Decision: Red Daze Supporter Bundle Is Out Now! Greetings, Survivors! How has the heat and danger of the Dust Bowl been treating ya? We hope you have been having a great time making the wasteland safe by clearing off the dangerous hordes of zombies, mutants, and other pests terrorizing your fellow survivors. To celebrate the successful release of Update 2, and just because we love the world of Decision, as well as hope you do too, we have sc… | — | |
| In-game event | Update #2 Patch Notes Greetings, Survivors! It's time for another update! In this one we once again balance some weapons, fix the bugs we found while out in the wastes, and most importantly, addressed the feedback left by YOU in the Community Hub and our social media, namely the Publisher and Developer Twitter accounts, and Publisher and Developer Discord servers. So here are the PATCHHH NOTESSS: AI: Overall improve… | — | |
| Community | News on Update #2 Greetings, Survivors! We hope you are having a great time out in the Dust Bowl, and with the summer starting up you would think we are about to sit back and relax, but you would be VERY wrong! We are continuing our efforts to collect as much of your feedback as possible and use it towards making Decision: Red Daze an even more comfortable experience for every player out there! A new update is i… | — | |
| In-game event | Update #1 is Out Now Greetings Survivors! Welcome to the First Update of Decision: Red Daze! During this time after the launch of the game, we gathered all of the bugs, suggestions, and other useful notes you offered us in the Community Hub, social media, and both Discord channels for both the Developer and Publisher servers. And we worked our butts off to deliver this update with various fixes and improvements. So… | — | |
| Community | News on Update #1 Happy Friday survivors! It hasn’t even been a week since the release of Decision: Red Daze, and we already received a great deal of constructive reviews, suggestions and we want to make it clear we are paying attention to all of them, and are working on an update to address the major bugs and suggested improvements to overall enhance the gameplay experience you’ll have out in the Dust Bowl! Her… | — | |
| Steam news | Decision: Red Daze is AVAILABLE NOW!! Greetings Survivors! Can you believe Decision: Red Daze is out today?! We certainly can't. All of the hard work the team has put in over the years, which sometimes felt like decades, is finally in your hands, and we could not be more excited. We hope you enjoy mowing down hordes of zombies, building your own little safe havens, and making the Dust Bowl safe again <3 - The FlyAnvil Team. | — | |
| Community | Decision: Red Daze Development Log #7: Weapons. Part Two Welcome back, survivors! Time to expand on our weapons, some of which we already talked about in a previous devlog: This time we’ll be talking about some of the more high-end tools of destruction out there in the Wasteland, the challenges we faced while implementing them, and more! Starting off with something SPICY! When developing the flamethrower, we were obviously concerned with its function… | — | |
| Community | Development Log #6: Weapons. Part One Greetings, survivors! Welcome to our latest Development Log. One of the essential elements of Decision games has always been a variety of weapons for destroying hordes of enemies. Some might even say it’s the most essential element, but we cannot confirm that as our “unarmed” players might quit the game, and we won’t have that. You know we love you, even though you’re crazy. When designing weap… | — | |
| Community | Development Log #5: Leaders and bosses Howdy! Halloween may be over, but who said the spookies have to end? We've been thinking long and hard about that very question for a while now, and have decided that the spookies stay. And what is more spooky than zombies, you may ask? Umm… Mega Zombies, of course! That being said, welcome to our newest Development Log, where Big™ things are the order of the day. Big™ Zombies, Big™ Mutants, Bi… | — | |
| Community | Development Log #4: The Settlement Systems Hey everyone! Woooooo, It’s another Development Log time! This devlog is going to be a big one — today we’re talking about SETTLEMENTS! Ah, settlements. The staple of any great survival game. You’re running around the wastes, shootin’ and lootin’ all over the place, and just when you start seeing that you’re running out of food, water, or other supplies, you see it. A shimmer in the distance, a… | — | |
| Community | Development Log #3: The Dust Bowl Welcome, one and all, to another Decision: Red Daze Development log! This time we are shining the light on the map, and delving a little bit into the development process that went into making the biggest zombie-blastin’ playground ever seen in the Decision series! The map is one of the most important aspects of any game - be it a narrative experience, a role playing game, or a first person shoo… | — | |
| Community | Decision: Red Daze at the Steam Next Fest! Survivors! Steam's Next Fest is finally upon us, and we decided it would be a great time for you to start your training and get prepared to survive the apocalypse and clear the world of the monsters and Red Daze once and for all! With that in mind, we want YOU to pull up your chair, put on your gamer pants, and turn on our 90 minute demo on , where you'll get the honor of desperately clinging t… | — | |
| Community | Dev blog #2 This is Patrick from the FlyAnvil Screenwriting Team, here with a development update! This time we'll be talking all about the various inhabitants of the Dust Bowl. As the Red Daze set in, the people of the Dust Bowl panicked. The ensuing chaos proved just as destructive as the effects of the red mist itself. Those who survived through the initial dangers decided to band together, realizing tha… | — | |
| Community | Dev blog #1 Greetings, wasteland survivors! Today, we would like to share a little bit about the combat mechanics in our series of top-down zombie shooters. It all had to start somewhere, and so our journey began with a wacky insect shooter, Insectonator, where players became not-so-professional exterminators, and used any means necessary, mainly guns, to rid of insects that piled up at their feet. The mec… | — | |
| Esports | Decision Red Daze Gameplay Streaming! Greetings, inhabitants of the Dust Bowl, and welcome to Decision: Red Daze! We’re inaugurating the Steam page with this blog, so first of all, we want to welcome you to our community and thank you for supporting our game. Decision: Red Daze has its own history — it is the fourth entry of a franchise that started as a Flash game, and which very soon became a cult game with a sizable community be… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.