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Decision: Red DazeNewsDecision: Red Daze EXPERIMENTAL Patch 2024.03.04
Community

Decision: Red Daze EXPERIMENTAL Patch 2024.03.04

Decision: Red Daze · published 4 Mar 2024, 13:04 UTC

All newsPlayers around this dateRead on Steam

Greetings, Survivors of the Dust Bowl!

We've just released a new Experimental patch, and here are the key improvements:

  • All possible names from the pool are now available in the customization window at the game's start.
  • Resolution information in the config window updates immediately.
  • Fixed stashes updating after day change; the loot does not respawn anymore.
  • Improved the appearance algorithm for powerful items, reducing early-game chances.
  • Fixed squad members automatically taking gear from shared inventory after restocking.
  • Weapon skill growth system is now balanced across different weapon categories.
  • Increased damage for the "Sledge" hammer & for the "Hawk" pistol.
  • Balanced damage for turret weapons.
  • Reduced reload times for turret guns "Caesar-G" and "Kate-T."
  • Settlers using ranged weapons no longer run too close to the enemy.
  • Adjusted jump distance for werewolves and dogs for more realistic jumps.
  • Halved the number of enemies while increasing their health for better balance.
  • Increased loot chance on enemies to compensate for their reduced numbers without losing resource balance.
  • Mercenaries and mentors have an infinite supply of first aid kits and food.
  • Redesigned NPC behavior system for improved game optimization.
  • Squad size is now capped at 7 members as intended.
  • Fixed flickering objects on the screen when loading the environment.
  • Excluded some buildings from navigation calculation for game optimization.
  • Improved turret gunner animation for correct weapon holding.
  • Improved lighting for daytime explosions.
  • Reduced smoke show time after explosion effects.
  • Reworked and optimized fog effect in the red zone.
  • Added the ability to change weapons while reloading or shooting.
  • Fixed loading screen freeze when switching characters with large squads.
  • Option to create a squad is always displayed in the dialog.
  • Fixed displaying extra "sleep required" message after switching characters.
  • Fast travel now works correctly for all members of a player's party.
  • Added a check to ally behavior to disable the desire to enter the red zone.
  • Improved conversation behavior to reduce interruptions.
  • Increased debuff for item parameters when lacking required skills.
  • Overall performance improvement.
  • Various small bug fixes.

To access the Experimental branch, follow these steps:

  1. Open Steam.
  2. Right-click on Decision: Red Daze in your library.
  3. Select Properties.
  4. Go to BETAS tab.
  5. Choose “experimental” from the drop-down list.
  6. Wait for the game to update the files.
  7. Launch the game.

Enjoy this Experimental update and have an amazing week everyone!

— The Decision: Red Daze Team

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