Castle Constructor
Playing now
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All-time peak
26 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.2.3 Patch A small patch to fix an issue with the tech tree panel where the trees did not scale properly for certain screen sizes and could end up off screen. | 18432464 | |
| Game update | 1.2.2 Patch Just a small fix for a reported issue. The number of stone walls bought in endless was not being reset on starting a new level. Due to this purchasing a stone wall or buying the sawyer tech could cause the current price to jump up to a higher amount than intended. | 18149702 | |
| Game update | 1.2.1 Patch A small patch to fix issues with 1.2, the full list of changes and fixes can be seen below. Changes: · Added a star indicator for levels that have been beaten twice. · Second victory reward is no longer shown for levels that give 0 coins. Fixes: · Fixed an issues that caused tokens from levels beaten twice to be lost. · Fixed an issue where some achievements didn't account for levels being beat… | 17798165 | |
| In-game event | 1.2 Minor Update 1.2 is a small update with a couple fixes, some campaign changes, and a couple new techs. Now when playing the campaign if you get stuck you can go back and replay earlier levels a second time for half the normal coin reward. Along with this three new techs have been added at the top of the tech trees that you can spend all these extra coins on. See below for details and the full changelog. Cha… | 17739346 | |
| Game update | 1.1.8 Patch 1.1.8 is a minor update with additional fixes to reported issue and some minor adjustments to the camera. Changes: · Battlements can now be built at height 4 when on a tower starting with a Vault. · Added a 'quit game' button to the options menu to allow for quickly exiting without having to return all the way back to the main island of the menu. · Added right click drag as an additional way to… | 15626833 | |
| Game update | 1.1.7 Patch A small patch to fix a minor issue with the previous patch. The Sawyer tech now works correctly. | — | |
| Game update | 1.1.6 Patch A small patch to fix some reported issues. List is below. Changes: · Archers: Improved accuracy when shooting at enemies that are climbing or standing still at the top of the keep. Fixes: · Endless: Sawyer tech now correctly applies even if the tech is purchased after a stone wall has already been purchased in the current wave. · Endless: Card unlock points are now properly reset when starting… | — | |
| In-game event | 1.1.5 Minor Update 1.1.5 is a minor update with improvements to the camera, water, and skybox as well as fixes to several reported bugs. Changes: · Updated Camera: The camera has been improved with the player now having more control over it. You can move in and out with 'w' and 's', up and down with the mouse wheel, rotate as before with 'a' and 'd' and holding down the mouse button will also allow you to look ar… | — | |
| Game update | 1.1.2 Patch This patch fixes some more reported issues. See the list below. Fixes: · Levels - Fixed the edge tiles on the Flood Plains level not properly being set as unbuildable. · Targetting - Fixed an issue with aiming volleys, catapults, etc where the end point would jump around while the mouse cursor was near enemies. · Keep - Adjusted pathfinding to keep enemies from getting stuck at the base of the… | — | |
| Game update | 1.1.1 Achievements Fix This is a small update to fix a problem where the game was not properly granting achievements. All achievements should now properly trigger. If you are still encountering any issues unlocking achievements please send in a report. | 13998288 | |
| In-game event | 1.1 - Achievements Version 1.1 brings a couple more fixes and the addition of achievements to the game. Nothing too major, just 9 simple achievements that can be unlocked. If you experience any issues with them not unlocking please let me know. Changes: · Achievements - Added 9 achievements to the game. Fixes: · Campaign - Forest Hideout should now properly spawn the ambush soldiers. · Campaign Map - Final level… | 13989295 | |
| Game update | 1.0.1 Patch So far the game seems to be pretty stable and working well based on the limited number of reports we have received. However there were a few minor issues which this patch should take care of. If you are still encountering any problems with the game please send in a report or post it on the discord. Fixes: · UI - Fixed a ui issue where both the "Final Wave!" text and the current wave number woul… | 13913936 | |
| News | Castle Constructor Release After a lot of time and effort Castle Constructor is releasing! The game has come a long way since it first entered early access and now it's finally ready. There are likely still a few bugs remaining but the game is currently pretty stable based on reports. In the coming weeks we will continue to work on fixing any remaining problems with the game so please continue to report any issues you en… | — | |
| Game update | Castle Constructor Release 1.0 Patch The release patch, fixing the last couple reported issues with the game. If you are still encountering any problems please continue to report them and we will do our best to get things fixed soon. Changes: · Reporting Tool - Changed the reporting tool to have it include the save file by default. Fixes: · Repair Action - Fixed an issue introduced with the previous changes. Previously trying to u… | — | |
| Game update | Beta 1.9.5 Patch 1.9.5 has several more changes including some victory music and some level improvements as well as several important bug fixed. Check out the full list below. Changes: · Campaign - New victory music when beating a level. · Balance - Lowered the point values of Buckler, Shield, Tower Shield, and Champion units. (They now take a lower portion of the wave's 'budget'). · Balance - Halved the… | — | |
| Game update | Beta 1.9.3 Patch Patch 1.9.3 adds a couple more adjustments and improvements to the game along with some important fixes to bugs in the previous versions. Check out the full list below for details. Changes: · Ballista - Reduced the splash damage and knockdown radius a bit. Increased damage to siege a bit and made it easier to hit some siege units with the ballista. · Catapult - Reduced the splash damage but inc… | 13730915 | |
| Game update | Beta 1.9.2 Patch A small patch to fix a couple issues with the game. Some of the changes may have an impact on performance. Please let us know if it is significant. Changes: · Machicolations - Increased the spread on the activated attack so it covers a wider area. · Murder Holes Tech - Decreased the speed the keep will throw rocks at enemies as it was a little too powerful. · Desert Dunes Level - Reduced campai… | — | |
| Major update | Beta 1.9.1 - Campaign Beta 1.9.1 has been released! This update bring the new campaign and a ton of changes as we work towards the full release of the game. There are still many fixes and small changes we want to implement before the actual release and the game still requires another pass or two of balancing so please feel free to give us feedback on the difficulty if it doesn't feel right to you. Below is the chang… | — | |
| Game update | Beta 1.4.4 Patch One more patch for 1.4 to fix the last couple issues that have been reported and that have been found. Following this our focus will be entirely on the campaign and wrapping up any other changes we want to make for the full release. Fixes: · Fixed an issue with removing all upgrades from a block. · Fixed an issue that could occur with some siege armor · Fixed a reported issue where the repair c… | 13073207 | |
| Game update | Beta 1.4.3 Patch The last patch for 1.4 assuming there are no major issues that haven't been found yet. Fixes: Fixed an issue that would occur when leaving a level due to not accounting for some units not using an animator component. Fixed a broken material reference on the center tile of the level 'Cliff'. Fixed a couple other minor issues. | 13032364 | |
| Game update | Beta 1.4.2 A small patch to fix some of the issues people were having. I have also updated the pathfinding system to the latest version which should improve performance a bit and takes care of some of the reported issues. Thanks to all those who reported issues with the update. Please continue to report any issues you encounter and I will try to get them fixed as soon as I can. Fixes: · Made some changes… | 13003591 | |
| Major update | Beta 1.4 - Block Improvements Castle Constructor Beta 1.4 has been released! This update mostly focused on improving the blocks but it also bring some enemy siege unit improvements as well. Now that Beta 1.4 is completed our focus moves to finishing the campaign and wrapping up any other changes we want to make before releasing the game. Due to delays in getting this update out the date for full release has been pushed back… | — | |
| Game update | Beta 1.3.3 Patch A patch to fix a couple more reported issues. Thanks to everyone who reported them. Changes: · Made longbows (The actual bow, not the soldier type) a bit larger so they are more visible. Fixes: · Fixed an issue with alchemists where siege towers and siege ladders would get locked up when trying to link to the block. · Made a slight change to the code for siege units to try and ensure the soldie… | 12418299 | |
| Game update | Beta 1.3.2 Patch A very small patch fixing some minor remaining issues with 1.3 If you are still encountering any issues with the game please send in a report via the in game tool or contact us on discord. Fixes: · Fixed some issues where objects being deleted could trigger some null reference exceptions. | 12407446 | |
| Game update | Beta 1.3.1 Patch A small patch to fix a couple issues reported with 1.3 Fixes: · Fixed an issue that prevented Battlements from being able to shoot at enemies on the keep if the keep was slightly higher than the battlement block. · Fixed a null reference exception that could sometimes occur with formation. · Added missing information to the Javelin block description. | 12396275 | |
| In-game event | Beta 1.3 - Soldier Improvements Castle Constructor Beta 1.3 has been released. We decided to split the big pre campaign update into two parts and this is the first. This half focused more on the new units we wanted to add including javelins, Champions, and the new Dark Plate armor. See below for more info on each of those. In addition we added some more visual distinction between different unit types and improved some of the… | — | |
| Game update | Beta 1.2.3 Patch Another patch to fix a few remaining issues and make some minor adjustments. Changes · Made a minor adjustment to the Sandy Hills level to fix some pathfinding issues. · Updated the Endless mode level selection to start focused on the last played level. Before it would either start at the first level or start focused on the level you were returning from. · Slightly increased the min and max ran… | 12116931 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.