1.1.8 is a minor update with additional fixes to reported issue and some minor adjustments to the camera.
Changes:
- Battlements can now be built at height 4 when on a tower starting with a Vault.
- Added a 'quit game' button to the options menu to allow for quickly exiting without having to return all the way back to the main island of the menu.
- Added right click drag as an additional way to move the camera around.
- Added faster movement using 'wasd' when holding down 'Shift'.
- Slightly increased the normal movement speed.
Fixes:
- Fixed an issue where some enemies would not appear in a level due to an oversight in the code handling which enemies could be selected to come in next. This resulted in a chance of later game enemies never being added to the list and thus never showing up even when getting to wave 100+ in endless.
- Game will no longer get stuck on the transition screen if clicking the triggering button again before the transition completes.
- Fixed an issue where the game would softlock if the player lost during the transition when returning to the map.
- Made sure that the reporting tool can be closed if an error occurs when submitting a report.
- Visual effect for Battle Drums will now correctly reach the full height of the tower even when using vault.