Patch 1.9.3 adds a couple more adjustments and improvements to the game along with some important fixes to bugs in the previous versions. Check out the full list below for details.
Changes:
- Ballista - Reduced the splash damage and knockdown radius a bit. Increased damage to siege a bit and made it easier to hit some siege units with the ballista.
- Catapult - Reduced the splash damage but increased the number of rocks thrown.
- New level modifier Lone Trebuchet. Added to the three lakes level, enemies will get a single trebuchet to attack your blocks after a couple waves.
- Block Images - Adjusted the look of the Machicolations block image to make it more distinct from that of the Crossbow block.
- Campaign Token Stash - Added scroll bars to the stash so you can see when there are more tokens outside the view and have another way to change the page.
- Campaign Tech Tree - updated the tree to allow returning an entire line of techs instead of just the last one. Returning a tech will return any others that require you to have that tech.
Fixes:
- Fixed Stone Mason not being available in endless mode.
- Fixed an issue that caused the last level in the demo to not show up.
- Fixed the Under Siege modifier only giving the enemies a single trebuchet instead of several over time.
- Fixed an issue where soldiers thought they were climbing. This led to soldiers walking in place when stationed on a block and could prevent ranged defenders from shooting.
- Fixed a minor issue with the catapult arm animation.
- Fixed the secret menu buttons which were not properly changing the color of the defenders to match the flags.