Sherman Commander
Playing now
2−1 vs. yesterday
1.9%of peak
All-time peak
104Playing now
2−1 vs. yesterday
All-time peak
104Mar 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | BALLISTICS, AI & VOICEOVERS Commanders! We’ve rolled out a new update focused on improving realism, AI behavior, and overall battlefield experience. Here’s what’s new: Ballistic system fixes · Player’s tank · Maximum shooting range increased · More realistic ballistic curves for HE, AP, and HVAP rounds · Gunner’s aim (shooting in SIM MODE via left click) corrected · AI Shermans · Maximum shooting range increased · Shootin… | — | |
| Major update | Combat Formation Combat Formation has arrived, bringing a new layer of tactical control to Sherman Commander . You can now quickly select all units using the new button in the quick selection panel. From there, use the plus button to assign units into a formation. Assigned units will automatically align with your tank and move in sync, maintaining their positions as you maneuver. Formations are flexible, you ca… | — | |
| In-game event | OPTIMIZATION & MORE Hello Commanders, We’ve been hard at work for the first patch, and today we’re excited to share a quick update on what’s new. · We’ve made several optimization improvements , resulting in better performance and increased framerates, especially noticeable on the Normandy maps. · We’ve introduced a range of visual polish updates across levels . These changes are subtle in places, but we hope they… | 22335559 | |
| Game update | Launch Debrief – Thank You & What’s Next Thank You, Commanders First of all, thank you to everyone who joined us for the launch of Sherman Commander. A big thank you to those who left positive reviews, it means a lot to our small team. We also truly appreciate players who posted negative reviews but took the time to explain what they expect from the game. That kind of feedback is extremely valuable and helps us improve. We’d also like… | 22335559 | |
| News | Sherman Commander is live! Commanders! Today is a proud day, as we can finally say: Sherman Commander is live! Take over the helm of a sherman tank - it might be a bit claustrophobic at first, but you will come to learn the benefits of its cold but secure steel embrace. See you on the Battlefield, Commander! Iron Wolf Studio S.A. & Daedalic Entertainment | — | |
| In-game event | Steam Festival Debrief Commanders! First of all, a huge thank you to everyone who took part in the Steam Festival, which wraps up today. We truly appreciate every single one of you who downloaded the demo, jumped into the battlefield, and shared your thoughts with us. Special thanks to those who submitted Bug Reports - these are incredibly important for us. Because of your feedback, we were able to quickly identify i… | — | |
| Community | Release Date Announcement and more Heyho everyone, We have great news to share - Sherman Commander is releasing on Saturday, March 14, bringing its action-packed tactical tank simulation to Steam. Additionally, we have (fitting as a part of the Steam Next Fest) a playable demo as well as a gameplay video with the Dev for you! Here we walk viewers through the game’s core design philosophy, highlighting the blend of first-person t… | — | |
| Community | Demo Launch Heyho everyone, We have something special for you today - our Sherman Commander Demo! The demo gives players an early hands-on look at Sherman Commander’s blend of tactical tank command, real-time battlefield decisions, and crew management. Taking control of a M4 Sherman tank, players must issue orders, react to changing combat situations, and lead their unit through intense World War II scenar… | — | |
| Community | Playtest comes to an end. Hello Commanders! Thank you again for helping us improving game! All good things come to an end though, and we will deactivate new registrations later today. For everyone who just joined (and everyone who still wants to do some extra rounds), the playtest will stay playable until Friday afternoon (Sep 26th). After that, the playtest ends, we're grateful for the recepion and feedback. Stay tuned… | — | |
| Game update | PLAYTEST version 1.07 is live now! Hello Commanders! Playtests are still ongoing, and we’re not slowing down. That’s why we’re rushing to fix the most common issues reported. In this update, you’ll find: · a fix for tanks getting stuck in the tutorial, · a fix for the 2D map, · a fix for capturing the objective in Aachen, · improved HMG accuracy. We’ve tested these internally, but we’d greatly appreciate your feedback. Feel free… | — | |
| Community | Playtest is live! Welcome Commanders, Today marks the day we open up our doors to our playtest! Our planned playtest window is 27th of August - 22nd of September . Here is what you can expect of this playtest: Tutorial Mission - Normandy Get acquainted with the commander’s seat as you and your crew navigate the fields of Normandy Here, you will operate our titular tank with the interactive tutorial, both in Acti… | — | |
| Community | Playtest - August 27th Heyho everyone! As we already announced in our recent Blogpost, we are planning to open up an early look into the development, in form of a playtest. Now we tell you: You don't have to wait any longer - tomorrow 27th of August, starting from 5pm CEST you can jump right in. Make sure to play to your hearts content and tell us everything you like - and dislike. Your Feedback is what helps us shap… | — | |
| Community | Upcoming Playtest! Commanders, First, a heartfelt thank you to our Sherman Commander community for your patience and continued passion. We know the wait has been long, and we’ve heard your calls loud and clear. We’re excited to announce that our upcoming playtest kicks off end of August/early September (a more precise date will follow) ! This hands-on preview will feature: Tutorial Mission - Normandy Get acquaint… | — | |
| In-game event | We have a publisher! Dear Sherman fans, We are thrilled to announce that we have just signed a publishing deal for Sherman Commander. Once again, we will be teaming up with Daedalic Entertainment with the aim of releasing the game next year (precise date TBA soon). Sherman Commander will feature battles across three different WW2 theatres: Normandy, Battle of the Bulge, and the Battle of Aachen. We are currently wo… | — | |
| In-game event | First exclusive gameplay reveal by Wolfpack 345! Dear Sherman fans, It is taking us slightly longer to launch our demo, but it’s the last stretch! In the meantime, you can take a look at the first exclusive gameplay reveal by Wolfpack345! Please like and comment on the video, and make sure to subscribe to Wolfpack345’s channel for more great WW2 content! We will be soon releasing the demo for everybody to try out, once it receives the final r… | — | |
| In-game event | Dev Diary #13 Time for some action! Dear Sherman fans, As promised earlier this year, we would like to share some new information about Sherman Commander, our upcoming tactical tank simulator. We are very happy to say that we are making progress and we are polishing a lot of rough edges in order to refine the game’s base mechanics. There are already tanks and infantry fighting, and we are dedicating a lot of effort to balancing a… | — | |
| In-game event | Dev Diary #12: Demo coming soon! Dear Sherman Commander fans, We are excited to let you know that we are nearing the completion of a playable demo of our game. There are still improvements to be made, but most of the core mechanics are in place and seem to be working well. Once the demo is thoroughly tested, we will be happy to announce closed playtests to gather feedback and make sure we are on track with your expectations. I… | — | |
| Community | Dev Diary #11: Get in the tank! Hey tankers! Ever wondered what it's like commanding a tank platoon and troops from inside a Sherman tank? Well, buckle up, because we're about to take you on an exclusive tour! Your Command Center Picture this: you're seated in the commander's seat, surrounded by the hum of the engine and the anticipation of battle. Look up, and you'll find yourself greeted by the panoramic view of the battlef… | — | |
| Community | Dev Diary #10: Let's Hit the Road! Hey tankers! It's time to show you some of the real deal! So far, you've had the chance to learn a bit about infantry ( Creating Realistic Soldier Character Models ), see the streets of Aachen ( Battle-Ready Urban Jungle ), or the open fields of Normandy ( Exploring the Open Fields of Normandy ) where epic battles will take place. Today, let's talk about the heart and soul of any tank game: the… | — | |
| Community | Dev Diary #9: Exploring the Open Fields of Normandy Hey, Tank Commanders! In our previous peek , we delved into the urban chaos of Aachen. Now, let's venture into the challenging landscapes of Normandy. It's not just pretty scenery, it's where strategic warfare takes center stage. Normandy, rich in history, is a place where Allied forces faced a maze of obstacles, both natural and man-made. From hills and tree lines, through rivers and ponds, al… | — | |
| Community | Dev Diary #8: Dynamic Battlefields Hey, Tank Commanders! We're back on the battlefield again, and it's not necessarily the last time we talk about locations and environments. Recently, we've been working intensively on the scenery for the battles, and we want to share the progress with you. If you missed our previous post regarding environment, no worries, you can find it here and read later. In the immersive world of Sherman Co… | — | |
| Community | Dev Diary #7: Mocap session Welcome back, Tank Commanders! Today, we're pulling back the curtain to give you a behind-the-scenes look at the incredible world of motion capture… or mocap for short. Mocap is the technique of capturing real-world movements and translating them into lifelike animations for our game. It's like magic, bringing our characters to life with stunning realism. These mocap sessions are a crucial part… | — | |
| Community | Dev Diary #6: Introduction to Sherman Commander… Better late than never! Hey, Tank Commanders! Let's kick things off at square one, shall we? This is where we outline the main premise behind Sherman Commander, as it seems that many folks are still in the dark about what our game is going to be. So, consider this your SC101, as we're about to shed some light on what the game actually is about. In the virtual realm we're crafting, you're not just a player; you're a Sh… | — | |
| Community | Dev Diary #5: Battle-Ready Urban Jungle Hey there, Tank Commanders! Get ready to storm the virtual streets of history in Sherman Commander! Our team has dedicated many hours, pouring sweat and blood into recreating authentic city architecture straight from the World War II era. This ain't no ordinary cityscape – we've gone the extra mile to make it historically accurate. When it comes to developing historical games, it is crucial for… | — | |
| Community | Dev Diary #4: Exploring German Uniforms Greetings, tank commanders! If you've been following our blog, you may remember our previous post on creating realistic soldier character models. If you haven't had a chance to read it yet, we highly recommend giving it a look - LINK . In our quest for historical accuracy and immersive gameplay, the Sherman Commander team leaves no stone unturned when it comes to the authentic portrayal of Germ… | — | |
| Community | Dev Diary #3 - Creating Realistic Soldier Character Models In Sherman Commander, we take every detail of our game seriously, so occasionally we’ll be veering from tanks in our blog posts. But hey, there’s a lot going on behind the scenes, especially on the character creation front. One of the key aspects we are working on is the diversity of faces. We believe that representation matters, so we have prepared a wide range of facial features and skin tone… | — | |
| Community | Dev Diary #2 - Tank and more... Tank commanders! Another Sherman Commander battlefield report. Work on the realistic reconstruction of vehicle models is still ongoing. This time we want to present German armored vehicles: Panzer IIIJ StuG III Panther A Our goal is to recreate, in an as realistic way as possible , the combat conditions that commanders of Sherman tanks had to face. We have implemented a 24-hour cycle and a dyna… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.