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Sherman Commander›Events›Dev Diary #13 Time for some action!
In-game event

Dev Diary #13 Time for some action!

Sherman Commander · published 21 months ago

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Dear Sherman fans,

As promised earlier this year, we would like to share some new information about Sherman Commander, our upcoming tactical tank simulator. We are very happy to say that we are making progress and we are polishing a lot of rough edges in order to refine the game’s base mechanics. There are already tanks and infantry fighting, and we are dedicating a lot of effort to balancing all the units’ range, firepower, and other crucial stats in order to reflect the reality of WW2 combat. We are also closely studying some deficiencies that still remain in our tank controls, as well as when controlling other units. Right now, we are slightly scaling down conflict intensity and the number of units fighting, as the first iterations were tremendously intense and super-difficult for the player to handle. We hope that after yet another round of rebalancing and user experience improvement, we will be ready to announce playtests, which should happen more towards the end of the year.

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Another important announcement comes with the introduction of ACTION MODE. This game mode features an external camera view and decreased chain of command latency. In other words, the player’s tank in this mode reacts to player input instantly, without the time needed for the commander to speak his orders before the crew can start carrying them out. For fans of realism and immersion, there is, of course, SIMULATION MODE. Here, we strongly underline the commander’s role as the leader and decision-maker, aiming for maximum immersion. You are really closed inside the tank and you must rely on optics and vision blocks in the commander’s cupola, or risk your life peeking outside.


All in all, the hour when we finally reveal our project to the world is rapidly approaching. There will still be a lot of imperfections, but we are very eager to hear your thoughts and tackle all major issues head-on.

We hope that you join our playtests when they commence soon. In the meantime, we would like to wish you Merry Christmas and a Happy New Year from the whole Sherman Commander team!

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