SHMUP Creator
Playing now
1+1 vs. yesterday
6.3%of peak
All-time peak
16Mar 2022
Playing now
1+1 vs. yesterday
All-time peak
16Mar 2022
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Showcase #7 SHOWCASE #7 Thanks again, all those great creations are what keep us improving the tool and the engine. (By the way, don't hesitate to visit our Discord : our community is great!) By order or appearance: 00:00 SUFFERNOW FLOWERS OF HELL by suffernow 00:05 ATOMANTA by Remorasoft 00:11 REVERIE BREAKER by Aru 00:16 COLLIDESCAPE by ATRiBeaut! Software 00:22 Zaxtron EXPLUS by RUOK 00:27 THE FEROCIOUS… | — | |
| Major update | Update: 1.7 We are very happy to announce that the 1.7 update is now live on Steam! This update contains a lot of new features as well as numerous bug fixes. 01. New features Engine · Reduced stand-alone game loading time significantly: loading time can be cut by 3, depending on the type of assets. · Consistent bullet patterns with low framerate: Some parts of the bullet code were frame-rate dependent. Now… | 20590779 | |
| Game update | Update: 1.6.10 New feature · relaxed the maximum created explosion from 99 to 399 Bug fixes · wrong text size for 1 second when using the Old TV post FX · particle color interpolator sometimes flickered · lights didn't light sprite's back side · possible crash with triggers · explosion editor light position displayed the x value for y and z · continue window width was sometimes wrong | 19528511 | |
| Game update | Update: 1.6.9 New feature · weapon auto shoot Bug fixes · when the player died, the chain counter wasn't reset to zero · when the player dies, the Chase camera position is now reset (only in Default mode) · better player respawn collision behavior · player stopped colliding with 3D objects after using continue · the dark background from continue never disappeared · a parent enemy could start again a dead chi… | 19214087 | |
| In-game event | Showcase #6, anniversay and 1.6.7 update ANNIVERSARY The SHMUP Creator is 3 years old! Times flies! It's a good time to release our 6th showcase, a compilation of published or in-development games from the SHMUP Creator user community: SHOWCASE #6 Thanks again, all those great creations are what keep us improving the tool and the engine. (By the way, don't hesitate to visit our Discord : our community is great!) By order or appearance… | 17973602 | |
| Game update | 1.6.5 update Bug fixes .avoid invalid characters in text input that could break game files (Like a level name with /"") .tentative bullet rendering order fix .possible crash caused by a previous bug fix (regression) .fixed several memory leaks | — | |
| Game update | Hotfix: 1.6.4 Bug fixes .avoid invalid characters in text input that could break game files (Like a level name with /"") .tentative bullet rendering order fix .possible crash caused by a previous bug fix (regression) .fixed several memory leaks | — | |
| Game update | Hotfix: 1.6.3.2 Bug fixes -crash when enabling shadows (regression) -game over picture stayed on-screen when coming back to the editor | — | |
| In-game event | Update: 1.6.3.0 New features: · upgraded Ogre graphic engine to its latest version · Bomb Trigger object is not triggering bomb cooldown anymore · bullets hitting an invincible player don't spawn an invincible Particle effect anymore ( Legacy behavior can be turned on with isBulletSpawnSfxOnInvinciblePlayer in the .game file ) · item Start particle effect can now play until the item is grabbed Bug fixes · cras… | — | |
| Community | SHMUP Creator showcase #05: October 2024 It's time for our 5th showcase , a compilation of published or in-development games from the SHMUP Creator user community. We are very proud of our community you know :) You can find links for most of those games on our webpage: www.shmupcreator.com By order of appearance: 00:00 LUNATIC MACHINES by 2Koiraa 00:08 ATOMANTA by MagnaRemora 00:14 HEARTKEEPERS by Aru - Winged Fox 00:19 RAVAGE CÉLESTE… | — | |
| Game update | Hotfix: 1.6.2.1 Bug fixes .items placed by hand outside of the screen shouldn't be activated until seen by the camera (regression) .in a stand-alone, player's start position could be wrong (regression) .player "orient by mouse" aim picture should never be in shadows .current layer is now properly saved with the game | — | |
| Game update | Update: 1.6.2.0 New features .preload explosion pictures to avoid small hang when the explosion starts for the 1st time .button trigger new release mode .increased maximum bombs to 999999 .increased extend maximum value to 999.999.999 .updated FMOD sound engine Bug fixes .fixed several memory leaks .timers were wrong with low framerate (<30 fps) .player/enemies collision was only colliding with 1 enemy per fra… | 15715297 | |
| Game update | Update: 1.6.1.11 Bug fixes · Changing the normal map of a material crashed · Blade of Death trees material was too dark · The left and right movement in bullets didn't act the same way with different frame rates | 14499713 | |
| Game update | Update: 1.6.1.10 Bug fix: .triggers with 3D sound sometimes play random sounds in stand-alone games | — | |
| Game update | Update: 1.6.1.9 New feature .possibility to choose to use DirectX9 or DirectX11 renderer: in the Preference editor (F12) Bug fixes .selection was unreliable with DirectX11 .player didn't collide with background elements because of Intro Move duration, even if Move was disabled .changing a text size font didn't change the text whitespace size .updated Steam sdk .possible crash when importing 3D materials with m… | 14427074 | |
| Game update | Hotfix: 1.6.1.7 .hopefully fixes post-processing compatibility with some GPUs | 14313575 | |
| Major update | Update: 1.6 We are very happy to announce that the 1.6 update is now live on Steam! This update contains a lot of new features as well as numerous bug fixes. 01. New features Engine Steam Deck compatibility Stand-alone games are working on Steam Deck! You may have to enable Proton for your game (Properties > Compatibility > Force the use of a specific Steam Play compatibility tool). (Known issue: shadows a… | — | |
| Sale | 2 year birthday, showcase #4 and spring sale! Birthday The SHMUP Creator is 2 years old! Thank you for joining us on this adventure! Spring sale The engine is 20% off right now during the spring sale! Showcase #4 This is a good time to post our 4th showcase, a compilation of published or in-development games from the SHMUP Creator user community. We are very proud of our community :) By order or appearance: 00:00 Abstract Code by Ruok 00:0… | — | |
| In-game event | Update V1.5.11 NEW FEATURE .player control position duration max value increased to 9999 .added Button trigger Always activated checkbox BUG FIXES .starting the editor and minimizing it crashed .when unfocusing the screen, such as with alt-tab, the particle system time was continuing, breaking effects when the window was in focus again .enemy weapons weren't really aiming at the player's hitbox .bullet impact… | — | |
| Release | Free Music pack DLC released! Music weeklies is an open composer community that creates weekly challenges for composers to submit and feedback work on. ( ) One of the weekly challenge themes was SHMUP, and the result is this DLC Music pack that contains 52 free tracks you can use in your game! A huge thanks to all composers having contributed to this pack, and especially to Scowsh who organized the music weekly challenge. Y… | — | |
| Game update | Hotfix: V1.5.10 BUG FIX .3rd (and last?) tentative to fix the editor sometimes crashing on quit | 12592151 | |
| Game update | Update: V1.5.9 BUG FIX .hopefully fixed the crash occurring when quitting a game or changing games .splash screen menu music not looping .in the start menu, Esc doesn't quit the game anymore .building a stand-alone could copy music from extensions twice | 12585093 | |
| Game update | Hotfix: V1.5.8 BUG FIX . editor crashed on Quit after adding a new weapon to the player | 12523734 | |
| Game update | Hotfix: 1.5.7 BUG FIX . a regression caused a crash occurring sometimes during object creation | 12504786 | |
| Game update | Update: V1.5.6 NEW FEATURES . weapon shooting duration max value increased to 999 . particle life max value increased to 9999 . keyboard shortcut: Ctrl + P select the player BUG FIXES . FX particle system "off-camera pause" could sometimes stop the effect forever . smart bomb was not doing damage to an enemy if he was hit by a laser a few frames before . an FX attached to a player would not disappear with Pla… | 12500854 | |
| Game update | Update: 1.5.5 BUG FIXES . main menu high-score background scrolling was stopped after displaying high-scores . in the main menu, when the music volume was at 0 and you reset to default, sound volumes were not updated . Bullet cancel should not spawn an item if Smart bomb bullet cancelling setting is unchecked . tentative steam deck crash fix | 12277082 | |
| Game update | Hotfix: 1.5.4 NEW FEATURE . you can now choose if an FX particle system uses a timeout or not. Note : it's a good practice to use a timeout duration with a particle system to avoid having to update it off-screen, for performance reasons. However, sometimes you want to start an effect outside of the screen and now you can control this timeout. | 12268133 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.