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SHMUP CreatorNewsUpdate: 1.6.2.0
Game update

Update: 1.6.2.0

SHMUP Creator · published 16 Sep 2024, 16:00 UTC · build 15715297

All newsPlayers around this dateRead on Steam

New features


.preload explosion pictures to avoid small hang when the explosion starts for the 1st time
.button trigger new release mode
.increased maximum bombs to 999999
.increased extend maximum value to 999.999.999
.updated FMOD sound engine

Bug fixes


.fixed several memory leaks
.timers were wrong with low framerate (<30 fps)
.player/enemies collision was only colliding with 1 enemy per frame
.enemy start particle system wasn't properly shared between instances
.even if bomb "Cancelling" was unchecked, "enemies don't shoot" still occurred
.homing items spawned outside the camera were not activated
.score multipliers didn't visually apply to items according to the score pop-ups
.triggers were evaluated after the player, and so player control "Hold fire" at the beginning of a level could start too late
.a weapon using Start delay shouldn't use Refire limit
.crash with missing laser texture
.pause text wasn't perfectly centered
.gauge min activation value UI bug
.wrong weapon set scroll view size with enemies in the Weapon editor
.when duplicating multiple objects on different layers with shift-click, the enemies are duplicated to the copied object layers, but FX particles were duplicated to the selected layer

More from SHMUP Creator

Other announcements

All news
In-game event2 Oct 2026Update: 1.7.5Bug fixes: · Particles: Fixed a bug where color animation was using a wrong ramp. · Particles: Fixed a crash occurring when duplicating an emitter using a not found texture. · Trigger: "Used continues" test was using the wrong property. · Pause: Added a short delay to pausing to prevent using pause as a cheat. · Particle Locators : Fixed a potential issue where hidden enemy particle emitters co…In-game event25 Jun 2026Update: 1.7.3New feature: · Player : Added mouse control support. · Trigger : Added a "continue used" test function. · Game setting : Added support for simultaneous multi-button input. · Particles : Added an emitter shapes preview. · Smart Bomb Object : Can now trigger any explosion type and spawn them at the trigger position. Can be abused to create complex particle systems. · 1UP Extend : Can now be set t…Game update19 Dec 2025Update: 1.7.2Bug fixes: .player's respawn animation could never complete if the intro duration is 0 .bomb HUD was always transparent (regression)