
Particles: Fixed a bug where color animation was using a wrong ramp.
Particles: Fixed a crash occurring when duplicating an emitter using a not found texture.
Trigger: "Used continues" test was using the wrong property.
Pause: Added a short delay to pausing to prevent using pause as a cheat.
Particle Locators: Fixed a potential issue where hidden enemy particle emitters continued running during gameplay.
Bullet Trails: Improved performance.
Assets: Fixed an issue where files with non-standard characters were not imported into the engine.
Collisions: Improved the robustness of destructible laser collisions.
Waypoints: Fixed incorrect speed calculations that occurred during wait acceleration when two waypoints were too close.
Asset import: Fixed a crash during import.
Sound: don't resume paused music during Continue screen when the game gain focus.
Bullets: Fixed aim direction unreliability at low frame rates.
Items UI: Fixed an issue where clicking gameplay radio buttons was unreliable.
Editors: Fixed double-clicking to rename elements in the Explosion and Particle editors.
UI/Windowing: Fixed UI stretching when resizing the application window while on the level selection menu.
Build: arialBlack wasn't exported to a build game.