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SHMUP CreatorNewsUpdate: 1.7.3
In-game event

Update: 1.7.3

SHMUP Creator · published 25 Jun 2026, 12:56 UTC · build 23912177

All newsPlayers around this dateRead on Steam

New feature:

  • Player: Added mouse control support.

  • Trigger: Added a "continue used" test function.

  • Game setting: Added support for simultaneous multi-button input.

  • Particles: Added an emitter shapes preview.

  • Smart Bomb Object: Can now trigger any explosion type and spawn them at the trigger position. Can be abused to create complex particle systems.

  • 1UP Extend: Can now be set to "None".

  • File Management: Deleting a game now moves it to the Recycle Bin instead of deleting it permanently.

  • Build Optimization: Invalid file formats (e.g., .psd, .zip) are now automatically excluded from standalone builds.

  • Building a game now lists any levels that are missing "End of Level" objects.

  • Layers: Pressing K lock or unlock the selected layer.

  • UI: General polish and user interface improvements.

Bug fixes:

  • Memory: Fixed all memory leaks. This should improve stability.

  • Physics/Timing: Reverted the previous bullet timing fix for now.

  • Particles: Loading a new game corrupted particle settings.

  • Triggers: Fixed an issue where the "Enemy HP is <>" trigger only checked the first spawned enemy of a connected wave HP.

  • Fixed a bug where the score texture scale was not being saved.

  • Fixed a bug where the score animation could break if Vsync was disabled.

  • Weapon Editor: Corrected an issue where turret weapons displayed incorrect behavior in the editor.

  • Fixed a bug where the "enemy death cancels bullets" setting was not properly propagating to enemy instances.

  • Stability: Fixed a crash that occurred if an explosion attempted to use a missing material.

  • Fixed an issue where the current camera shake could be overridden by a subsequent one.

  • Fixed a crash occurring with missing bullet textures

  • UI Gauges: Fixed an issue where only integers could be added to the gauge.

  • Restored the "1UP sound" menu in Game > Gameplay > Lives, which had been accidentally hidden (regression).

More from SHMUP Creator

Other announcements

All news
Game update19 Dec 2025Update: 1.7.2Bug fixes: .player's respawn animation could never complete if the intro duration is 0 .bomb HUD was always transparent (regression)In-game event17 Dec 2025Update: 1.7.1New features · new sound formats: mod, flac, aiff · Bomb HUD becomes transparent during Bomb cooldown Bugs fixes · removed bullets stuttering · migration issue with old games, resulting in empty Text triggers in stand-alone games · animation starting time is not reset when an enemy starts · wrong particle locator position for one frame when an enemy spawned · .ini stand-alone could be corrupted…Community15 Nov 2025Showcase #7SHOWCASE #7 Thanks again, all those great creations are what keep us improving the tool and the engine. (By the way, don't hesitate to visit our Discord : our community is great!) By order or appearance: 00:00 SUFFERNOW FLOWERS OF HELL by suffernow 00:05 ATOMANTA by Remorasoft 00:11 REVERIE BREAKER by Aru 00:16 COLLIDESCAPE by ATRiBeaut! Software 00:22 Zaxtron EXPLUS by RUOK 00:27 THE FEROCIOUS…