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SHMUP CreatorNewsUpdate: 1.6.3.0
In-game event

Update: 1.6.3.0

SHMUP Creator · published 10 Dec 2024, 18:46 UTC

All newsPlayers around this dateRead on Steam

New features:

  • upgraded Ogre graphic engine to its latest version
  • Bomb Trigger object is not triggering bomb cooldown anymore
  • bullets hitting an invincible player don't spawn an invincible Particle effect anymore (Legacy behavior can be turned on with isBulletSpawnSfxOnInvinciblePlayer in the .game file)
  • item Start particle effect can now play until the item is grabbed

Bug fixes

  • crash if an item particle effect was not found
  • bullets should not use the wake zone to know if they are visible or not but the screen limits (stand-alone behavior)
  • duplicating an object with shift-click didn't increment the ordering order anymore (regression)
  • smaller bullet size increments in the Weapon editor
  • Player Control Move the player could create unwanted collisions
  • crash duplicating Explosion element after 99 elements
  • when the player is hidden, the cross-hair isn't always hidden
  • item Start Sfx position was often wrong
  • laser could use the wrong alpha mode when it disappears
  • player collisions and Camera follow weren't frame rate independent
  • The bombs Reset chain combo didn't work
  • start menu: esc started the game
  • a crash sometimes occurred with the laser
  • a crash sometimes occurred in the weapon editor
  • adding a new layer didn't update the level layer order
  • layer rendering order could be wrong in a rare case
  • more consistent warm-up particle effect rendering order
  • "create a game" tutorial small issues fixed (regression)
  • creating a new particle FX didn't add it immediately to the other editor's particles list
  • minor editor UI polish

IMPORTANT NOTE


Due to a graphic engine update, fontdef files should be modified: the 1st code_points number should be 32, not 33.
Example: code_points 32-255

Please fix your fontdef files to display space characters properly!

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In-game event2 Oct 2026Update: 1.7.5Bug fixes: · Particles: Fixed a bug where color animation was using a wrong ramp. · Particles: Fixed a crash occurring when duplicating an emitter using a not found texture. · Trigger: "Used continues" test was using the wrong property. · Pause: Added a short delay to pausing to prevent using pause as a cheat. · Particle Locators : Fixed a potential issue where hidden enemy particle emitters co…In-game event25 Jun 2026Update: 1.7.3New feature: · Player : Added mouse control support. · Trigger : Added a "continue used" test function. · Game setting : Added support for simultaneous multi-button input. · Particles : Added an emitter shapes preview. · Smart Bomb Object : Can now trigger any explosion type and spawn them at the trigger position. Can be abused to create complex particle systems. · 1UP Extend : Can now be set t…Game update19 Dec 2025Update: 1.7.2Bug fixes: .player's respawn animation could never complete if the intro duration is 0 .bomb HUD was always transparent (regression)