Manufactoria 2022
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | Manufactoria 2022 Full Release! Manufactoria 2022 has graduated from Early Access with 100% positive reviews! It's now out and on a 10% launch discount. Tell your friends! Tell your family! Tell strangers on the street! I'm very proud of what I've made here, and I hope everyone else will enjoy it too. Cheers, Nicholas "PleasingFungus" Feinberg | — | |
| Game update | Release 1.26 A few last-minute fixes leading up to full release. Added new graphics options to disable some fanciness. Added a cheap check for integrated GPUs and default to disabling fancy graphics for those. | 9310240 | |
| Game update | Release 1.23 Minor bugfix release. · Fixed a typo in 'Foodship'. · Fixed an issue with eyedropping while parts are selected. · Changed timing on stamped symbols appearing on the tape. Happy June to all! Many fine robot tidings :) | 8922370 | |
| Game update | Release 1.22 (and "Making a Mint" issues) There's a known issue in which entering the level "Making a Mint" sometimes causes the game to freeze. While I'm investigating it, I've marked that level optional for progression. Also, fix some malformed ellipses on invisible medal tooltips. | 8784904 | |
| Game update | Release 1.21 Just in time for the Cerebral Puzzle Showcase, here's a medium-sized update! Major: · New save/load UI added! In addition to the ability to load your best solutions for each category, you can also explicitly save and load specific setups for a level. Useful while experimenting with different approaches before you've figured out how to beat the thing! · New screenshot tool added! Accessible whil… | 8767710 | |
| Game update | Release 1.20 Replace Crate Expectations with a new (simple) level, and add an eyedrop hint in the top-right of the UI. · Enable extra decorative sound effects. Fun :) · New zoom/scroll SFX. · New reset profile & 'invalid' SFX. · New 3D backgrounds for the last remaining two late-game areas. · Make histograms bouncy and add a dashed line for your previous stats. · Add a pointer to time controls after losing.… | 8468131 | |
| Game update | Release 1.19 Happy new year! · A new look is in for the backgrounds of the final area of the game. Lots of cool new funky background robots - check em out! · Many pieces of text should now look better at very wide resolutions, eg 3440x1440. · Bugfix: pasting while mousing outside the playable area will no longer anchor immediately. · Key display on Russian key layouts (and other non-ASCII setups) should hop… | 8005483 | |
| Game update | Release 1.18 A small release for this week. · Experimentally rework eyedropping (the right-click functionality) in an attempt to simplify and clarify it. Instead of deleting the clicked machine, only select it as the next machine to place. Remove right-click-hold-and-drag functionality (which now makes no sense). Add an animation to try to clarify what's happening when you right-click. · Dynamically update… | 7752725 | |
| Game update | Release 1.17 Fairly minor technical release. · Fix right-click still rotating while there was a selection. (It should eyedrop.) · Replace the entire input system. This will probably break something but also hopefully fixes the controller bug. Have a good one, all :) | 7711888 | |
| Game update | Release 1.16 Lots of changes tonight! · Great new 3d backgrounds for area 10, courtesy the tireless Yaroslav Adamov. Check em out! · Very large levels now have a 'zoom' button in the top right, which, when clicked, zooms in on the board & allows you to scroll with on-screen buttons or arrow keys. (Arrow keys no longer rotate the selected machine in the Edit UI, adjust the cursor in the Test UI, or move thro… | 7700193 | |
| Game update | Release 1.15 Over the last few days, I went through and revised the fonts & general polish of almost all of the UI throughout the game, following some advice from Corey Martin. The scale of these changes means there are probably some bugs and other oversights lurking. If you spot anything, let me know! Other changes: · Made some smaller follow-up changes to the flip/rotate/swap controls mentioned in the las… | 7667488 | |
| Game update | Release 1.14 Hello, all! The big change in this update is controls for manipulating selections. The previous controls overlapped the 'choose what machine to place' controls, which resulted in people accidentally choosing a machine instead of flipping their selection (or vice versa). So: · Use shift (or a new toggle button) to switch between normal controls (machine to place, rotation to use) and manipulatio… | 7650791 | |
| Game update | Release 1.13 Fix the backspace hotkey in the test UI (broken in 1.12). | 7610356 | |
| Game update | Release 1.12 This is a fun one :) Lots of new art in the 3D backgrounds for area 11. There's some fun props - take a look! Other changes: · To avoid accidental exits, make the hotkey for leaving a level "hold escape" instead of "press escape". · Tweak lighting on extremely large levels to make them more legible. · Fix the newish color swap functionality corrupting undo history. · Make medals for F-M easier… | 7606581 | |
| Game update | Release 1.11 Hello, all! I've been working on some very silly things behind the scenes, but they're not quite ready yet. Until then: · Late-game machine colors tweaked again for increased contrast and readability. · Colorblind-friendly toggle added in options. · Add select all hotkey (ctrl/cmd-a). · Tighten all medal requirements for Venturesome and shrink down the playable area. · Tighten time medal requir… | 7588009 | |
| Game update | Release 1.10 More small bugs and fixes. I'm going to try to slow down development a bit this week and work on slightly larger features; we'll see how that goes. · Fix inputs for Priest and V.H. (in the last area). (Neither conformed to the listed specs.) · Fix an off-by-one on Home Mechanic and Cyberchauffeur inputs. · Fix the order in which Sandwich Police and Balanced Sandwich unlock visually. · Adjust co… | 7550405 | |
| Game update | Release 1.09 Hi, all! The game is 1 week old today, and we have a decent little pile of changes. · Tilt the camera to a more top-down angle with large levels. This should hopefully help those levels feel a bit better. · Conveyors: narrow the tails of the direction arrows, to try to make their direction more obvious in large levels. · Fix some level select graphical errors (missing requirement for Ecognomist… | 7543921 | |
| Game update | Release 1.08 Fix the main menu, which was broken in 1.07. | 7536938 | |
| Game update | Release 1.07 A whole pile of bug fixes today. I'm aware of the many levels that can currently be 'cheesed' and am planning fixes; thanks to all for reporting! · Allow hitting esc to cancel out of selection mode even when there's no selection yet. This is experimental. · Lengthen Best Friend inputs to avoid cheese. · Display friend scores correctly the moment levels are beaten. · Lower Bread Balancer's liste… | 7536634 | |
| Game update | 1.06 Released (1.05 was an OSX-only crash-on-launch hotfix. Fun!) Busy release: · Histogram improvements: sections will now highlight on mouse and give vaguely helpful tooltips. Also, histograms bars now have a minimum height, to prevent 1-pixel nonsense. · Ban certain 'solutions' for Caddybot and Asteroid Miner. · Eden Builder now has a much longer timeout limit. · Mark Sandwich Police as a max-difficulty l… | 7523212 | |
| Game update | 1.04 Released Various fixes this time around: · Fix level sketches not appearing properly in the victory screen. (Oops!) · Fix a crash when selecting a part and then resetting to a history in which that part did not exist. · Adjust Caddybot: increase max input length to avoid incomplete solutions, and tighten the medal requirements. | 7510820 | |
| Game update | 1.03 Released Some medium sized improvements this time. · Make queue labels only appear when moused, and improve them aesthetically. · Add buttons to the selection UI to swap colors for stampers & scanners. Smaller things: · Re-enable right-click dragging to mass delete. · Allow running tests while above the scanner limit. · Raise Fruit Crushers scanner limit to 10. Can this be abused? Hopefully not! · Fix:… | 7510189 | |
| Game update | 1.02 Released Again, just minor changes: · Disable dragging rightmouse to mass-erase, and allow right-clicking empty spaces to select nothing. · Don't place parts while clicking to close the story view. · Default to launching in borderless windowed. · Try to clarify Crate Expectations. | 7507415 | |
| Game update | Version 1.01 Out A variety of minor fixes: · Downgrade shown difficulty for a few levels that were marked misleadingly hard. · Fix typos in various level descriptions & one incorrect goal art (sandwich police) · Fix requirements for the 'recursed' achievement. · Remove esc-to-exit from main menu to prevent accidents. · Add pointers to certain late-game levels to suggest mousing over for tooltips. · Hopefully fi… | 7507124 | |
| Esports | Manufactoria Double-Dev Demo Draknek, lead dev of A Monster's Expedition and Cosmic Express, plays the Manufactoria 2022 demo and chats with its creator, PleasingFungus. Probably we'll get way too into the weeds and spend half our time talking about font alignment on tooltips. It'll be great! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.