Racingmaybe
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 57 Made now sure to stop honking the horn when ending a race. · Fixed lamp-posts not being placed properly on different resolution aspect ratios. · Added a button and link to the new open-source source code, which can be found here: | 24740417 | |
| Update 56: Bugfixes and honking Added the ability to honk your horn at your opponents :) Fixed many minor bugs | — | |
| Update 55 Fixed bugs with replay, you can now see info and stats when hovering or clicking tiles again. · Fixed a bug where you could improve a tile in replay-mode if it was on the outskirts of a hyper board. · Fixed not always showing the opponents stats properly when viewing their board. · Fixed buttons and lampposts not being positioned properly on monitors with different aspect ratios than 16:9 | — | |
| Update 54.1 Fixed two small bugs :) | 21956830 | |
| Update 54: Graphical goodies and viewing other playersmajor Added lots of graphical goodies like: · Showing unlocks like dog-box and guarenteed tireboost and explainations if you hover over them. · New ready button · New undo and redo buttons · Button indicators for controller controls · Crosses on tiles that you cannot place tiles on · Random car when choosing a car · Instance rendering of the city when driving (so the game lags less on weak PCs) Other… | 21892035 | |
| Update 53.1 Fixed some additional small bugs, forget about it | 21671716 | |
| Update 53 Fixed so the TotalMode gamemode actually ends when there is 1 race left, instead of ending when there are 0 races left. · Adjusted the tracklength calculation algorithm so that it doesn't cut down on the tracklength so aggressively if someone is slow. Instead of cutting up to 75% it now cuts up to only 25%. · Fixed a bug where 1 tile would lose its timesmod x? if you clicked undo. · Added a for… | 21670574 | |
| Update 52 Made tiles animate when you click ready or hover over the ready button · Improved crash message on silent crashes · Added a "report bug" button · Fixed an array access bug when the hyper-board is activating | 21470306 | |
| Update 51 Added an automatic crash-reporting system. Now it will be much easier for me to fix all the crashing bugs at least. (In the future I will add a bug reporting button for when you experience a bug that doesn't cause the game to crash.) · Fixed a nullptr bug relating to right-clicking on the board without hovering over any tiles. ːcoffeeː | 21461533 | |
| Update 50 Improved multiplayer stability (unsure if it completely fixed, but should be better at least) · Improved stability of finish-race information (no longer sometimes doesn't show how much players earn) · Fixed bugs related to changing the audio output (now switches smoothly) · Fixed listing of lan-lobbies (no longer disappear) · Made it so that you can hear your friends cars revving · Added a rand… | 21389918 | |
| Update 49: It's animatedmajor Added some smooth background animations. · Made upgrade tiles now have animations when you hover or click them. · Added a hand animation for when you buy stuff. · Added a resign button to multiplayer. · Improved distinction in the win scene. · Added a udp scanner which now automatically adds local hosted games to the multiplayer lobby browser. · Added placement weight to Turbo, Supercharger, an… | 17122537 | |
| Update 48 Fixed an exploit found by DX and Anime Michael where by placing a Neighbor Tunnel and a Dilator they would get billions of dollars. · Fixed Neighbor Collector being able to scale turbo blow strength way more than intentional. · Added a discord button to the start screen. · Added a show replays in explorer button to the replays list. | 16319263 | |
| Update 47.1 Fixed stability of the algorithm for calculating max LVLs · Made Neighbor Tunnel also transfer LVLs to the max LVL algorithm. Although upgrades passing through the tunnel only transfer 25% of their LVL. | 16220306 | |
| Update 46 Now you get to DRIVE with actual hands and a steering wheel (GRAPHICS!!!! Not an actual real physical steering wheel... That wouldn't even make any sense since you never need to steer your car in this game), and with animations when you shift gears! · Now when you look behind you in a race, you look through a ugly mirror instead of nothing. · Fixed the gearbox so that now if you shift down and… | 16057823 | |
| Update 45 Buffed Seeper, Neighbor Collector and rotators. · Added new tiles Left Rotator and Tireboost Heater. · Added new element called "heat" which can be gained through the new tile Tireboost Heater. Heat basically scales your tireboost, but is expended each turn based on how much tireboost was active and yellow. · Added sandbox mode to singleplayer. · Fixed bug where small percentages rounded to clo… | 15168310 | |
| Update 44 Made timesmod or the x? thing have a stronger color blending, because colors are nice. Added a "sales mechanic" where now there will be a randomly placed -25% sale on the board which means that tiles placed here and improved here will cost 25% less. This should make the gameplay a little deeper and interesting, maybe. | 12882609 | |
| Update 43.3 Fixed some bugs · Nerfed neighbor bonus of Weight Reduction and increased Lighter Pistons neighbor bonus. · Split LVL 10 bonus into LVL 7 and 10 for Tireboost. · Moved LVL 10 bonus to LVL 7 and reduced price from $1200 to $1000 for Lighter Pistons. · Made Mega Unfair more difficult. | 12809824 | |
| Update 43.2 Nerfed "Seeper"'s attitude towards percentages where now it initially spreads 2% and increases by 1% instead of 10% and 5%. · Improved explaination or tooltip for "Seeper." · Added a button where you can run or activate the tool "Rotator" for $200. There might be some situations where this would be useful. | 12739936 | |
| Update 43.1 Fixed a bug where the store tiles are wrong in Classic game-mode. · Added a Medium Total mode. · Made Total and Leadout have the same price every game so it's easier to think out strategies. · Balanced singleplayer challenges a bit more, especially Mega Unfair. · Made tireboost effect during races now visualize the amount of time left of the boost similarly to nos bottles. · Improved singleplay… | 12725765 | |
| Update 43major Made the background of the lobby/store more pleasant. · And made open tiles nicer to look at. · Replaced the graphics for the tiles Tireboost and NOS. · Replaced the sound effect for weight reduction. · Replaced the sound effect for rotating your car selection. · Added sound effects for using your nos bottles. · Now you earn more money from going fast and beat-time is always increased maximally… | — | |
| Update 42major Remade networking backend. Should be way more stable now, but of course this code is brand new so there may be some ninja bugs hiding. · Improved graphics and tried to make racing more beautiful. · Nerfed NOS, Lighter Pistons, and Seeper. · Fixed many bugs like braking while in neutral. · Made a custom board for Master, Nightmarish, Unfair and Mega Unfair. · Made tutorial/information about the… | — | |
| Update 40major Added 3 modes of Coop to play with your friends! · Added support for controllers! Just plug it in and enjoy! · Made it possible to look at opponents boards when playing by hovering over their icons! · Hotkeys can now be edited and specified! · Better performance! · It's now easier to rejoin a game as any current game will be listed in the game lobby with a STARTED prefix. · For LAN, the game wi… | 10820653 | |
| Update 39a Hotfix: · Fixed scoring algorithm. · Fixed tools not showing proper values in the replay. · Added achieved money and points to replay. | 10326130 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Aug 2026 | Fri | 18:18 | Update 57 | 24740417 | public | 2 | — |