The Black Grimoire: Cursebreaker
Playing now
42−10 vs. yesterday
10%of peak
All-time peak
417Oct 2024
Playing now
42−10 vs. yesterday
All-time peak
417Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Game Update - Treasures of Imberthale Greetings, medieval adventurers! Today August 19th we're featured on Steam's daily deal with a discount, so it's a great time to grab the game if you haven't already! Along with the sale, we're updating the game with a variety of new features, quality of life improvements, bug fixes, performance upgrades and general polish to make overall gameplay smoother and more enjoyable. The table of conte… | — | |
| Game update | Bugfix Added a failsafe for the quest 'Secrets Lie in Ruins' to address rare cases where the quest would not update after opening the secret door following the statue puzzle. | — | |
| Game update | Camera Rotation Issue Potential Fix Potentially fixed an issue where the camera could rotate on its own, even when all extra controllers or other input devices were unplugged. If you experience uncontrollable camera rotation, please unplug all controllers and other input devices, such as racing wheels, then restart the game. Restarting the game is often necessary for the fix to take effect. If the issue still persists, please sub… | — | |
| Game update | Patch notes Added clearer guidance to the dialogue and journal if the player reaches the locksmith phase in the Loremaster of Thornhill quest but has not yet completed the Historical Society quests. · Added a failsafe to prevent the player from becoming stuck in the main quest during Arren's dungeon phase, in the event that an error occurs in a specific cutscene and it fails to update the quest. · Resolved… | — | |
| Game update | Bewitched Snowman Bugfix Fixed an issue where the Bewitched Snowman could disappear from players' inventories or banks. While missing items could not be restored, affected players have been granted 500 Hearthlight Festival Tokens in their bank, which can be used to purchase a replacement from Snowboy Jake | — | |
| Game update | Bugfix Fixed an issue where the entrance puzzle in the Tomb of the Dragon Slayer could become stuck when multiple Dragon Stones were placed on the same pedestal. | 23375994 | |
| Major update | Content Update - Return of the Dragon Slayer! Greetings, medieval adventurers! Today we're pushing live a content update delivering a new high level Dragon Slayer's quest chain to the game. Our intention with this update is to offer a quintessential medieval fantasy adventure, where you get to explore age-old ruins and delve down dark tombs, face classic RPG puzzles and challenges, uncover secrets that rewrite history and step into the boo… | 23365178 | |
| Community | The Black Grimoire set to participate in Steam Medieval Fest! Greetings medieval adventurers! The Black Grimoire: Cursebreaker is taking part in Steam Medieval Fest, starting April 20 at 10:00 AM PDT! If you’ve wishlisted the game, this will be a good time to step into the world. We’re finally wrapping up the dragon slayer quest we’ve been developing for a while – only finishing touches remain – and will be pushing it into the game in the coming weeks. Th… | — | |
| In-game event | Game Update - QoL, Bugfixes, Modding Improvements, Gameplay & Dialogue Changes Greetings adventurers! Today's game update delivers a wide variety of quality of life changes, adjustments to gameplay and dialogue, and a host of bugfixes. Here are some highlights, with a full list further below: New QoL Features - Bestiary & Action Bar We've added a new search bar for looking up bestiary entries, and you may now cycle through your various action bars to change their priority… | 21033930 | |
| Game update | Looking for reports for the NPC duplication bug A quick update just went live with added debugging logs to help locate the bug where the same npc sometimes spawns multiple times. Most reports have mentioned multiple npc duplicates standing still in the same spot, but it appears to also happen to normal interactable npcs and monsters. If you encounter this bug, please send a bug report in game (Options > Report a bug), as it includes importan… | 20415469 | |
| Game update | Bugfixes Updated Unity version (Security Update · The mysterious infinitely duplicating villager in Timberwell has been quietly gotten rid of (we literally could not figure out what caused him to behave in such a way or how to fix him, he definitely must have consumed the power of some otherworldly grimoire). · Removed random interactable objects from places in prologue manor that couldn't be reached. ·… | 20372594 | |
| In-game event | Frost and Glory Demo + Cursebreaker Bugfixes! Greetings, adventurers! This post doubles as a cross-promotion for the demo of our new game "Frost and Glory" and a bugfix update for Cursebreaker. Frost and Glory demo is now live and free to play! Continuing on what we posted last week, Frost and Glory demo is now live and free to play! It's another game we've been working on, which makes use of the bones of Cursebreaker, but stretches them t… | — | |
| Community | Devblog: Finnish Games Week, Cursebreaker Updates, New Projects!! Greetings, medieval adventurers! We realize it’s been quite a while already since our last update, so we thought we’d take the opportunity to share where we are and what’s coming out by us in the near future. For those of you who are not aware, we the devs behind Cursebreaker are a small Finnish team. We say this to promote an event running for the first time - ‘Finnish Games Week’ - which is a… | — | |
| Game update | Bugfixes Bugfixes · All sounds and music being muted by default for some players. Your settings might reset - sorry about that. · Quest tracker not staying hidden after game restart · Chatbox size resetting after game restart | 18261897 | |
| Major update | Content Update - The Squallstone Keep Hail, medieval adventurers! Today we’re introducing a fresh content update, The Squallstone Keep, which brings to the game ‘The Barbarian Raids’ end-game challenge and a massive player home, as well as other features and improvements based on your feedback! Quick overview: · The prior barbarian ambushers roaming Amarien's Foothills have been repurposed into a new minigame! · A short new quest h… | 18249705 | |
| Community | Devblog 19 - New year, new patches... Greetings, medieval adventurers! This is a short news blog conveying our thoughts and plans for the near term updates to the game. We’ve continued to sift through the feedback and reports we’ve received since launch (there’s been quite a bit!). With a focus on improving the game, aside from general jank, we've received few enough complaints expressing various degrees of frustration with some of… | — | |
| Game update | Bugfix Fixed Evergreen Hearth log splitting requiring level 40 in Fishing instead of Woodsmanship | 16852844 | |
| Major update | Content Update - The Evergreen Hearth Happy Holidays, medieval adventurers! We're a bit later than we would have liked, but nevermind that - we've just wrapped up an update, which brings to the game a new quest, tasks and crafting! This update is focused on adding new options when leveling skills in the ranges of 30-60. In addition, a whole new area is added onto the map, full of festive winter cheer. Winterpine Forests and the Hea… | — | |
| Community | Devblog 18 - Preparing a Winter Content Update! Greetings once again, medieval adventurers! It’s been a moment since our full launch, for our means the turnout was plenty and the amount of feedback we’ve received has already been overwhelming. Thank you all so much for playing! We’ve been working on fixing the most egregious bugs we’ve seen come up. Work still remains to be done, but for now we’re shifting gears a bit and we’re aiming to squ… | — | |
| Game update | Bugfixes and changes Added an option to buy back items from shops · Added a 'Do Not Salvage' button to the Salvaging Workbench interface · Added a 'Do Not Salvage' inventory item right click option when carrying the Scavenger's Toolkit · Fixed Salvaging Workbench item list not updating when equipping an item with the interface open, sometimes resulting in salvaging the wrong item · Kills in northern Haywind now cou… | 16471044 | |
| Game update | Bugfixes and changes Added a visual tracker for the number of remaining ogres to kill in the quest Defense of the Bulwark Cliff · Fixed being able to attack Brellorg the Ogre Tyrant earlier than intended and get stuck in a cutscene · Open storage bags should now stay open when restarting the game · Fixed storage bag positions sometimes not saving · Added a keyboard shortcut to access Horsy's saddlebags · Keyboard s… | 16429215 | |
| Game update | Bugfixes and changes Potentially fixed an issue that may have caused some loot to disappear after death unless reloading the game, will continue to monitor this so do let us know by sending an in-game bug report if you think you continue to encounter this. · Improved stutters when interacting with storage bags · Amount sliders (for example when moving items to storage bags) can now be confirmed/cancelled by pressin… | 16377283 | |
| Game update | Bugfixes and changes Fixed a possibility to fast travel to and get stuck in the Ogre Stronghold by talking to a quest npc earlier than intended (you should still be able to use Homecoming to get out if this happened). · Adjusted enemy spawn positions further away from the bosses in the bandit fortress assault. · Enemies should no longer spawn directly on top of the player in npc battles. · Adjusted Barbarian Ambush… | 16351761 | |
| Game update | Changes and bugfixes Added new achievement categories for Quests and 'Fame' under 'Fame and Fortune', which includes all sorts of miscellaneous achievements. · Added 22 new achievements into the game under the new categories. · Stackable items placed in storage bags or Horsy now stack. · Cooldowns on follower's abilities now persist even if the follower is dismissed and resummoned. · The deposit all option in banks… | 16317285 | |
| Game update | Bugfixes Some achievement tasks in Thornhill and Silvermirror Fen are not unlocking even when all requirements are completed. · Task icons now disappear from the minimap once the task is complete. · Dialogue and cutscenes should no longer close open tabs, such as the inventory. · Fixed pathing issues that were blocking access to coal nodes near the mining hut in Bulwark Cliff. · Fixed an issue where ene… | 16255080 | |
| Game update | Bugfixes & changes Changes · Changes to Horsy's runoff behavior; Horsy's fear-level now ramps up incrementally while player takes damage in combat, before finally taking off. Horsy settles down and the fear resets after a while, when not taking damage. Once Horsy runs off, he'll eventually return to the player, instead of going back to the stables. · Changed cooldown for the ability to quick-summon Horsy down to… | 16242270 | |
| Game update | Bugfixes - Fixed an issue where some early achievements wouldn't reward Old Artifacts as they should have. - Fixed a bug, where reading books gave potentially infinite experience if the book "accidentally" just happened to drop on the floor while selecting a skill. - Fixed some of the harvesting and hunting achievements not progressing as they should have. - Fixed some of the skill achievements not unlo… | 16210302 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.