Bugfixes

The Black Grimoire: Cursebreaker · build 20372594 · published

On SteamNotes only · this build shipped before we watched the app
  • Updated Unity version (Security Update https://unity.com/security/sept-2025-01)

  • The mysterious infinitely duplicating villager in Timberwell has been quietly gotten rid of (we literally could not figure out what caused him to behave in such a way or how to fix him, he definitely must have consumed the power of some otherworldly grimoire).

  • Removed random interactable objects from places in prologue manor that couldn't be reached.

  • Sitting on benches in Haywind fort no longer causes you to sit facing the wall.

  • Spruce shade cemetery caretaker now has a few lines to call the player over.

  • Corrected the tooltip of Spellscroll: Weakness to indicate the real sorcery level required to use the item.

  • Fixed issues causing the quest locations for "Antique Wheels" and "The Squallstone Keep" to display at incorrect locations on the world map.

  • Depleted Imberite Ore incorrectly left behind the model of the veins while removing the model of the rock, this has now been fixed.

  • Tailfin Moss now correctly boosts experience gains while fishing Clearwater Salmon.

  • The game now recognizes Burned Skeletons, Spirit Horrors and Drawyn Spear as undead.

  • Adjusted combat stats for Timberwell cave trolls to be more in line with their indicated levels.

  • All Arakite in ratcliffe mines is now protected by a stone golem.

  • The ratcliffe stone golem combat stats are now much more appropriate for when the player encounters them.

  • Fixed a task icon remaining in place after completion in Ratcliffe village

  • Golem rock throw behavior was adjusted so that it happens more certainly when the player is at a distance from the golem, deals less damage, incapacitates for longer, and has a higher cooldown.

  • Mistywood Goblin combat stats were adjusted.

  • Bumped levels on some goblin item drops.

  • Fixed non-visible item descriptions on goblin craftables.

  • Few random typos in various quest dialogues were fixed.

  • Clipping/pathing issues around Haywind and Ratcliffe

  • Etherlight Ruins no longer walkthrough.

  • The journal entry for reforging the Dreamguard's armor should once again display correct information about the requirements for crafting the Dreamguard items.

  • Removed an odd, inaccessible spruce south of fenwater village.

  • Teleporters now have names for Etherlight Ruins, Forest's Heart, plus various others that were lacking them.

  • During the quest 'Historical Undertaking the II', quest related reply options now appear all throughout the dialogue of the shaman of prowler's thicket, instead of only when initiating conversation.

  • Eloria Mirvren was unintendedly still appearing atop the Silvermirror Throne after progressing her quest to the point where she teleports to the 'Hallowed Cave', this has now been fixed.

  • Applied a fix for quest marker for quest 'Something Suspicious' not appearing on the world map.

  • Adjusted combat stats on Tammi, the Forest's Heart.

  • Removed trees unnecessarily obscuring a path to the forest's heart after dealing with the roots obstacle.

  • Added an overview of Tammi's abilities into its inspect window.

  • Improved directions in some early quest journal entries.

Bugfixes · The Black Grimoire: Cursebreaker build 20372594 · SteamPeaks