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The Black Grimoire: CursebreakerNewsBugfixes
Game update

Bugfixes

The Black Grimoire: Cursebreaker · published 14 Oct 2025, 18:26 UTC · build 20372594

All newsPlayers around this dateRead on Steam
  • Updated Unity version (Security Update https://unity.com/security/sept-2025-01)

  • The mysterious infinitely duplicating villager in Timberwell has been quietly gotten rid of (we literally could not figure out what caused him to behave in such a way or how to fix him, he definitely must have consumed the power of some otherworldly grimoire).

  • Removed random interactable objects from places in prologue manor that couldn't be reached.

  • Sitting on benches in Haywind fort no longer causes you to sit facing the wall.

  • Spruce shade cemetery caretaker now has a few lines to call the player over.

  • Corrected the tooltip of Spellscroll: Weakness to indicate the real sorcery level required to use the item.

  • Fixed issues causing the quest locations for "Antique Wheels" and "The Squallstone Keep" to display at incorrect locations on the world map.

  • Depleted Imberite Ore incorrectly left behind the model of the veins while removing the model of the rock, this has now been fixed.

  • Tailfin Moss now correctly boosts experience gains while fishing Clearwater Salmon.

  • The game now recognizes Burned Skeletons, Spirit Horrors and Drawyn Spear as undead.

  • Adjusted combat stats for Timberwell cave trolls to be more in line with their indicated levels.

  • All Arakite in ratcliffe mines is now protected by a stone golem.

  • The ratcliffe stone golem combat stats are now much more appropriate for when the player encounters them.

  • Fixed a task icon remaining in place after completion in Ratcliffe village

  • Golem rock throw behavior was adjusted so that it happens more certainly when the player is at a distance from the golem, deals less damage, incapacitates for longer, and has a higher cooldown.

  • Mistywood Goblin combat stats were adjusted.

  • Bumped levels on some goblin item drops.

  • Fixed non-visible item descriptions on goblin craftables.

  • Few random typos in various quest dialogues were fixed.

  • Clipping/pathing issues around Haywind and Ratcliffe

  • Etherlight Ruins no longer walkthrough.

  • The journal entry for reforging the Dreamguard's armor should once again display correct information about the requirements for crafting the Dreamguard items.

  • Removed an odd, inaccessible spruce south of fenwater village.

  • Teleporters now have names for Etherlight Ruins, Forest's Heart, plus various others that were lacking them.

  • During the quest 'Historical Undertaking the II', quest related reply options now appear all throughout the dialogue of the shaman of prowler's thicket, instead of only when initiating conversation.

  • Eloria Mirvren was unintendedly still appearing atop the Silvermirror Throne after progressing her quest to the point where she teleports to the 'Hallowed Cave', this has now been fixed.

  • Applied a fix for quest marker for quest 'Something Suspicious' not appearing on the world map.

  • Adjusted combat stats on Tammi, the Forest's Heart.

  • Removed trees unnecessarily obscuring a path to the forest's heart after dealing with the roots obstacle.

  • Added an overview of Tammi's abilities into its inspect window.

  • Improved directions in some early quest journal entries.

More from The Black Grimoire: Cursebreaker

Other announcements

All news
Game update1 Sep 2026Bugfixes & Small Changes- Added a fail-safe to quest 'Gathering Power' to automatically progress the quest in case the quest failed to update after obtaining the required items - Fixed using single use abilities on cooldown (such as Shield Block) canceling your selected spell. - Fixed certain interfaces like Bank and Crafting disappearing if world map was opened over them. - Fixed an issue in the demo where a cutscene…Game update22 Aug 2026Lag bugfixFixed an issue with broken UI behavior that was causing noticeable lag when no UI windows were open.Game update20 Aug 2026Bugfixes- Fixed bank-to-inventory dragging so stackable items no longer overwrite existing inventory stacks or exceed their max stack size. If you lost items because of this issue, please submit an in-game bug report so we can follow up and restore them. - Prologue area is now visible in the world map - Fixed abilities not working while moving using WASD/Controller movement - Fixed footsteps audio/visu…