Bugfixes and changes

The Black Grimoire: Cursebreaker · build 16351761 · published

On SteamNotes only · this build shipped before we watched the app

  • Fixed a possibility to fast travel to and get stuck in the Ogre Stronghold by talking to a quest npc earlier than intended (you should still be able to use Homecoming to get out if this happened).
  • Adjusted enemy spawn positions further away from the bosses in the bandit fortress assault.
  • Enemies should no longer spawn directly on top of the player in npc battles.
  • Adjusted Barbarian Ambusher levels to vary more and to not increase so rapidly.
  • Limited the number of health potions and food enemies can use.
  • Fixed gamebreaking experience gains when crafting certain trinkets and bracelets.
  • Maybe fixed an exploit in the harvest melee arena which allowed to cheese the opponents by jumping over the fence.
  • Fixed a possibility of getting stuck in the guard escort task in Thornhill.
  • Deputy armor may now be recovered from scavengers if lost for any reason.
  • Adjusted stats on a few outlaw npcs around Haywind (including those in the quarry, for frequent complaints of them being way too strong)
  • Fixed achievement for defeating Hubert triggering sooner than intended.
  • Removed a duplicate Melvin Greyr from Little Grainwater.
  • Various pathing fixes (including inaccessible copper node near timberwell).