SPACERIFT: Arcanum System
Playing now
3+2 vs. yesterday
8.1%of peak
All-time peak
37May 2021
Playing now
3+2 vs. yesterday
All-time peak
37May 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Visit Boosty for development details. For those who don't watch my nightly development streams, I'm recording mini-reports on my progress on Boost :) Come stay up to date! | — | |
| Game update | Patch-fix Added a limit on the number of cells in station warehouses (in order to optimize the server) Added color difference between individual stations and corporate ones (white - individual, blue - corporate) The error of calculating the criminal status has been fixed Fixed engine issues on the OSF ship Fixed ships hovering in the gates and at death (usually this happened after a conversation with Fed… | — | |
| In-game event | Update Friends! Happy New Year 2026! We've prepared a little surprise for you in the Andrioda Orbit sector. Everyone is invited! Just be careful: try not to break the law on your way to the party. It could result in... consequences for hours! | — | |
| Game update | Patch-fix - FIXED, finally, drifting traders and cruisers! - Fixed autopilot errors after jumping into the gate - Improved autopilot docking algorithm (so it doesn't hang) - Improved server connection check algorithm (prevention of players hanging after exiting) | 19888005 | |
| Game update | Hot fix Patchfix has been uploaded The docking algorithm with docks has been improved (solving the issue of docking when the ship is swaying in different directions) The RTA algorithm has been refined to prevent sudden NPC attacks on players and on each other The target lead point in combat has been fixed | 19791811 | |
| Game update | Hot fix Fixed: - Drifting cruisers and traders - Broken turrets on stations Improvements: - CPU load optimization - Cloud optimization (density decreased) - Voice chat and NPC volume increased | — | |
| Major update | Update We are thrilled to present the "Guns, Smoke, Two Ships" update! We've added a little bit of everything: ships, weapons, contracts, effects, optimizations, and fixes! Head to the Arcanum system to try out all this new stuff! Added: - New ship Strazh - a hybrid from the Order corporation. - New ship Drakon - a next-generation fighter from the Bastion corporation. - The new "MK-25" ship is now use… | — | |
| Community | We made a video essay for you Outfitting a ship in SPACERIFT: The Arcanum System is far more than just "slapping on guns and flying off." Every system here functions as part of a single organism: the generator, shields, engines, weaponry—everything is interconnected, and any error in your configuration could cost you the battle. We present to you the second episode of our video essay series on the development of SPACERIFT!… | — | |
| Esports | Podcast At 14:00 Moscow time! Not a minute later! Join the 'Almost Weekly Podcast' on any of our channels! We'll talk about the project and just chat. YouTube: VK Play: | — | |
| In-game event | Update Added: · Module damage system (generator, shield, weapons) when hit + debuffs · Maneuvering engines now take damage when hit (only if shields are down) · Updated all combat voiceovers Changes: · Turret fire rate toggle key changed to J · Balance: adjusted shield weight (15 MW) · Cooldown added for nanobot usage Fixes: · Fixed disappearing icons on the sector map · Fixed autopilot failure after… | — | |
| In-game event | Update Update loaded in SPACERIFT: Arcanum System! New Features: · Added a new pirate ship - Bouyan MK25 · Added a 15 MW shield (Feature sponsor: Artem Denisov ) · Implemented a new station drop system · Added dock screens showing which pilot reserved the dock · Improved docking request system · Added station dispatcher voice lines · Mining quests now guide you to ore fields and back to the factory af… | — | |
| In-game event | Update Tired of bugs? We’ve just rolled out a PATCH with fixes and game optimizations! And of course, we couldn’t resist adding some new features! Introducing the "Dig & Smash" Update! Added: Interactive map now shows mineral deposits in explored sectors. You can access this info in two ways: Via the scout’s special ability "Sector Scan." Through mining—dig up resources, and the data will be saved on… | — | |
| In-game event | Update Fixes: Windows no longer extend beyond screen edges. Fixed an issue where players didn't receive credits when selling items on the secondary market. Fixed a freeze that occurred when transferring items to storage or stations. Corrected docking bay positioning for the "Desider" ship. Improved visual rendering of stars. Fixed disappearing equipment docks. Resolved an issue where players' world ma… | — | |
| In-game event | Update SPACERIFT: Arcanum System has received the "System Optimization" update! What's new? Added the ability to craft rare parts from simpler components (scrap metal, wiring, etc.). Improved the hijacking and pirate surrender window. Fixed an issue with confirming route suggestions from the OS Friend using the Y key. Improved chat input field focus. Fixed the main menu not opening with the Escape key… | — | |
| In-game event | Update "Mini" The Role Task Action system has been improved; NPC freezes have been fixed, and combat strategies have been refined. Fixed an error when accepting the contract for the global event "Destroy the Pirate Base." Fixed the paint job for the OSF ship. Traders and miners have been given a passive ability: increased container pickup radius. Added two new combat tracks, each consisting of 3 stages. Impr… | — | |
| Game update | Fix We're improving bit by bit! A new patch-fix has been uploaded: Added the "Decider" bomber project to the business center. Insurance for the Decider now works. Fixed the issue of sound disappearing due to fireworks. OSF is now available for purchase at the trade station on the Black Market. Patrol logic has been improved; they should no longer cluster together in Orbit. Reduced the number of pir… | — | |
| In-game event | Update The main feature of the update is the new Role Task Action system, which controls NPC behavior logic. Now bots can travel between sectors (Server Meshing technology is fully implemented and functional), and their behavior has become more complex, consisting of multiple actions. This is the first iteration of the NPC behavior update, which opens up great prospects for the development of the ques… | — | |
| Game update | Patch fix Authorisation problem is fixed! | — | |
| Community | About login problems Friends, I already know about the problem with entering the game. I already made a copy of the database to my server and went to look for the cause of the problem! | — | |
| Game update | Patch-fix - Improved autopilot (more often reroutes "just in case") - Improved beacon event (now generated only at NPC stations) - Fixed pop-up window about global event - Added setting for resource distribution by warehouses at stations - Fixed one of the desynchronization errors when loading the game (possibly related to the problem of ghost ships) - Added wear of warp engines during jumps | — | |
| Game update | Hot fix Fixed: - The progress menu no longer shows items that cannot be purchased - Search button in the progress menu - Incorrect production types for production projects - Color of corporate station names - Sorting of news - Dropping of WARP drives when the ship is insured - Dropping of purchased items for gold - Errors with loading the galactic map (side effect: your opened sectors on the map may re… | — | |
| Major update | Обновление 2025 Update "2025" is out! Wanna add a bit of cyberpunk? Happy New Year! Wishing you all the best! Initially, the update was going to be called something like "About Travel", but it turned into such a mix that we couldn't come up with a proper name! So it's simply - 2025! What's new? Just check out the video teaser :) p.s.: There are captions at the bottom corner. p.p.s.: Briefly, here are the main… | 16875788 | |
| Esports | Podcast Alarm! We were just thinking that it’s been a while since we held an almost weekly #podcast!⚡ Therefore, we invite you today at 18:00 MOSCOW time to our platforms: VKPLAY: Twitch: YOUTUBE: Let's talk about the game, the progress of development, the players and their wishes - in short, let's talk! 👍 #indie #games #gamedev #spacesim | — | |
| Game update | Mini-update - Added the ability to rotate the camera in 3rd person mode while controlling the ship. This makes it possible to fully control shooting from turrets - Accelerators now only consume generator energy (previously they had their own “energy”) - Added customization of engine effects - you can set different colors (you can find them in the game store) - The equipment menu has been improved, now ther… | — | |
| In-game event | Update Captain of the third rank Reimark is in touch! Straight to the point: recently, intelligence has been reporting colossal activity of a pirate group near safe sectors. The top leadership of the Galactic Council consulted and put forward an ultimatum: it is necessary to coordinate many massive attacks on fortified enemy outposts and repel these scoundrels. They must know their place. In connectio… | — | |
| Community | About repairs As for repairs and spare parts, we read your reviews and understand that the system requires improvements!👁 Here's what we'll do about this situation in the next patch: ✅Spare parts of varying rarity will most likely drop from NPCs ✅From cheaper spare parts you can assemble more expensive ones (for example, from 10 scrap metal - 1 wiring, etc.). | — | |
| In-game event | Update Today, an official representative of the Galactic Council made an official statement: SPACERIFT has been updated! We recommend updating the firmware and exploring the new features! - Added equipment wear (both current and global, limiting the number of repairs) - Added repair menu to docks at stations - Added mechanics for disassembling items for spare parts (5 types in total) - Improved autopi… | 15741507 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.