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SPACERIFT: Arcanum SystemNewsUpdate
In-game event

Update

SPACERIFT: Arcanum System · published 3 Jun 2025, 08:00 UTC

All newsPlayers around this dateRead on Steam

Fixes:
Windows no longer extend beyond screen edges.
Fixed an issue where players didn't receive credits when selling items on the secondary market.
Fixed a freeze that occurred when transferring items to storage or stations.
Corrected docking bay positioning for the "Desider" ship.
Improved visual rendering of stars.
Fixed disappearing equipment docks.
Resolved an issue where players' world maps would vanish.
Ships no longer spin uncontrollably near gates/wormholes while on autopilot.
Fixed "killer gates" (instant-death at certain jump points).
New Features:
New hotkey "O" to open corporation menu.
New hotkey "I" to loot all nearby items.
"Esc" now closes station management and returns to station list.
Added instant-purchase when holding "Ctrl".
Added ability to cancel secondary market listings.
New "Sell All Junk" option on secondary market.
Added gamepad and HOTAS/HOSAS support.
New kill impact effect with dynamic music transition.
Added "Station Presets" functionality.
Implemented SSR (Screen Space Reflections) in graphics settings.
Added killer's name display on death screen.
New cruiser: "Incinerator".
Added "Heavy Laser MK1" and "Heavy Laser MK2" for W600 slots.
New cockpit models for "Knocker", "Ranger", "Dark Star", and "Albatross" ships.
Added item-specific search filters.
New ship system voiceovers during acceleration/deceleration.
Balance Changes:
Turret fire rate halved, damage doubled across all models.
Generator now charges even with partial shields.
Adjusted shield/generator recharge rates.
Reworked warp jump animation.
Modified ship speed and autopilot parameters.
Autopilot no longer exceeds speed limits when tracking ships.
Updated visuals and icons for:
Pulse Turret MK1/MK2
Photon Turret MK1/MK2
Reconfigured weapon slots on "Typhoon" cruiser.
Improved HUD reticle with speed indicators.
News broadcasts now only play in the Andromeda Orbital core sector.
Improved acceleration mechanics - speed is now maintained.

More from SPACERIFT: Arcanum System

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Game update9 Jul 2026Patch fix 2026.1.3Hi, Pilots! We’ve got a new batch of fixes and improvements. Here’s what’s changed: Combat & Turrets · Fixed an issue where turrets on large ships and stations were missing pirate targets. Your aim is now accurate again. · Adjusted the activation range of station turrets. Stations will now engage targets at the expected distance, even after re-entering a sector. · Fixed a bug where manually con…Game update24 Jun 2026PatchPatch Notes Weapons · Reduced the rotation speed of stationary laser turrets. · Reduced the attack range of W600 lasers. Economy · Fixed an issue causing infinite production. · Reworked the formula used to calculate module production and research times. · Fixed an issue that prevented production projects from being started while construction was in progress on a station. · Improved the taxation…Major update16 Jun 2026Update 2026.1A new law enforcement system is coming to the galaxy. • Powerful station beam cannons have been introduced to combat criminals. They still require additional configuration after the update and will appear on stations later. • Station owners damaged by criminals in protected sectors now receive compensation. • Stations located in remote sectors are not protected by law, and attackers do not rece…