
Module damage system (generator, shield, weapons) when hit + debuffs
Maneuvering engines now take damage when hit (only if shields are down)
Updated all combat voiceovers
Turret fire rate toggle key changed to J
Balance: adjusted shield weight (15 MW)
Cooldown added for nanobot usage
Fixed disappearing icons on the sector map
Fixed autopilot failure after warp jump
Fixed incorrect ore cluster display
Map improvements
Minor bug fixes