Fragsurf
Playing now
16−4 vs. yesterday
0.5%of peak
All-time peak
3,087Jul 2024
Playing now
16−4 vs. yesterday
All-time peak
3,087Jul 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | We added +strafe, teams, and more Join the Fragsurf community on Discord: Timer & Tricksurf are removed. They were both built on legacy code and content which has all been stripped out to significantly reduce Fragsurf's download size on Steam (from nearly 9gb to less than 3gb). These gamemodes may come back in the future on the new codebase & content systems. For now, our main focus is combat surf. We've published a beta branch… | 15597154 | |
| Game update | 3.6.3.2 Update Notes for March 26 Combat Surf · Add simple elo ranking system, scored per server · Ranks are shown in scoreboard and with the !top10 chat command · You're not frozen above ground during freezetime anymore · Added game setting to adjust weapon sway · AFK players are automatically moved to spectator · Fixed kills/deaths sometimes resetting when changing from player to spectator · Spectator names are colored differ… | 13860420 | |
| In-game event | 3.6.3.0 Update Notes for March 23 Guns · Added the MR22, a new powerful sniper rifle · Specter damage reduced · Specter clip size increased to 10 · Fixed reload & inspect sounds stacking up or continuing to play when swapping guns · Added Game settings to adjust your weapon's viewmodel position (cvars cam.weapon.offsetx/y/z) Game · Added game.rules.gravity · Added setting to lobby configuration to adjust gravity · When you die… | 13833734 | |
| Game update | 3.6.1.0 Update Notes for February 3 Join our community on discord @ Client · Fixed console opening when typing ` into chatbox · Pressing Escape now closes the console · Reduced some slightly obnoxious post-processing effects · Added Graphics settings tab with anti-aliasing and dynamic shadows options · Scoreboard now wraps players to a 2nd column when it fills up · Fixed sniper scope on 4:3 resolution · Fixed outline sometimes ap… | 13358779 | |
| In-game event | 3.6.0 Reaper Update This update introduces a new gun, a clip of the week feature, improved networking features, and tons of general improvements. Join us on Discord @ Main Menu · Updated the main menu style look & feel · Added a Clip of the Week to home page, clips will be chosen from our clips channel in discord · Server list & quick join are sorted by most players Combat Surf · Added a new gun. The Reaper is a r… | — | |
| Game update | 3.5.11 Update Notes for January 21 Join us on Discord - Combat Surf · Fixed triggers sometimes acting oddly with lots of players · When the player you're spectating dies go to the next player · Fixed some viewmodel animations not playing while spectating · Fixed viewmodel swaying when you move your mouse as spectator · Damage number & hitmarker works while spectating · Fixed bug letting you respawn and play during freezetime · F… | 13233586 | |
| Game update | 3.5.7 Update notes for January 16 Join us on Discord @ Combat surf · When the person you're spectating dies, automatically move to the next person · Clicking a player's name in scoreboard opens their steam profile · Fixed rapid firing bug caused by swapping weapons and holding mouse down · Fixed scope not showing when spectating players · Fixed bug causing kills & deaths to carry over on map change Weapon Changes · Slightly red… | 13189970 | |
| In-game event | Fragsurf 3.5.5 Patch Notes Join us on Discord @ Combat surf · Added a bayonet knife · Added InspectWeapon bind, defaults to F · Added Show Keys game setting (Settings -> Game -> Show Keys, or game.showkeys true in console) · Added hud to bottom left showing various common keybinds · Fixed bullet impact sounds not adjusting with volume · Fixed zoom sensitivity not working · Reduced problem where SMG and other guns would a… | — | |
| Game update | 3.5.0 Update notes for January 11 Combat Surf · You can choose a clan tag to display in-game now · Fixed bug where jump would release while holding spacebar and scrolling · Holding fire will continuously shoot the shotgun · Added ui showing common keybinds while spectating and while alive · Increased reserve ammo of all weapons · Fixed bug where velocity wouldn't update while playing as ghost · Balanced volume levels of shotgun… | 13153461 | |
| In-game event | Update notes for January 8 (new content) These patch notes cover the last 3 undocumented patches. We're working on various features and testing frequently. We're looking for awesome kill clips. Share your best ones with us @ discord.gg/fragsurf to be featured in community highlight reels. New Maps (official & community workshop) · surf_skyworld3 · surf_greatriver_xdream · surf_colos2 · surf_residence_elite_arena · bhop_astro_boosters… | 13119651 | |
| Game update | Update notes for January 6 Client · Shotgun can shoot immediately during a reload · Added sniper scope sensitivity setting · Fixed previous item bind sometimes not working · Added default bind for voicerecord · Fixed a couple issues with players getting stuck on walls and ramps · Server list now shows workshop map names instead of 123123.workshop · Added map list & rtv button to the changeteam menu (bound to M by default… | 13106804 | |
| Game update | Update notes for December 26 - Fixed players colliding with each other - Fixed sometimes flying into the air while surfing and holding up - Made it so your name shows when you're voice chatting - Added `movement.maxvelocity` and `movement.autobhop` server configurations Example, in Configs/server.example.ini: movement.maxvelocity=3500 movement.autobhop=false | 13048305 | |
| Game update | Update notes for December 23 - Holding jump when smashing into a slope will boost you - Added in-game voice chat -- you'll need to bind VoiceRecord to something in controls settings page -- there's a new slider for voice volume in the audio settings page - Fixed a networking performance issue - Improved movement when walking up stairs - Fragsurf is now free to play. Everybody who purchased Fragsurf previously will be rewar… | 13037812 | |
| Game update | Update notes for Nov 10 This update fixes some regressions in legacy gamemodes. During our transition to a new gamemode system some old stuff has broken. In the future old gamemodes (bunnyhop & tricksurf) will be rewritten from scratch onto the new system, but in the meantime, we would like to keep them properly functional. · Fixed Tricksurf hud not displaying properly · Fixed Tricksurf whop not working · Fixed Tricks… | 12676483 | |
| Game update | Update notes for Nov 6, 2023 Thanks to everybody who joined us during the playtest. We reached about 16-17 players in a single server and noticed some users having performance issues. Our target for Fragsurf is a consistent, stable, and high number of frames per second, even on old hardware, this minor update brings us closer to that goal. Players received a promo item over the last couple days as a thank you for testing a… | 12632977 | |
| Game update | Update notes for August 27, 2023 Restyled the main menu · Improved footstep sound · Fixed bullet decals and impact effects · Upgraded to DX12 · Various error fixes · Various general improvements Please let me know if you have any bugs, crashes, or issues. | 12046683 | |
| Major update | Fragsurf v2.0 Update - Open Source, Major Refactors, New Weapons This update introduces improved functionality, performance, stability, open-source code, a better modding toolkit, improvements to gamemodes, new weapons, and more. Previously, Fragsurf depended on Chromium for its user-interface, which proved to be not only hard on performance, but also the cause of many crashes. OPEN SOURCE This is quite possibly one of the biggest changes in this update. The… | — | |
| Community | Fragsurf's source is now public on Github The Fragsurf source code is now public on Github. You're welcome to reference it, learn from it, copy it, compile it, edit it, spy on it, contribute towards development, and create issues/bug reports. I'm working on some awesome tools for mapping and if you're familiar with Unity you can clone the project and see what's new right now. The modding toolkit is included in the repository but will g… | — | |
| Community | February 2021 Development Update Hello everybody! Our last update was in September of 2020, I want to post a quick update letting you know that Fragsurf is still in development. The reason it's taking a while is because this update contains a huge rewrite to many of the core systems that were written years ago. All that old code made adding new features and fixing bugs difficult, it was in desperate need of fixing. This re-wri… | — | |
| In-game event | v1.2.5 Patch Notes - No more main menu, Compatibility, Performance This update adresses a performance and compatibility issue that existed in the UI system for far too long. If you had significant gameplay stutters or loaded into a black screen before, hopefully it's fixed/improved now. If not, please get in touch so I can work on compatibility for your hardware. 1.2.5 also introduces the Control Room. The escape menu is now the main menu, and when the game st… | — | |
| In-game event | Fragsurf v1.2.3 Patch Notes Hello everybody! Patch notes weren't included with the previous update, so I'm putting it all here. There is a new way to support Fragsurf's development which you will see on the main menu. Creating a game as an indie developer is extremely difficult and expensive without selling out to a publisher. As a solo developer, basically every penny made goes into bills to keep a roof over my head whil… | — | |
| In-game event | v1.2.1 - Tricksurf & maintenance update Hello everybody, this week's development doesn't introduce anything too wild but rather focuses on fixing bugs as well as refactoring some netcode to improve the development workflow for anything in the future that requires networking. Some updates to combat gamemodes are in the works, but not quite ready to share yet. Patch notes: General: The Unity window can be resized again Fixed resolution… | — | |
| In-game event | v1.2.0 - A bunch of Tricksurf Hello everybody, this week's development focused entirely on Tricksurf, adding a few important features as well as some new content. The most notable feature is the trick editor dashboard. Certain people will have a role (called editor) which allows them to create and edit tricks for the live servers. A few people will be chosen to be editors shortly after this update goes live, and will consis… | — | |
| In-game event | Patch 1.1.9 - Tricksurf leaderboards & new player model Hello everybody! This week's update adds a secure leaderboard system for the Tricksurf gamemode. The system is still evolving, currently it tracks top times for tricks as well as top players per map by point accumulation. It is only available on official servers, more servers are planned to go online in the future. This patch also introduces a change to the UI system to address some performance… | — | |
| In-game event | v1.1.7 - Combat surf improvements and zombies Hello everybody, this week focused mostly on improving combat surf. There's still a lot of work to be done, but I hope these changes make things a little more exciting and playable. This update also introduces a very rudimentary npc in the form of a zombie. This will be improved over time to start bringing in fun PvE gameplay elements and allow modders to create interesting things. · Tuned posi… | — | |
| In-game event | Fragsurf v1.1.5 - Dedicated servers and plugins This week's development focused mainly on expanding the functionality of dedicated servers and plugins. Surf and bhop thrived for many years thanks to the ability to mod and create, and it's important to bring that functionality to Fragsurf and provide developers with the tools needed to create servers and gamemodes. This work started with Strafe Editor, and continues with the features added in… | — | |
| In-game event | v1.1.4 - Strafe Editor, bug fixes, user interface improvements This patch includes Strafe Editor. It is an executable that ships with the game, open it from the main menu or navigate to Fragsurf's install folder and double click StrafeEditor.exe Getting started with Strafe Editor is simple: · Go to File -> Manage Projects · Create a new project, the name of it will be your map · Include _fss_, _fsc_, or _fst_ in the name to show in the map selection menu,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.