How many people own this game, and how wrong is that answer? · 6,138 games estimated · calibrated on 416 announced figures
| 1,397,278 |
| 20,000,000 announced 3 Jul 202511,207,021 to 110,130,503estimate |
| high29 figures |
| 2 | Cyberpunk 2077Cyberpunk 2077 | 978,344 | 7,846,915 to 77,111,009estimatemid 29,607,012 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 3 | Red Dead Redemption 2Red Dead Redemption 2 | 918,481 | 7,366,777 to 72,392,734estimatemid 27,795,416 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 4 | PhasmophobiaPhasmophobia | 839,161 | 6,908,727 to 67,891,513estimatemid 26,067,158 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 5 | Among UsAmong Us | 747,715 | 6,041,803 to 59,372,323estimatemid 22,796,189 · k ×30.49 from 7 figures, 2018 to 2020, under $10 | medium7 figures |
| 6 | The ForestThe Forest | 682,286 | 5,617,191 to 55,199,692estimatemid 21,194,094 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 7 | Monster Hunter: WorldMonster Hunter: World | 516,458 | 30,000,000 announced 22 Jul 20264,251,946 to 41,783,537estimate | medium12 figures |
| 8 | DayZDayZ | 469,251 | 3,763,678 to 36,985,373estimatemid 14,200,649 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 9 | Fall GuysFall Guys | 468,347 | 3,756,428 to 36,914,122estimatemid 14,173,292 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 10 | Bloons TD 6Bloons TD 6 | 394,665 | 3,249,236 to 31,929,992estimatemid 12,259,620 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 11 | SubnauticaSubnautica | 379,920 | 3,127,842 to 30,737,062estimatemid 11,801,590 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 12 | Deep Rock GalacticDeep Rock Galactic | 379,611 | 3,125,298 to 30,712,062estimatemid 11,791,992 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 13 | Sea of ThievesSea of Thieves | 372,745 | 2,989,642 to 29,378,974estimatemid 11,280,148 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 14 | Risk of Rain 2Risk of Rain 2 | 352,670 | 2,903,496 to 28,532,427estimatemid 10,955,114 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 15 | Sekiro™: Shadows Die TwiceSekiro™: Shadows Die Twice | 355,516 | 2,851,454 to 28,021,020estimatemid 10,758,758 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 16 | People PlaygroundPeople Playground | 317,827 | 2,568,155 to 25,237,058estimatemid 9,689,847 · k ×30.49 from 7 figures, 2018 to 2020, under $10 | medium7 figures |
| 17 | HadesHades | 308,298 | 2,538,186 to 24,942,553estimatemid 9,576,771 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 18 | Titanfall® 2Titanfall® 2 | 286,136 | 2,355,728 to 23,149,557estimatemid 8,888,344 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 19 | Hunt: Showdown 1896Hunt: Showdown 1896 | 277,846 | 2,287,477 to 22,478,863estimatemid 8,630,829 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 20 | Battlefield™ VBattlefield™ V | 269,960 | 2,165,243 to 21,277,677estimatemid 8,169,630 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 21 | Halo: The Master Chief CollectionHalo: The Master Chief Collection | 262,531 | 2,105,658 to 20,692,139estimatemid 7,944,811 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 22 | Detroit: Become HumanDetroit: Become Human | 261,898 | 2,100,581 to 20,642,247estimatemid 7,925,655 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 23 | ULTRAKILLULTRAKILL | 242,729 | 1,998,363 to 19,637,756estimatemid 7,539,977 · k ×31.06 from 12 figures, 2018 to 2020, $10 to $30 | medium12 figures |
| 24 | RimWorldRimWorld | 246,011 | 1,973,158 to 19,390,067estimatemid 7,444,877 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
| 25 | SquadSquad | 243,231 | 1,950,860 to 19,170,954estimatemid 7,360,747 · k ×30.26 from 29 figures, 2018 to 2020 | high29 figures |
Owners are modelled, not measured: owners ≈ reviews × k, where k is learned per release-year band and US launch price tier from the figures publishers announced themselves (416 used in the fit, on the calibration page). The band is the 10th to 90th percentile of the fit’s own residuals applied to the mid (×0.26 to ×2.61), so read the range, not the mid. Reviews are Steam’s own totals today. A game with fewer than 50 reviews is not estimated, a free game is not estimated because its reviews are not sales, and an announced figure is shown before the estimate wherever one exists. Recomputed daily. How this is computed. Data by SteamPeaks.com.