How long do games like this hold their players, and where is this one on that curve? · 61 incremental games on a curve
Incremental games, every price and launch size · pick a price and a size to narrow it; a cohort needs 20 games for its own curve
A game’s launch level is the best of its first three monthly averages; every later month is a share of it, so the curve reads as a share of launch, not as players. The band is the 25th to 75th percentile of the cohort’s games at each month, drawn wherever 20 games have reached that month (61 at launch, 41 at month 12). Month 0 is the launch month, which usually holds the launch spike, so most games are under half by month 1 or 2. Monthly averages come from the imported archive back to 2012 and SteamPeaks’ own daily rollups after it. Recomputed weekly, last on 12 Sep 2026. How this is computed. Data by SteamPeaks.com.
| # | Game | Revival | Players | Multiple | Share now | Tracked | |
|---|---|---|---|---|---|---|---|
| 1 | Shakes and FidgetShakes and Fidget | Apr 20204 revival months | 2,746average that month | ×5.2the prior six months | 23.9%of launch | 126 monthshalf-life 5 months | |
| 2 | Apple Clicker!Apple Clicker! | Nov 20252 revival months | 105average that month | ×4.8the prior six months | 58.1%of launch | 26 monthshalf-life 6 months | |
| 3 | Tap HeroesTap Heroes | Nov 2016one revival month | 112average that month | ×4.1the prior six months | 1.6%of launch | 135 monthshalf-life 1 month | |
| 4 | (the) Gnorp Apologue(the) Gnorp Apologue | Feb 2025one revival month | 758average that month | ×2.8the prior six months | 3.8%of launch | 33 monthshalf-life 2 months | |
| 5 | Samawa IdleSamawa Idle | Dec 20252 revival months | 117average that month | ×2.5the prior six months | 5.8%of launch | 34 monthshalf-life 1 month | |
| 6 | IncrelutionIncrelution | Feb 20234 revival months | 1,245average that month | ×2.1the prior six months | 50.0%of launch | 59 monthsnever under half | |
| 7 | Idle SpiralIdle Spiral | Nov 20234 revival months | 935average that month | ×2.0the prior six months | 14.2%of launch | 52 monthshalf-life 5 months | |
| 8 | Cookie ClickerCookie Clicker | May 2023one revival month | 15,972average that month | ×1.7the prior six months | 16.0%of launch | 60 monthshalf-life 2 months | |
| 9 | Leaf Blower Revolution - Idle GameLeaf Blower Revolution - Idle Game | Jan 2025one revival month | 2,131average that month | ×1.5the prior six months | 13.8%of launch | 69 monthshalf-life 8 months | |
| 10 | Tap NinjaTap Ninja | Apr 2023one revival month | 2,387average that month | ×1.5the prior six months | 152%of launch | 54 monthsnever under half |
A revival is a month after the first year whose average is above 1.5 times the median of the six months before it and at least a fifth of the launch level (never under a hundred players); the board keeps games that launched at 100 average players or more, so that a multiple is a multiple of something, and ranks them by their biggest revival month. Recomputed weekly. How this is computed. Data by SteamPeaks.com.