Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 3,183 in Early Access · 4,435 promises read · 1,400 announced, not started

Export CSVHow this is readQuestionnaires read up to 15 Sep 2026
AppliedTag: Early AccessClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,3481,314343%2 months1,30597%57of 1,171 parsed
202554254200%14 months51595%201of 443 parsed
202428328300%2 years 1 month27296%166of 220 parsed
202315415400%3 years 2 months14695%95of 122 parsed
202210310300%4 years 2 months9895%61of 74 parsed
2021828200%5 years 3 months7591%50of 60 parsed
2020686800%6 years 2 months6799%39of 46 parsed
2019606000%7 years 3 months60100%34of 37 parsed
2018525200%8 years 3 months5096%37of 38 parsed
2017858500%9 years 3 months8499%53of 56 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
NebulaSzekretar · entered 2 Jun 2016NebulaSzekretar · entered 2 Jun 2016I plan to finish the game in about 2 years.read 14 Sep 2026about 2 years10 years 3 months514%Overdueby 8 years 3 months
Epic Fantasy Battle SimulatorMutiny Software · entered 30 Aug 2021Epic Fantasy Battle SimulatorMutiny Software · entered 30 Aug 2021Approximately 1 year.read 15 Sep 2026about 12 months5 years 1 month505%Overdueby 4 years 1 month
Bot WarsBig Play Games · entered 10 Sep 2021Bot WarsBig Play Games · entered 10 Sep 2021The current timeframe would roughly be a year... theoretically.read 11 Sep 2026about 12 months5 years502%Overdueby 4 years
Retro Football BossPlug In Digital · entered 12 Sep 2016Retro Football BossPlug In Digital · entered 12 Sep 2016The aim is to have a full release within nine months or as soon as it feels ready, both in terms of features, speed and stability. This is a game made by a passionate independent developer with just one coder, who has worked tirelessly for the last two years to get to this stage. Usually you would have a team of 20 or 30 working on a game of this nature, together with a small army of beta testers, so we think this proves how dedicated to the project we are. Making a football management game is the culmination of a life-long dream since we first played a game called World Soccer League on the C64, so we will not stop until it is as good as it can possibly be.read 15 Sep 2026about 2 years10 years500%Overdueby 8 years
SpaeraBlazing Orb LLC · entered 13 Sep 2016SpaeraBlazing Orb LLC · entered 13 Sep 2016We are currently expecting our game to exit early access around Summer 2018 depending on how smoothly things go and the feedback we gather. Of course, if feedback determines that we need to make significant changes to the game, early access may last longer.read 14 Sep 20262 yearsuntil 31 Aug 201810 years500%Overdueby 8 years
Riding OutUnexEvo · entered 26 May 2016Riding OutUnexEvo · entered 26 May 2016Mid 2018. Depending on the community wishes, the date can be different.read 14 Sep 20262 years 1 monthuntil 30 Jun 201810 years 4 months495%Overdueby 8 years 3 months
Push For EmorLupus Solus Studio · entered 24 Oct 2016Push For EmorLupus Solus Studio · entered 24 Oct 2016I’m looking at another 6 months of development to deliver the full fun game I sat down to make 2 years ago. All the planet and space environments are in, so that just leaves the fun stuff. New npcs, missions, vehicles, spaceships and weapons. I have spent 2 years making Push For Emor and I want it to be blinging like a diamond studded, gold toothed smile when it is finally finished.read 14 Sep 20266–24 months9 years 11 months495%Overdueby 7 years 11 months
EmergeNYCFlipSwitch Games · entered 3 Nov 2016EmergeNYCFlipSwitch Games · entered 3 Nov 2016Our plan is to be in Early Access for another 2 years or so until we have a solid game that is worth calling finished. This may change in case there are major features that we want to add, or funding that we may come across that will boost EmergeNYC's development. We believe that a game should always be updated with new and additional features and that is our plan.read 14 Sep 2026about 2 years9 years 10 months493%Overdueby 7 years 10 months
ダンジョンアーティファクトExertion Studio · entered 3 Apr 2024ダンジョンアーティファクトExertion Studio · entered 3 Apr 2024We are planning on six months. We will mainly work on adjusting the game balance and aim to improve the quality in stages. However, the period may vary depending on the progress of development.read 14 Sep 2026about 6 months2 years 5 months491%Overdueby 23 months
POLYGONRedaster Studio · entered 6 Mar 2020POLYGONRedaster Studio · entered 6 Mar 2020According to our estimates, POLYGON will remain in Early Access until mid-2021.read 5 Sep 202616 monthsuntil 30 Jun 20216 years 6 months490%Overdueby 5 years 2 months
绞肉机MistGame · entered 8 Apr 2024绞肉机MistGame · entered 8 Apr 2024Our goal is to complete the game within the next three to six months. However, this timeline may be adjusted based on player feedback and any necessary enhancements to enrich the game experience.read 8 Sep 20263–6 months2 years 5 months488%Overdueby 23 months
AGP::EpicaAGP::Studios · entered 22 Dec 2016AGP::EpicaAGP::Studios · entered 22 Dec 20162 years total. As of June 2017: 6 months in and development is on track, 18 months remaining. This is to provide the most polished game upon release possible, with the most amount of development and provide players with a product which is feature complete (again, armour missing currently), and a fully flushed out skill tree.read 12 Sep 20266–24 months9 years 9 months487%Overdueby 7 years 9 months
Raptor TerritoryRedClaw Productions · entered 30 Nov 2021Raptor TerritoryRedClaw Productions · entered 30 Nov 2021We plan that the game is for around 1 year in early access. It also depends on your feedback, we love to discuss your ideas and decide if they make it into the game!read 14 Sep 2026about 12 months4 years 10 months479%Overdueby 3 years 10 months
Robots In The WildHeatbox Games · entered 14 Feb 2017Robots In The WildHeatbox Games · entered 14 Feb 2017Now that I have a solid foundation of systems for Robots In The Wild all that is left to create is more content. I predict it will take me 2 years to complete my goal of an additional 60 planets, around 20 Robots, and around 30 Monsters.read 14 Sep 2026about 2 years9 years 7 months479%Overdueby 7 years 7 months
Never MournLight Up Games · entered 13 May 2024Never MournLight Up Games · entered 13 May 2024The early access should last at least a few months. How long exactly is something we can't have a clear perspective on right now. That being said, it is important to say that we don't want the early access dragging on for years with a lot of unifinished features hanging around and no clear perspective on release.read 12 Sep 20263–6 months2 years 4 months469%Overdueby 22 months
Impossible IslandStudio Gathering Storm · entered 13 May 2024Impossible IslandStudio Gathering Storm · entered 13 May 2024The duration of early access will depend on what players want, but it is planned to stay in early access for about 6 months.read 13 Sep 2026about 6 months2 years 4 months469%Overdueby 22 months
SQUIRMISH: The Videogame of Brawling BeastiesFaust Logic, Inc. · entered 14 May 2024SQUIRMISH: The Videogame of Brawling BeastiesFaust Logic, Inc. · entered 14 May 2024As long as a piece of string." - Betty Ross, High School English Teacher It should be around six months with the wind at our backs... but it could run a little longer.read 15 Sep 2026about 6 months2 years 4 months468%Overdueby 22 months
Movie NightLimeLab Studios · entered 27 Jan 2022Movie NightLimeLab Studios · entered 27 Jan 2022I expect this game to be in early access between 6-12 months and hope to complete the release by early 2023. This time frame may change but it is what I aim for.read 15 Sep 20266–12 months4 years 8 months463%Overdueby 3 years 8 months
Pixel Fodderwacha.ru · entered 20 Jul 2015Pixel Fodderwacha.ru · entered 20 Jul 2015End of 2017read 12 Sep 20262 years 5 monthsuntil 31 Dec 201711 years 2 months462%Overdueby 8 years 9 months
PILGRIMDESPERATE MEASURES · entered 31 May 2024PILGRIMDESPERATE MEASURES · entered 31 May 2024Approximately 5-6 months. The plan is to fine tune the game, add new areas, develop monsters, items and more and then to flesh out end game content.read 15 Sep 20265–6 months2 years 4 months459%Overdueby 22 months
The WILDSGluten Free Games · entered 15 Feb 2022The WILDSGluten Free Games · entered 15 Feb 2022Early access is expected to last one years time, which should mark the completion of the games first Biome.read 12 Sep 2026about 12 months4 years 7 months458%Overdueby 3 years 7 months
PutridnessIgor Litvinsky · entered 20 Feb 2022PutridnessIgor Litvinsky · entered 20 Feb 2022About a year. Planned to release 3 independent scenarios will be released with different plots and locations, each subsequent one will be in a slightly different genre, as well as longer in duration, but nothing will stop from creating new scenarios.read 10 Sep 2026about 12 months4 years 7 months457%Overdueby 3 years 7 months
Starwalker - Into the CylinderStarwalker · entered 3 May 2023Starwalker - Into the CylinderStarwalker · entered 3 May 2023Starwalker will stay in early access for several months the game goes into full-release.read 12 Sep 20263–9 months3 years 4 months450%Overdueby 2 years 7 months
Guided Meditation VRCubicle Ninjas · entered 3 Oct 2016Guided Meditation VRCubicle Ninjas · entered 3 Oct 2016Our goal is to leave early access in late 2018.read 12 Sep 20262 years 3 monthsuntil 31 Dec 20189 years 11 months442%Overdueby 7 years 8 months
退休模拟器DoubleThink Studio · entered 20 Apr 2022退休模拟器DoubleThink Studio · entered 20 Apr 2022We plan to gradually introduce major updates to Retirement Simulator with new wish routes, new gameplay, and the choice of playing as a female protagonist over at least 12 months or so in the future. Since there is still room for optimization in the game, we will still update the game after the initial 12 months, with the priority of improving the player's experience.read 14 Sep 2026about 12 months4 years 5 months441%Overdueby 3 years 5 months
Traxion 3000Games Foundation GmbH · entered 31 Mar 2025Traxion 3000Games Foundation GmbH · entered 31 Mar 2025We expect Traxion 3000 to be in Early Access for 3-4 Months, depending on the amount of multiplayer content to be developed based on community feedback.read 12 Sep 20263–4 months18 months439%Overdueby 14 months
Artificial Gravity CatMe · entered 13 Jul 2024Artificial Gravity CatMe · entered 13 Jul 20246 months.read 11 Sep 2026about 6 months2 years 2 months435%Overdueby 20 months
SlashvivalHard Shark Games · entered 17 Mar 2020SlashvivalHard Shark Games · entered 17 Mar 2020We estimate that the game it will still be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 15 Sep 2026about 18 months6 years 6 months433%Overdueby 5 years
69 Summon SuccubusLoolust · entered 18 May 202269 Summon SuccubusLoolust · entered 18 May 2022It depends on how much content the players want. We offer the game for another 12 months fixing bugs and adding new content.read 9 Sep 2026about 12 months4 years 4 months433%Overdueby 3 years 4 months
Maze DungeonTero Games · entered 20 May 2022Maze DungeonTero Games · entered 20 May 2022I want to release the game as a complete game as soon as possible. I plan to release version 1.0 within a year.read 8 Sep 20260–12 months4 years 4 months433%Overdueby 3 years 4 months
DungeonborneMithril Interactive · entered 18 Jul 2024DungeonborneMithril Interactive · entered 18 Jul 2024The duration of the Early Access period hinges primarily on the communities feedback. To enhance the quality of the game, we plan to run Early Access for approximately 3-6 months, during which we'll focus on various optimizations. Future Early Access updates will be more refined and targeted. We'll continue to listen to feedback and improve the core experience of the game, aiming to deliver a satisfying final product. Based on the progress of development, we will ultimately determine whether to extend Early Access or transition to an official release.read 11 Sep 20263–6 months2 years 2 months433%Overdueby 20 months
Fenrisulfr PuzzleFenrisulfr ZLeaf · entered 18 Feb 2018Fenrisulfr PuzzleFenrisulfr ZLeaf · entered 18 Feb 2018Need to look at the specific development of the case may be one to two years, the above is expected time,The actual completion time shall prevail.read 13 Sep 202612–24 months8 years 7 months429%Overdueby 6 years 7 months
Break_InFireball Games · entered 29 Apr 2015Break_InFireball Games · entered 29 Apr 2015Hard to say, aiming to leave early access by the end of 2017.read 11 Sep 20262 years 8 monthsuntil 31 Dec 201711 years 5 months427%Overdueby 8 years 9 months
Marble RaceElastic Sea · entered 13 Oct 2018Marble RaceElastic Sea · entered 13 Oct 2018Summer 2020read 15 Sep 202623 monthsuntil 31 Aug 20207 years 11 months414%Overdueby 6 years
SailRed Team Interactive Inc. · entered 10 Aug 2022SailRed Team Interactive Inc. · entered 10 Aug 20228 - 12 months. But we will take as much time as necessary to make SAIL the VR pirate game it needs to be.read 7 Sep 20268–12 months4 years 1 month410%Overdueby 3 years 1 month
HexaverseStefan Elsen · entered 17 Aug 2018HexaverseStefan Elsen · entered 17 Aug 2018A year or two. Depends on many factors that are hard to predict.read 14 Sep 202612–24 months8 years 1 month404%Overdueby 6 years 1 month
OneKindDionysoft · entered 12 Sep 2024OneKindDionysoft · entered 12 Sep 2024We think Early Access will last 6 months. The exact time may vary depending on the development process, but we will be sure to keep you updated throughout the entire process.read 14 Sep 2026about 6 months2 years402%Overdueby 18 months
Boom SlingersBoom Corp · entered 16 Sep 2022Boom SlingersBoom Corp · entered 16 Sep 2022We aim to have the full release ready in approximately 6 months to one year.read 7 Sep 20266–12 months4 years400%Overdueby 3 years
Under ContractKinky Fridays · entered 18 May 2023Under ContractKinky Fridays · entered 18 May 2023We aim to be in Early Access for 6-10 months depending on user feedback for the game.read 14 Sep 20266–10 months3 years 4 months400%Overdueby 2 years 6 months
RUMBLEBuckethead Entertainment · entered 23 Sep 2022RUMBLEBuckethead Entertainment · entered 23 Sep 2022Could be up to a year, maybe longer. But that doesn’t mean there won’t be updates within that time, on the contrary. We intend to gradually build the game up to a full release, updating it with individual additions as time goes on.read 14 Sep 20260–12 months4 years398%Overdueby 3 years
There Won't be LightBarCoffee Studio · entered 25 Sep 2022There Won't be LightBarCoffee Studio · entered 25 Sep 2022We intend to keep it for 1 year in Early Access.read 7 Sep 2026about 12 months4 years398%Overdueby 3 years
Dino ScourgeScourgey Works · entered 18 Dec 2017Dino ScourgeScourgey Works · entered 18 Dec 2017Q1 2020read 12 Sep 20262 years 3 monthsuntil 31 Mar 20208 years 9 months389%Overdueby 6 years 6 months
Epic Auto TowersAleksandr Golovkin · entered 14 Nov 2024Epic Auto TowersAleksandr Golovkin · entered 14 Nov 2024Probably around 4 to 6 months, but it will also depend on whether you and I want to make more Tower Packs. If we want to make more than three Pack, it will probably take longer.read 15 Sep 20264–6 months22 months367%Overdueby 16 months
Super Powered Battle FriendsCache Grab Studios · entered 17 May 2019Super Powered Battle FriendsCache Grab Studios · entered 17 May 2019We estimate that Super Powered Battle Friends will remain in Early Access for 1-2 years to complete the full release with all of the planned content.read 15 Sep 202612–24 months7 years 4 months367%Overdueby 5 years 4 months
RPG ArchitectMonster and Robot L.L.C. · entered 20 Jan 2023RPG ArchitectMonster and Robot L.L.C. · entered 20 Jan 2023Update: RPG Architect is planning to release into "1.0" and exit Early Access sometime in 2026! All of the features that were planned have been completed. Along the way, many features that were unexpected (but good) were added to the roadmap. Thus, it has taken substantially longer to get to 1.0. The community's feedback has greatly shaped the direction we ended up going! The "final" thing to do for 1.0 is to build out documentation for offline (and online) use, as well as build three 1.0 games that will let me, the sole developer, double check that the "workflow" is as good as it can be. Both tasks are already underway. But don't worry -- RPG Architect won't stop developing after 1.0 -- there are tons of planned features every year (for the next decade), as long as the community keeps requesting them (and are reasonable). The updates will likely slow down a bit for the sake of providing SOME stability. Original: Based on our current roadmap and progress, RPG Architect is aiming to be in Early Access for one year. The goal is to solidify, harden, and expand all of our existing features, as well as add a few others. Ultimately, it's going to be done when user feedback indicates that it is feature complete and worth the full price tag.read 12 Sep 2026about 12 months3 years 8 months365%Overdueby 2 years 8 months
WhiskaraHoldact Games · entered 20 Nov 2024WhiskaraHoldact Games · entered 20 Nov 2024As of 21st of May, 2025, the development of Whiskara has been placed on indefinite holdread 8 Sep 20266 monthsuntil 21 May 202522 months364%Overdueby 16 months
SpaceEngineCosmographic Software · entered 11 Jun 2019SpaceEngineCosmographic Software · entered 11 Jun 2019Our goal is to leave Early Access within 1-2 years.read 5 Sep 202612–24 months7 years 3 months363%Overdueby 5 years 3 months
MONEY LOVES SILENCEVasiliy Sadovyi · entered 24 Feb 2020MONEY LOVES SILENCEVasiliy Sadovyi · entered 24 Feb 2020The release is planned for the end of 2020 or the end of 2021, I find it difficult to say the exact date of the final version of the game.Development speed depends on many factors, such as the number of sales and the interest of the players in my game. If I get support from the players, I can devote more time to the project,and get the opportunity to attract more developers to the game.read 14 Sep 202622 monthsuntil 31 Dec 20216 years 7 months358%Overdueby 4 years 9 months
ZortLonder Software · entered 7 Dec 2024ZortLonder Software · entered 7 Dec 2024We aim to release the game from early access within a few months. We plan to make many updates to the game during this period.read 5 Sep 20263–6 months21 months355%Overdueby 15 months
Parasite BlackSatyr Games · entered 9 Dec 2024Parasite BlackSatyr Games · entered 9 Dec 2024The game is planned to be in development for several years, as we aim to expand the world significantly. However, if necessary, we could wrap up production in a few months and the game would still feel complete as it is several hours long already. That said, our primary goal is to create a vast, immersive world, so we intend to continue development until our full vision is realized and something unique is created.read 15 Sep 20263–6 months21 months354%Overdueby 15 months
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.