How long did they say Early Access would take, and how long has it been? · 2,604 in Early Access · 3,576 promises read · 1,193 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,186 | 1,161 | 252% | 2 months | 1,12695% | 42of 1,014 parsed | — |
| 2025 | 458 | 458 | 00% | 13 months | 42493% | 156of 361 parsed | — |
| 2024 | 249 | 249 | 00% | 2 years 1 month | 23494% | 140of 190 parsed | — |
| 2023 | 127 | 127 | 00% | 3 years 2 months | 11792% | 72of 95 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 67 | 67 | 00% | 5 years 2 months | 6090% | 37of 46 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5295% | 27of 34 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 21of 22 parsed | — |
| 2017 | 41 | 41 | 00% | 9 years 3 months | 4098% | 20of 22 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| SwordBallSwordBall | The game will be Early Access until we launch our online multiplayer feature. The game is aimed for an Early Access release on Q4 2020 and official release on Q3 2021read 13 Sep 2026 | 9 monthsuntil 30 Sep 2021 | 5 years 8 months | 757% | Overdueby 4 years 11 months | |
| Critical AnnihilationCritical Annihilation | We are anticipating to release the game early/mid 2017read 10 Sep 2026 | 17 monthsuntil 30 Jun 2017 | 10 years 7 months | 747% | Overdueby 9 years 2 months | |
| Attack of the Mutant FishcrowsAttack of the Mutant Fishcrows | I like to believe and certainly do aim, for the duration of this current year. However, if there's anything I've learned, it's that this could prove to be longer than expected. The expected duration for early access is 7 to 12 months.read 13 Sep 2026 | 7–12 months | 7 years 4 months | 733% | Overdueby 6 years 4 months | |
| The Wraith of the GalaxyThe Wraith of the Galaxy | We plan to finish the game within 3-6 months.read 10 Sep 2026 | 3–6 months | 3 years 7 months | 715% | Overdueby 3 years 1 month | |
| Dr. SpacezooDr. Spacezoo | Dr. Spacezoo has been in active development for about 1.5 years now, and is planned to be fully finished by the end of the year. Here's the most up-to-date change-log: http://smashriot.com/dr-spacezoo/#changelogread 11 Sep 2026 | about 18 months | 10 years 4 months | 690% | Overdueby 8 years 10 months | |
| MinigunnerMinigunner | We plan to have the game be in early access for about 5-6 months. We have clearly defined our scope for 1.0, and at the pace that we have been developing the game, this is our best estimation for how long this should take.read 12 Sep 2026 | 5–6 months | 3 years 5 months | 680% | Overdueby 2 years 11 months | |
| Knight OverloadedKnight Overloaded | 6 Monthsread 7 Sep 2026 | about 6 months | 3 years 3 months | 650% | Overdueby 2 years 9 months | |
| The SoulKeeper VRThe SoulKeeper VR | We estimate to have this game in Early Access through 2018, although we do want and will work to bring it to completion earlier than that. We understand speed is essential, especially to a demanding audience, but quality of a polished product is our first priority.read 13 Sep 2026 | 17 monthsuntil 31 Dec 2018 | 9 years 1 month | 641% | Overdueby 7 years 8 months | |
| DUAL GEARDUAL GEAR | We will release The Full Game within 2021 both of PC version on Steam and all consoles. During the early access period, more features and improvements are always coming along with the expected time, one year of development!read 13 Sep 2026 | about 12 months | 6 years 2 months | 613% | Overdueby 5 years 2 months | |
| The SurvivorThe Survivor | This game will be in Early Access for approximately 6-12 months.read 11 Sep 2026 | 6–12 months | 6 years 1 month | 611% | Overdueby 5 years 1 month | |
| Hide & Hold Out - H2oHide & Hold Out - H2o | To be honest, this question is directly related to our means (especially humans). If we are able to hire a full team in the near future: the development will progress faster and further, since we plan to bring this project as far as we possibly can. We are doing our best to complete most of the important features before 2017. But as you can imagine if we focus only that, we will have the entire supporting structure but not the bodywork, the polished paint and the heated seats. If we can put it that way. That's why we guess that it will be more like searching for a balance between new contents and new features. We must emphasize that the end of the "early access" does NOT mean the end of the development, in any way!read 11 Sep 2026 | 21 monthsuntil 31 Dec 2017 | 10 years 5 months | 596% | Overdueby 8 years 8 months | |
| ExoCorpsExoCorps | We expect it will take 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release", but that is subject to change. Either way, we will be maintaining a public roadmap so our players are always up-to-date on development status and timeline.read 11 Sep 2026 | 6–12 months | 5 years 11 months | 593% | Overdueby 4 years 11 months | |
| Storm StrikerStorm Striker | We plan to have an Early Access period of approximately 6 months. However, if the volume of content we intend to develop changes based on user feedback, the duration might extend.read 11 Sep 2026 | about 6 months | 2 years 10 months | 565% | Overdueby 2 years 4 months | |
| Perraw - FPS Clone War AlphaPerraw - FPS Clone War Alpha | I think that the fps that we are developing now expresses a minimum of its potentiality. within end 2016/2017 we want to plan the base contents, after that updates will continue.read 12 Sep 2026 | 23 monthsuntil 31 Dec 2017 | 10 years 7 months | 554% | Overdueby 8 years 8 months | |
| Pocket RumblePocket Rumble | The game should be fully complete at some point in the next year.read 12 Sep 2026 | 23 monthsuntil 31 Dec 2017 | 10 years 7 months | 554% | Overdueby 8 years 8 months | |
| The Escape: TogetherThe Escape: Together | The development of the content we are planning to implement might take some time. Approximate date is summer 2023.read 11 Sep 2026 | 8 monthsuntil 31 Aug 2023 | 3 years 8 months | 550% | Overdueby 3 years | |
| Fringes of the EmpireFringes of the Empire | 1-2 years because the dedicated but lone developer is only working part-time on this title. I am roping in some of the unbelievable goals, so maybe only 1 year, who knows. Why not perpetually improve it? I'm just a hobbyist -- my day job is working for PieceMaker.com -- but for about a dozen years I focused at least part time on games and have vicariously through friends manipulated and tweaked products that I also bought, played and enjoyed. My career's professional beginnings were in Open Source and as a professional web developer, working in medical and education. However, I've always at least hobbied as a game designer since 1991.read 12 Sep 2026 | 12–24 months | 10 years 10 months | 541% | Overdueby 8 years 10 months | |
| Tachyonest: RewriteTachyonest: Rewrite | Just about 6 or 7 more months. It'll be really funny when it's inevitably longer, especially given that I said the same thing when I first released the game.read 12 Sep 2026 | 6–7 months | 3 years 1 month | 535% | Overdueby 2 years 6 months | |
| Bot WarsBot Wars | The current timeframe would roughly be a year... theoretically.read 11 Sep 2026 | about 12 months | 5 years | 501% | Overdueby 4 years | |
| Advanced Gaming Platform::EpicaAdvanced Gaming Platform::Epica | 2 years total. As of June 2017: 6 months in and development is on track, 18 months remaining. This is to provide the most polished game upon release possible, with the most amount of development and provide players with a product which is feature complete (again, armour missing currently), and a fully flushed out skill tree.read 12 Sep 2026 | 6–24 months | 9 years 9 months | 486% | Overdueby 7 years 9 months | |
| Zero GravityZero Gravity | Zero Gravity is being recreated with a whole new game concept and will be available for testing in 'Beta' from September 2018. The current release date is not known until more development has been done. If you would like to stay tuned on development updates, please follow our Facebook page or join our Discord. https://www.facebook.com/ZeroGravitySteam/ https://discord.gg/eKMnh7yread 13 Sep 2026 | 2 years 1 monthuntil 30 Sep 2018 | 10 years 1 month | 482% | Overdueby 8 years | |
| FPV Kamikaze DroneFPV Kamikaze Drone | The time the game will remain in Early Access will depend on community feedback and our commitment to achieving a high level of quality. We intend to regularly update the game, adding new content and features, with a tentative goal to release from Early Access by mid-2024. Our main objective is to deliver a fully polished version of the game that meets player expectations.read 10 Sep 2026 | 7 monthsuntil 30 Jun 2024 | 2 years 9 months | 471% | Overdueby 2 years 2 months | |
| Pixel FodderPixel Fodder | End of 2017read 12 Sep 2026 | 2 years 5 monthsuntil 31 Dec 2017 | 11 years 2 months | 461% | Overdueby 8 years 9 months | |
| True Boxing VRTrue Boxing VR | The plan is to have a 6 months development period and to be able to launch version 1.0 in fall 2024. True Boxing VR will continue to be developed, and as the VR headset technology develops further the game will also improve.read 11 Sep 2026 | about 6 months | 2 years 4 months | 459% | Overdueby 22 months | |
| Tricking 0Tricking 0 | Roughly by March 2023 the game should be ready to go out of early access, I'd say I would need a full year to implement all the features I want for my game. I work on my own as a hobby so implementing all the amazing features the game deserves may take a while, but I have been frequently (3 times a month) releasing small updates on the past 3 months with new tricks and features little by little, and I plan to keep on working at the same pace.read 5 Sep 2026 | 1–12 months | 4 years 5 months | 446% | Overdueby 3 years 5 months | |
| Traxion 3000Traxion 3000 | We expect Traxion 3000 to be in Early Access for 3-4 Months, depending on the amount of multiplayer content to be developed based on community feedback.read 12 Sep 2026 | 3–4 months | 17 months | 437% | Overdueby 13 months | |
| Break_InBreak_In | Hard to say, aiming to leave early access by the end of 2017.read 11 Sep 2026 | 2 years 8 monthsuntil 31 Dec 2017 | 11 years 5 months | 427% | Overdueby 8 years 9 months | |
| SailSail | 8 - 12 months. But we will take as much time as necessary to make SAIL the VR pirate game it needs to be.read 7 Sep 2026 | 8–12 months | 4 years 1 month | 409% | Overdueby 3 years 1 month | |
| Sound of SlashSound of Slash | Our goal at Sound of Slash is to provide not only the game, but also an editor that allows players to create their own music notes, so that users can freely develop and expand the game. To this end, we want to proceed with sufficient time, so we plan to proceed with early access for at least 3 to 6 months.read 13 Sep 2026 | 3–6 months | 2 years | 407% | Overdueby 18 months | |
| Boom SlingersBoom Slingers | We aim to have the full release ready in approximately 6 months to one year.read 7 Sep 2026 | 6–12 months | 4 years | 399% | Overdueby 3 years | |
| RUMBLERUMBLE | Could be up to a year, maybe longer. But that doesn’t mean there won’t be updates within that time, on the contrary. We intend to gradually build the game up to a full release, updating it with individual additions as time goes on.read 12 Sep 2026 | 0–12 months | 4 years | 397% | Overdueby 3 years | |
| Dino ScourgeDino Scourge | Q1 2020read 12 Sep 2026 | 2 years 3 monthsuntil 31 Mar 2020 | 8 years 9 months | 388% | Overdueby 6 years 6 months | |
| SuperTotalCarnage!SuperTotalCarnage! | About 1 year and half for the planned content and features, but depending on player feedback and/or feature requests it might take longer.read 7 Sep 2026 | about 12 months | 3 years 11 months | 388% | Overdueby 2 years 11 months | |
| Deadswitch CombatDeadswitch Combat | Approximately 2-3 months.read 13 Sep 2026 | 2–3 months | 12 months | 386% | Overdueby 9 months | |
| Corona MotorSportCorona MotorSport | After 3 years in Alpha development, Corona MotorSport is set to exit Early Access later this summer.read 10 Sep 2026 | about 3 years | 11 years 6 months | 384% | Overdueby 8 years 6 months | |
| Kingdom Under Fire: War of HeroesKingdom Under Fire: War of Heroes | 1 yearread 7 Sep 2026 | about 12 months | 3 years 9 months | 377% | Overdueby 2 years 9 months | |
| Super Powered Battle FriendsSuper Powered Battle Friends | We estimate that Super Powered Battle Friends will remain in Early Access for 1-2 years to complete the full release with all of the planned content.read 13 Sep 2026 | 12–24 months | 7 years 4 months | 367% | Overdueby 5 years 4 months | |
| WhiskaraWhiskara | As of 21st of May, 2025, the development of Whiskara has been placed on indefinite holdread 8 Sep 2026 | 6 monthsuntil 21 May 2025 | 22 months | 363% | Overdueby 16 months | |
| SCP: EVENT CLASSIFIEDSCP: EVENT CLASSIFIED | ETA may change but we plan to be out of Early Access somewhere in 2024-read 6 Sep 2026 | 8 monthsuntil 31 Dec 2024 | 2 years 5 months | 358% | Overdueby 21 months | |
| Shadow PrisonerShadow Prisoner | Early access is scheduled to end in 2024 at the earliest. At the latest, it is scheduled to end around spring 2025.read 11 Sep 2026 | 6 monthsuntil 31 May 2025 | 21 months | 354% | Overdueby 15 months | |
| SMITE 2SMITE 2 | We expect SMITE 2 to be in Early Access development at least through early 2025. Given the nature of Early Access development, we don't have a specific end date planned at this time.read 10 Sep 2026 | 7 monthsuntil 31 Mar 2025 | 2 years 1 month | 351% | Overdueby 18 months | |
| SentinelsSentinels | We’re aiming for late 2019.read 12 Sep 2026 | 2 years 10 monthsuntil 31 Dec 2019 | 9 years 7 months | 338% | Overdueby 6 years 9 months | |
| Queen of treasure isleQueen of treasure isle | The maximum time is planned to be 6 months, but may be postponed if many elements are added that are not currently planned to be added.read 9 Sep 2026 | about 6 months | 20 months | 329% | Overdueby 14 months | |
| Nature's Zombie ApocalypseNature's Zombie Apocalypse | Final release is planned for 2018. The core mechanics of the game are all in order and working. We want to add more features, gameplay modes, missions and online mode.read 11 Sep 2026 | 3 years 5 monthsuntil 31 Dec 2018 | 11 years 2 months | 326% | Overdueby 7 years 9 months | |
| Last OasisLast Oasis | The current estimate is 12 to 24 months, depending on the wishes and feedback of the community.read 5 Sep 2026 | 12–24 months | 6 years 6 months | 323% | Overdueby 4 years 6 months | |
| Unbroken: The AwakeningUnbroken: The Awakening | Estimated 6 months. A roadmap is planned to be coming soon. The major focus of Early Access will be bughunting-fixing, polishing, fixing holes and other issues in maps(ie too dark or empty). So hopefully it should go smoothly. As a reference the current state of Unbroken is similar to that of the last months of Neckbreaks Early Access.read 8 Sep 2026 | about 6 months | 19 months | 312% | Overdueby 13 months | |
| Fragment's MoonriseFragment's Moonrise | A year or two minimum; with the majority of core design integrated, this makes the “engine” of the game able to run in a stable manner while newer content is developed. This means my central focus will be on new worlds, bosses, spells, RPG-elements, and playable units almost exclusively. My intended goal is to attempt to get a new significant piece of content pushed out every few months. In my grand design for the game I want enough content integrated to truly earn the “open world” title I’ve established for this project, and be a game which exhibits a challenging yet rewarding experience for the player.read 7 Sep 2026 | 12–24 months | 6 years 3 months | 311% | Overdueby 4 years 3 months | |
| Life is Feudal: ArdenLife is Feudal: Arden | We're launching into Early Access, anticipating a few months of development as we work on implementing improvements and integrating your valuable feedback.read 9 Sep 2026 | 3–6 months | 19 months | 310% | Overdueby 13 months | |
| Stories OneStories One | It's vital for us to listen and modify the game based on player feedback, so it's challenging to pinpoint an exact timeline. However, we currently estimate it'll take just under a year before we can introduce the game's first season.read 12 Sep 2026 | 0–12 months | 3 years | 303% | Overdueby 2 years | |
| Big Jays Rattastic AdventureBig Jays Rattastic Adventure | The game will be in early access once it is feature complete. We want to have it in early access for at least 3 to 6 months. It may be in early access longer if we get a huge amount of community feedback as we want to consider everyones ideas.read 6 Sep 2026 | 3–6 months | 18 months | 297% | Overdueby 12 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.