How long did they say Early Access would take, and how long has it been? · 2,645 in Early Access · 3,639 promises read · 1,208 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,194 | 1,169 | 252% | 2 months | 1,13795% | 43of 1,023 parsed | — |
| 2025 | 466 | 466 | 00% | 13 months | 43293% | 159of 368 parsed | — |
| 2024 | 250 | 250 | 00% | 2 years 1 month | 23594% | 141of 191 parsed | — |
| 2023 | 130 | 130 | 00% | 3 years 2 months | 12092% | 75of 98 parsed | — |
| 2022 | 88 | 88 | 00% | 4 years 2 months | 8192% | 52of 62 parsed | — |
| 2021 | 70 | 70 | 00% | 5 years 2 months | 6390% | 40of 49 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5396% | 28of 35 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 22of 23 parsed | — |
| 2017 | 42 | 42 | 00% | 9 years 3 months | 4198% | 21of 23 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| BLOCKPOST MOBILEBLOCKPOST MOBILE | At this point, we're looking at about a year-long cycle of refining the game in player feedback mode, as part of early access.read 10 Sep 2026 | about 12 months | 2 years 7 months | 257% | Overdueby 19 months | |
| Feed the CupsFeed the Cups | About 8-12 months, depending on how much changes or additions we need to make to the game system before the final completion.read 13 Sep 2026 | 8–12 months | 2 years 7 months | 256% | Overdueby 19 months | |
| Broken WarBroken War | From 5 months to 10 monthsread 11 Sep 2026 | 5–10 months | 2 years 1 month | 254% | Overdueby 15 months | |
| The OneThe One | We plan to be in the early access phase for about a year.read 9 Sep 2026 | about 12 months | 2 years 6 months | 250% | Overdueby 18 months | |
| Center Station SimulatorCenter Station Simulator | Early access is planned for 1 year. This allows me to implement as much content as possible. Once a stable and complete version, Center Station Simulator will come out of early access!read 13 Sep 2026 | about 12 months | 2 years 5 months | 244% | Overdueby 17 months | |
| Infection Free ZoneInfection Free Zone | We would like to release the game after approximately one year of Early Access. This decision may change due to player feedback, which we take very seriously. Depending on the number and size of changes that we consider critical, the time in Early Access may be extended.read 13 Sep 2026 | about 12 months | 2 years 5 months | 243% | Overdueby 17 months | |
| SolForge FusionSolForge Fusion | Approximately a year to completion.read 11 Sep 2026 | about 12 months | 2 years 5 months | 241% | Overdueby 17 months | |
| Monster Girl DescentMonster Girl Descent | The first early access version of the game will be mostly feature complete but not all intended content will be included. We intend on exiting early access within 6 Months to 1 Year when we are satisfied the game is in an excellent state. It will allow us to perfect the balance, gameplay and more as we get feedback from our players.read 12 Sep 2026 | 6–12 months | 2 years 5 months | 241% | Overdueby 17 months | |
| StrayedStrayed | We plan for Strayed to be in Early Access for approximately one year.read 13 Sep 2026 | about 12 months | 2 years 5 months | 240% | Overdueby 17 months | |
| DenizenDenizen | The game is expected to be in Early Access for approximately one year after initial launch, although this term may be extended. The game will continue to receive updates subsequent to the full launch.read 9 Sep 2026 | about 12 months | 2 years 5 months | 238% | Overdueby 17 months | |
| NerobiNerobi | We plan to keep the game in Early Access until Q1 2027 to ensure all planned features, including new boss fights and enemies, are fully implemented. We are working daily to bring significant improvements compared to the initial version. The major update on March 3rd, for example, is the result of nearly a year of work; we preferred to take the necessary time to offer a genuine leap in quality.read 7 Sep 2026 | about 12 months | 2 years 4 months | 235% | Overdueby 16 months | |
| Knights WithinKnights Within | Hard to say as it depends on my part-time pace of work. I have a list of things that will consider the game 'ready for 1.0' for me and I'm working towards it. My current best guess is 1 more yearread 8 Sep 2026 | about 12 months | 2 years 4 months | 233% | Overdueby 16 months | |
| DeathlessDeathless | The current plan is to release the full version of the game in mid-2025, although this may change depending on the features added and the game's development during early access.read 11 Sep 2026 | 11 monthsuntil 30 Jun 2025 | 2 years 2 months | 232% | Overdueby 15 months | |
| Mad IslandMad Island | We plan to have the game in Early Access for between 6 to 12 months, but this is subject to change.read 11 Sep 2026 | 6–12 months | 2 years 4 months | 231% | Overdueby 16 months | |
| Taora : SurvivalTaora : Survival | Taora : Survival will be in Early Access until we satisfied with gameplay and mechanics. It will take approximately one year after Early Access release.read 12 Sep 2026 | about 12 months | 2 years 4 months | 231% | Overdueby 16 months | |
| VoidBoundVoidBound | We plan to stay in Early Access for around 8-12 months. During this time, we will continue posting 3-4 Progress Reports each month. These keep the Community directly involved with our development.read 9 Sep 2026 | 8–12 months | 2 years 4 months | 231% | Overdueby 16 months | |
| VanakatuVanakatu | About a year.read 9 Sep 2026 | about 12 months | 2 years 3 months | 227% | Overdueby 15 months | |
| Descending The WoodsDescending The Woods | Many features are planned to be added in favor of replayability. Maybe 6 to 12 months.read 9 Sep 2026 | 6–12 months | 2 years 2 months | 217% | Overdueby 14 months | |
| Gaggi ClickerGaggi Clicker | I plan for the game to remain in development for approximately a year before leaving Early Access. However, I don't want to commit to a specific date. The game will only be fully released once it meets my high standards for quality and content depth. My goal is to ensure that the gaming experience is compelling on all levels and provides players with a comprehensive, high-quality adventure.read 6 Sep 2026 | about 12 months | 2 years 2 months | 214% | Overdueby 14 months | |
| Behind The BackroomsBehind The Backrooms | I'm estimating 1 year in early access.read 12 Sep 2026 | about 12 months | 2 years 2 months | 214% | Overdueby 14 months | |
| Black Dragon MageBlack Dragon Mage | About 8 to 10 months, though this might change depending on player feedback and development progress.read 13 Sep 2026 | 8–10 months | 21 months | 213% | Overdueby 11 months | |
| DEVIATORDEVIATOR | First of all, this will depend on the feedback we collect from players. Currently, we plan to release the official version of the game within a year. We firmly believe that our game will never let down the time and money invested by players.read 7 Sep 2026 | 0–12 months | 2 years 1 month | 212% | Overdueby 13 months | |
| Aim Zen - Rhythmic Aim TrainerAim Zen - Rhythmic Aim Trainer | While the exact duration may vary based on the feedback and features I plan to implement, I anticipate Aim Zen to remain in Early Access for approximately 6-12 Month. This timeframe allows me to iterate on the game, introduce new content, and ensure a polished and feature-rich experience before the full release.read 12 Sep 2026 | 6–12 months | 2 years 1 month | 207% | Overdueby 13 months | |
| Boyhood's EndBoyhood's End | Early Access is planned to last for around 12 months.read 12 Sep 2026 | about 12 months | 2 years | 202% | Overdueby 12 months | |
| Celestial CrownCelestial Crown | We expect Early Access to last approximately one year.read 6 Sep 2026 | about 12 months | 2 years | 202% | Overdueby 12 months | |
| Utopia Must FallUtopia Must Fall | We estimate the game will be in Early Access for 6-12 months.read 8 Sep 2026 | 6–12 months | 2 years | 201% | Overdueby 12 months | |
| TCG Card Shop SimulatorTCG Card Shop Simulator | Early Access phase is estimated to last about a year, although this timeline may be adjusted based on player feedback.the store says it leaves Early Access on 16 Sep 2026 | about 12 months | 2 years | 200% | Overdueby 12 months | |
| Tenebris: Terra IncognitaTenebris: Terra Incognita | We expect about a year to complete the rest, but this will depend on us being sure we have reached a level of polish we can be proud of.the store says it leaves Early Access on 14 Sep 2026 | about 12 months | 23 months | 195% | Overdueby 11 months | |
| Poetry of Blood: EclipsePoetry of Blood: Eclipse | We expect the Early Access version to last approximately one year until the official release. This timeline may be adjusted based on the feedback we receive from players.read 13 Sep 2026 | about 12 months | 23 months | 195% | Overdueby 11 months | |
| Lisa Total investigation!Lisa Total investigation! | The full game should be ready by mid 2025.read 12 Sep 2026 | 16 monthsuntil 30 Jun 2025 | 2 years 7 months | 192% | Overdueby 15 months | |
| Zector 7Zector 7 | It depends on your feedback and the level of fun and polish I can put into the game. My current goal is to take the game out of Early Access within a year. I firmly believe that by then I can offer a game that is worthy of your time, money and will bring you fun for years to come.read 10 Sep 2026 | 0–12 months | 23 months | 189% | Overdueby 11 months | |
| DoomwalkerDoomwalker | I intend for this game to be in early access for roughly 8-12 months with several large content updates and testing phases along the way.read 12 Sep 2026 | 8–12 months | 23 months | 189% | Overdueby 11 months | |
| IfSunSetsIfSunSets | Our current goal is to stay in Early Access for about a year, during which we’ll continue developing planned content. However, this timeline may evolve based on community feedback and player response, as we’re always open to adjusting our roadmap and milestones to ensure the best possible experience.read 11 Sep 2026 | about 12 months | 22 months | 186% | Overdueby 10 months | |
| Odd RemedyOdd Remedy | Roughly a year.read 13 Sep 2026 | about 12 months | 22 months | 185% | Overdueby 10 months | |
| Emergency Cleanup Co.Emergency Cleanup Co. | We expect the game to be in Early Access for approximately 12 months. This period will be sufficient to implement feedback from players, add new content, and ensure the game meets our quality standards. However, the exact duration may vary depending on development progress and feedback from the community.read 13 Sep 2026 | about 12 months | 22 months | 184% | Overdueby 10 months | |
| Replikant ChatReplikant Chat | We anticipate Replikant Chat to be in Early Access for approximately 6-12 months. However, the nature of AI development and the potential for new breakthroughs may affect this timeline. We're committed to regular updates and will keep our community informed of any changes to this estimate.read 7 Sep 2026 | 6–12 months | 22 months | 183% | Overdueby 10 months | |
| Bricks Over BlocksBricks Over Blocks | 1 yearread 11 Sep 2026 | about 12 months | 22 months | 181% | Overdueby 10 months | |
| Gladio MoriGladio Mori | Approximately one year.the store says it leaves Early Access on 16 Sep 2026 | about 12 months | 22 months | 180% | Overdueby 10 months | |
| OverRiderOverRider | We haven't yet finalized the exact release date for the full version, but we estimate that we'll need an additional 9-12 months of development time.read 13 Sep 2026 | 9–12 months | 22 months | 179% | Overdueby 10 months | |
| Sengoku Voxel Castle With ZundamonSengoku Voxel Castle With Zundamon | For about a year.read 13 Sep 2026 | about 12 months | 21 months | 177% | Overdueby 9 months | |
| Fast Food SimulatorFast Food Simulator | We plan to keep our game in early access for approximately 6 months to 1 year. However, this timeframe may not always be exact. Depending on the feedback from the community and the new features we plan to add, this period may vary. Our goal is to make the game as good as possible before moving to the full release.read 13 Sep 2026 | 6–12 months | 21 months | 176% | Overdueby 9 months | |
| VOINVOIN | My goal is to release the full version within a year, though the exact timeline might change based on the feedback from you, the players.read 13 Sep 2026 | 0–12 months | 21 months | 176% | Overdueby 9 months | |
| AstrometicaAstrometica | The duration of Early Access is subject to player engagement and interest in the project. We're committed to delivering a polished and complete game, and will exit Early Access once the story arc has been fully realized. If the game proves to be successful and well-received, our goal is to transition out of Early Access within a year.read 13 Sep 2026 | 0–12 months | 21 months | 176% | Overdueby 9 months | |
| Pit of GoblinPit of Goblin | We are currently thinking that Pit of Goblin will remain in Early Access for the next year as we add more features, mechanics and content. Your feedback is invaluable to us, and it will play a huge role in shaping the final release. We’re committed to delivering the best experience possible, and that means we won’t rush it, Pit of Goblin will launch when it’s truly ready!read 12 Sep 2026 | 12 monthsuntil 31 Dec 2025 | 21 months | 174% | Overdueby 9 months | |
| Fight Crab 2Fight Crab 2 | We expect to spend around 12 to 18 months in Early Access before full release.read 12 Sep 2026 | 12–18 months | 2 years 7 months | 172% | Overdueby 13 months | |
| ENFYNYTYENFYNYTY | O foco da nossa equipe é terminar neste ano de 2025read 13 Sep 2026 | 12 monthsuntil 31 Dec 2025 | 21 months | 172% | Overdueby 9 months | |
| Furnish MasterFurnish Master | I plan for the game to be in Early Access for 12 to 18 months.read 12 Sep 2026 | 12–18 months | 2 years 7 months | 171% | Overdueby 13 months | |
| TDP4: Team BattleTDP4: Team Battle | We plan to stay in Early Access for approximately 6 to 12 months. This timeframe will allow us to implement community feedback, polish the game, and introduce new features based on player suggestions.read 12 Sep 2026 | 6–12 months | 20 months | 170% | Overdueby 8 months | |
| Lightyear FrontierLightyear Frontier | Our timeline continues to evolve according to the game's needs and community feedback. We have decided to extend our original timeline of 18 months of EA in order to make more substantial changes to the core gameplay and planet. Our current estimate sees us exiting Early Access in 2026, but we are willing to extend that further if it means a better game for our players.read 12 Sep 2026 | about 18 months | 2 years 6 months | 166% | Overdueby 12 months | |
| TerraTech WorldsTerraTech Worlds | We could say "until it's done", but Payload games aren't done until players are finished with them! As TerraTech remains to this day, TerraTech Worlds will be actively maintained, extended and evolved for years beyond Early Access. We estimate about 18 months to bring all the core features and content to a state we feel good about calling 1.0. That means the game will feel solid and polished, with hundreds of hours of gameplay ready to go - but with thousands more still to come as we embark on a multi-year, post 1.0 content roadmap.read 5 Sep 2026 | about 18 months | 2 years 6 months | 165% | Overdueby 12 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.