How long did they say Early Access would take, and how long has it been? · 2,639 in Early Access · 3,632 promises read · 1,208 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,192 | 1,167 | 252% | 2 months | 1,13495% | 43of 1,020 parsed | — |
| 2025 | 464 | 464 | 00% | 13 months | 43093% | 159of 367 parsed | — |
| 2024 | 250 | 250 | 00% | 2 years 1 month | 23594% | 141of 191 parsed | — |
| 2023 | 130 | 130 | 00% | 3 years 2 months | 12092% | 75of 98 parsed | — |
| 2022 | 88 | 88 | 00% | 4 years 2 months | 8192% | 52of 62 parsed | — |
| 2021 | 70 | 70 | 00% | 5 years 2 months | 6390% | 40of 49 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5396% | 28of 35 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 32 | 32 | 00% | 8 years 2 months | 3094% | 22of 23 parsed | — |
| 2017 | 41 | 41 | 00% | 9 years 3 months | 4098% | 20of 22 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| IsomerIsomer | A few months, enough time to polish and balance all of the mechanics and add all the features we originally planned.read 9 Sep 2026 | 3–6 months | 12 years 2 months | 2435% | Overdueby 11 years 8 months | |
| CubeZCubeZ | We expect to stay in early access for around 6 months.read 9 Sep 2026 | about 6 months | 11 years 9 months | 2357% | Overdueby 11 years 3 months | |
| Terra Incognita Chapter One: The DescendantTerra Incognita Chapter One: The Descendant | I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026 | about 6 months | 11 years 7 months | 2322% | Overdueby 11 years 1 month | |
| Escape MachinesEscape Machines | We estimated that Escape Machines will be in Early Access for around 6 months approximately but after we collected feedback we port it to Unreal Engine 4 and its uncertain how much time will take to add all features we want like story cut-scenes, many guns, many locations, many vehicles including a helicopter with optional weapons.read 11 Sep 2026 | about 6 months | 11 years 5 months | 2284% | Overdueby 10 years 11 months | |
| Panda School BrowserPanda School Browser | 3-6 monthsread 11 Sep 2026 | 3–6 months | 11 years 4 months | 2263% | Overdueby 10 years 10 months | |
| New kind of adventureNew kind of adventure | We plan to have NKOA in Early Access for around 6 months.read 11 Sep 2026 | about 6 months | 11 years 3 months | 2256% | Overdueby 10 years 9 months | |
| ReflectionsReflections | We are anticipating the game to be in early access for a few months, to give us the right opportunity to evaluate user responses, tailor the experience to their feedback and produce new content that might be needed to fit unanticipated user input. We want Early Access to be as short as possible the feedback we've received so far has been invaluable and we want to take advantage of it to produce the most engaging game that we can.read 11 Sep 2026 | 3–6 months | 11 years 3 months | 2244% | Overdueby 10 years 9 months | |
| JamGJamG | I would like to wrap up JamG by the end of 2015 with all the features and maps planned and focus on further development of some free DLCs, extra maps and game mods.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2015 | 11 years 2 months | 2238% | Overdueby 10 years 8 months | |
| DRIFT 84DRIFT 84 | We are aiming to have the final release of DRIFT 84 out 3-6 months after the early access release.read 11 Sep 2026 | 3–6 months | 11 years 2 months | 2234% | Overdueby 10 years 8 months | |
| Super Dungeon RunSuper Dungeon Run | We anticipate that it will take approximately 3-6 months to complete everything we hope to complete as part of the Early Access period. However, we're the sort of studio that takes quality very seriously, so will not come out of Early Access if we are not fully satisfied with the state of the game at that time. It is our intention to keep you well informed by posting regular updates and announcements about the current state of the game!read 12 Sep 2026 | 3–6 months | 11 years 2 months | 2232% | Overdueby 10 years 8 months | |
| Milfy Cases: Damsels in DistressMilfy Cases: Damsels in Distress | At present, I am developing new episodes on a six to eight week schedule. With the remaining eight episodes to go, completion should finish toward the end of 2024. When Milfy Cases is finished, the game should have over 10 hours of play time. Until then, you can expect an hour or more of new content in each episode as it's released.read 7 Sep 2026 | 1–2 months | 3 years 4 months | 2204% | Overdueby 3 years 2 months | |
| SnarfQuest TalesSnarfQuest Tales | We are looking to be in Early Access for the next six months, during which time we will be working on creating more stories and adding additional characters to the game.read 11 Sep 2026 | about 6 months | 11 years | 2199% | Overdueby 10 years 6 months | |
| Erwin's TimewarpErwin's Timewarp | Approximately 6 months but it also depends on the feedback of the community.read 12 Sep 2026 | about 6 months | 11 years | 2196% | Overdueby 10 years 6 months | |
| Terminal Hacker - Into the DeepTerminal Hacker - Into the Deep | 6 monthsread 10 Sep 2026 | about 6 months | 10 years 10 months | 2175% | Overdueby 10 years 4 months | |
| Professor Why™: The Quantum EyeProfessor Why™: The Quantum Eye | Our plan is to complete the project within a maximum of 6 months from the launching of the Early Access mode.read 11 Sep 2026 | 0–6 months | 10 years 9 months | 2157% | Overdueby 10 years 3 months | |
| Metal War Online: RetributionMetal War Online: Retribution | -Estimated time will be from 3 to 6 months, depending on update feedback and bug fixing process.read 12 Sep 2026 | 3–6 months | 10 years 9 months | 2152% | Overdueby 10 years 3 months | |
| Silver KnightSilver Knight | I'm hoping to finish it in 6 months.read 13 Sep 2026 | about 6 months | 10 years 8 months | 2133% | Overdueby 10 years 2 months | |
| Garbage DayGarbage Day | It could take anywhere up to six months, depending on the scope of the content that will be added to the game.read 11 Sep 2026 | 0–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| Cyber Team ManagerCyber Team Manager | From 3 till 6 months until the end of the developments, plus from 1 till 3 month for bug tests and localization's.read 12 Sep 2026 | 3–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| RivalryRivalry | 6 monthsread 13 Sep 2026 | about 6 months | 10 years 8 months | 2129% | Overdueby 10 years 2 months | |
| EclipsedEclipsed | This game will be in early access for a few months, depending on the number of games sold. low number of sale means I could not support myself to fully develop the game. High number of sales means I could care less about paying the bills and have them paid for without a worry about supporting myself.read 13 Sep 2026 | 3–6 months | 10 years 7 months | 2115% | Overdueby 10 years 1 month | |
| AsteroidsHDAsteroidsHD | 5-6 Monthsread 13 Sep 2026 | 5–6 months | 10 years 6 months | 2106% | Overdueby 10 years | |
| Hua Mulan: A Chinese Learning AdventureHua Mulan: A Chinese Learning Adventure | While we aim to release a new chapter approximately every month to 45 days, the overall duration of Early Access will depend on the feedback we receive and our aspirations for the game's educational and entertainment value. Our goal is to ensure each chapter delivers on quality and engagement, making the timeline flexible to these commitments.read 7 Sep 2026 | about 2 months | 2 years 7 months | 2082% | Overdueby 2 years 6 months | |
| TribeQuest: Red KillerTribeQuest: Red Killer | If things go really well and it has success, we will get some added funds from our users and that will speed up our development process. If things go slow, we will continue on our initial plan and we will keep the game in early access for roughly six months.read 12 Sep 2026 | about 6 months | 10 years 4 months | 2065% | Overdueby 9 years 10 months | |
| ASTROKILLASTROKILL | The game should be released 3-6 months after beginning Early Access. So far, development on ASTROKILL has been rapid. With just 8 months of total development time, we were ready to show it at gaming conventions. Since then, the game has progressed so much further, and we're confident we can release it after a few months of Early Access.read 11 Sep 2026 | 3–6 months | 10 years 4 months | 2060% | Overdueby 9 years 10 months | |
| Smash Pixel RacingSmash Pixel Racing | We do not currently have a set release date but we are looking at around 6 months of Early Access depending on how well the game is received, as the scope of the extra content and features could extend further. Final release will be most likely be late 2016, ideally before the holidays, however I may extend to early 2017.read 10 Sep 2026 | about 6 months | 10 years 3 months | 2047% | Overdueby 9 years 9 months | |
| Leviathan: the Cargo — Ongoing seriesLeviathan: the Cargo — Ongoing series | We plan to release the full version during Christmas 2016.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2016 | 10 years 2 months | 2036% | Overdueby 9 years 8 months | |
| RoShamBoRoShamBo | We expect the game to be in Early Access for about 6 months. That's the time we need to finish the product.read 12 Sep 2026 | about 6 months | 10 years 2 months | 2034% | Overdueby 9 years 8 months | |
| Atomic Space CommandAtomic Space Command | We expect the game to be in Early Access for three to six months. But as we all know, no battle plan survives contact with the enemy!read 13 Sep 2026 | 3–6 months | 9 years 11 months | 1984% | Overdueby 9 years 5 months | |
| 天月麻雀 (Amatsuki Mahjong)天月麻雀 (Amatsuki Mahjong) | We expect the Early Access phase to last approximately one month. We will focus on collecting player feedback and updating the Early Access version and conducting optimizations based on these suggestions. However, the specific duration may be adjusted according to development progress and player feedback to ensure that the final version achieves the best game quality and meets player expectations.read 8 Sep 2026 | about 1 month | 20 months | 1980% | Overdueby 19 months | |
| Street Posse ShowdownStreet Posse Showdown | About six months. After working on this game for so long, I think I can finish the rest of the game content in within six months.read 13 Sep 2026 | about 6 months | 9 years 10 months | 1962% | Overdueby 9 years 4 months | |
| Stratus: Battle For The SkyStratus: Battle For The Sky | We aim to have Early access open for six months as we are finalizing remaining content then move towards release of main steam release.read 12 Sep 2026 | about 6 months | 9 years 9 months | 1956% | Overdueby 9 years 3 months | |
| Man AliveMan Alive | Man Alive will most probably be in Early Access for most of 2015. There a reasonable chance that it will be longer, or shorter. Members of our team and the community have differing ideas about how what exactly will be done before Early Access will be finished, and the scope of work to be done and hence time required. This will be heavily influenced by your feedback during the Early Access process.read 10 Sep 2026 | 7 monthsuntil 31 Dec 2015 | 11 years 4 months | 1938% | Overdueby 10 years 9 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1935% | Overdueby 10 years 8 months | |
| Leadwerks Game LauncherLeadwerks Game Launcher | We expect the final release in Q1 2016.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2016 | 11 years 1 month | 1896% | Overdueby 10 years 6 months | |
| Ancient Gladiators ( SPQG )Ancient Gladiators ( SPQG ) | Probably 1-3 months.read 6 Sep 2026 | 1–3 months | 4 years 8 months | 1862% | Overdueby 4 years 5 months | |
| Longsword - Tabletop TacticsLongsword - Tabletop Tactics | As long as it takes for the community to be in consensus that the game is prepared for a wider release. Given the current state of the game and its content, an Early Access period of six months seems appropriate. That period could shrink or expand depending on how things go.read 13 Sep 2026 | about 6 months | 9 years 2 months | 1830% | Overdueby 8 years 8 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1766% | Overdueby 9 years 9 months | |
| Cabals: Magic & Battle CardsCabals: Magic & Battle Cards | The current plan is six months.read 9 Sep 2026 | about 6 months | 8 years 7 months | 1720% | Overdueby 8 years 1 month | |
| Survival GamesSurvival Games | We plan to leave Early Access in six months Approximately every two months, we plan to unlock a new game mode. This cadence gives the development team time to make each mode a solid and fun experience. This puts our official launch window around mid 2018. There is a resonable chance that our release and game mode milestones will take more time, or even less. Active community feedback will heavily influence what we focus on, and when Survival Games is ready to move to the next milestone.read 9 Sep 2026 | 2–6 months | 8 years 5 months | 1686% | Overdueby 7 years 11 months | |
| MoonstriderMoonstrider | We're aiming to release the full version of Moonstrider sometime in spring of 2016.read 12 Sep 2026 | 8 monthsuntil 31 May 2016 | 10 years 11 months | 1643% | Overdueby 10 years 3 months | |
| ScrashScrash | We plan to have the game out of Early Access before the end of 2018, where we hope to accomplish the following: - Polish the game thoroughly to make it highly accessible to different systems, both low and high spec. - Build an engaged community of players that are keen to local Player VS Player games. - Create new, exciting and challenging levels that are cherished by the players.read 13 Sep 2026 | 6 monthsuntil 31 Dec 2018 | 8 years 2 months | 1641% | Overdueby 7 years 8 months | |
| WarpBallWarpBall | We will be releasing WarpBall fully before the end of 2017. August 2017 is the current estimate, but no date is confirmed at the moment.read 12 Sep 2026 | 7 monthsuntil 31 Dec 2017 | 9 years 3 months | 1590% | Overdueby 8 years 8 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1568% | Overdueby 6 years 1 month | |
| Journey of the KingJourney of the King | We expect Journey of the King to be completed by August 2015.read 10 Sep 2026 | 9 monthsuntil 31 Aug 2015 | 11 years 9 months | 1566% | Overdueby 11 years | |
| XLRXLR | Our target for a full release is in 6-8 months.read 13 Sep 2026 | 6–8 months | 10 years 5 months | 1566% | Overdueby 9 years 9 months | |
| SansarSansar | Until it’s epic. When we took over the Sansar platform in late April of this year Sansar was not operational and had not been maintained for roughly six months. I started building a team comprised of new engineers and legacy staff from both Linden Lab and Wookey Technologies, previous owners of the Sansar platform. After a few months we were able to restore Sansar to its previous functionality and began adding features. This was a significant accomplishment to rescue this advanced technology. We were also successful in re-engaging the Sansar Community which had been neglected and overlooked during the period of time when Sansar was not maintained. We are now on the cusp of becoming the first Metaverse technology capable of interfacing with a smart TV. We are starting with LG Electronics and plan to approach both Samsung and HiSense for a similar deal. We have now built a team of roughly 30 creators, engineers and product managers that are executing an aggressive roadmap to add features and technologies not currently available in any Metaverse experience.read 11 Sep 2026 | about 6 months | 7 years 9 months | 1555% | Overdueby 7 years 3 months | |
| On a RollOn a Roll | Approximately 5 to 7 months. The full release is planned for the first quarter of 2018.read 11 Sep 2026 | 5–7 months | 9 years | 1550% | Overdueby 8 years 5 months | |
| Damned Nation RebornDamned Nation Reborn | Damned Nation Reborn will be in early access for around 7-9 monthsread 10 Sep 2026 | 7–9 months | 11 years 7 months | 1545% | Overdueby 10 years 10 months | |
| Vol'Talkes - The AI WarVol'Talkes - The AI War | We think that we're able to finally release this game in 6-9 Monthsread 10 Sep 2026 | 6–9 months | 11 years 7 months | 1540% | Overdueby 10 years 10 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.