Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,418 in Early Access · 3,261 promises read · 1,095 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedTag: ActionClear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1401,116242%2 months1,07394%37of 963 parsed
202543143100%13 months39191%142of 335 parsed
202422522500%2 years 1 month20692%120of 166 parsed
202312212200%3 years 2 months11191%67of 89 parsed
2022828200%4 years 2 months7490%49of 58 parsed
2021595900%5 years 2 months5288%30of 39 parsed
2020505000%6 years 1 month4692%23of 29 parsed
2019484800%7 years 3 months48100%25of 28 parsed
2018282800%8 years 1 month2693%17of 18 parsed
2017343400%9 years 3 months3397%17of 19 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
The Forgettable DungeonHappy Box Games LLC · entered 21 Oct 2019The Forgettable DungeonHappy Box Games LLC · entered 21 Oct 2019I plan to keep the game in early access for about 6 months, as this will give me enough time to finish more content, extra features, and fix any bugs along the way. However nothing is set in stone, and I just want to make the full release have a good amount of content, and be polished.read 11 Sep 2026about 6 months6 years 11 months1379%Overdueby 6 years 5 months
Dying Light: Bad BloodTechland Publishing · entered 13 Sep 2018Dying Light: Bad BloodTechland Publishing · entered 13 Sep 2018We plan to release the game early 2019. However, we first want to make sure our Founders are happy with the experience they got, so we’ll always give priority to the game’s quality over strictly sticking to this timeline. This means slight changes to the final release date are possible.read 11 Sep 20267 monthsuntil 31 Mar 20198 years1371%Overdueby 7 years 5 months
ImmunityVicci Games · entered 1 Dec 2019ImmunityVicci Games · entered 1 Dec 2019Less than 6 months.read 6 Sep 20260–6 months6 years 9 months1357%Overdueby 6 years 3 months
New WarfareWaveRise Studios · entered 22 Jun 2024New WarfareWaveRise Studios · entered 22 Jun 2024About 1 or 2 months.read 12 Sep 20261–2 months2 years 3 months1335%Overdueby 2 years 1 month
BloodLightGalactic Games · entered 24 Jun 2024BloodLightGalactic Games · entered 24 Jun 2024The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 7 Sep 20261–2 months2 years 3 months1332%Overdueby 2 years 1 month
Super Sky ArenaHammer Labs · entered 5 Oct 2015Super Sky ArenaHammer Labs · entered 5 Oct 2015The full release is planned for summer 2016.read 9 Sep 202611 monthsuntil 31 Aug 201610 years 11 months1193%Overdueby 10 years
AIMXAimX Sarl · entered 10 Oct 2024AIMXAimX Sarl · entered 10 Oct 2024The exact length of time is uncertain (roughly +- 2 months). We'll stay in Early Access as long as needed to integrate feedback and deliver a high-quality experience that meets our vision.read 10 Sep 2026about 2 months23 months1155%Overdueby 21 months
CornFieldGalactic Games · entered 25 Oct 2024CornFieldGalactic Games · entered 25 Oct 2024We plan that the length of the early access will be several weeks. We plan on 1 to 2 months.read 7 Sep 20261–2 months23 months1130%Overdueby 21 months
Galagan's Island: Reprymian RisingVolens Nolens Games · entered 16 Jun 2015Galagan's Island: Reprymian RisingVolens Nolens Games · entered 16 Jun 2015Maybe a year at most. Everything that will be going into the game has already been decided. We update frequently.read 11 Sep 20260–12 months11 years 3 months1124%Overdueby 10 years 3 months
Axes and ArrowsThe Net Champs · entered 8 Oct 2015Axes and ArrowsThe Net Champs · entered 8 Oct 2015Less than a yearread 12 Sep 20260–12 months10 years 11 months1093%Overdueby 9 years 11 months
Carrotting BrainRaving Bots · entered 23 Oct 2015Carrotting BrainRaving Bots · entered 23 Oct 2015Our optimistic plan assumes that finishing all the core features should take around one year while being in Early Access. It may be extended because the quality is our top priority, and some of the critical tasks should not be rushed.read 12 Sep 2026about 12 months10 years 11 months1089%Overdueby 9 years 11 months
Bit ShifterPlastic Games · entered 2 Nov 2015Bit ShifterPlastic Games · entered 2 Nov 2015We plan to be in early access until we deliver on our target feature set. We expect this will take about a year.read 12 Sep 2026about 12 months10 years 10 months1086%Overdueby 9 years 10 months
Just DeathRadioactive-Software · entered 24 Feb 2016Just DeathRadioactive-Software · entered 24 Feb 2016I'm anticipating the product being in the Early Access phase for 6-12 months. The actual answer is "as long as it takes" for the product to be fun, and to achieve the goals I've set for it, and those may change based on community feedback.read 10 Sep 20266–12 months10 years 7 months1055%Overdueby 9 years 7 months
Soccer RageStamina-Games · entered 2 Jun 2015Soccer RageStamina-Games · entered 2 Jun 2015We currently have plans to run our early access phase until the June of 2016, we have a whole host of new and exciting features already planned and we can’t wait to hear what the fans would like to see us add, too.read 11 Sep 202613 monthsuntil 30 Jun 201611 years 3 months1041%Overdueby 10 years 2 months
Bunny BashDarkArts Studios · entered 28 Apr 2016Bunny BashDarkArts Studios · entered 28 Apr 2016We're aiming to work through Early Access in one year, however we feel that the community could, and should, drive this as well. If some great ideas come through the community that might take a little longer, then we'll push this date and update the expected date. If the community feels that this game is "full" and complete earlier than expected then the reverse is true.read 10 Sep 2026about 12 months10 years 5 months1038%Overdueby 9 years 5 months
Jeklynn HeightsVex Studios, LLC · entered 25 May 2016Jeklynn HeightsVex Studios, LLC · entered 25 May 2016Approximately 1 year.read 8 Sep 2026about 12 months10 years 4 months1030%Overdueby 9 years 4 months
Beyond Flesh and BloodPixelbomb Games · entered 1 Jun 2016Beyond Flesh and BloodPixelbomb Games · entered 1 Jun 2016Approximately 6-12 months.read 12 Sep 20266–12 months10 years 3 months1028%Overdueby 9 years 3 months
KleptoMeerkat Gaming · entered 30 Jun 2016KleptoMeerkat Gaming · entered 30 Jun 2016We estimate a year of development still remains with our current resources. However, if funds allow us to grow our team we can greatly reduce that timeline.read 12 Sep 2026about 12 months10 years 2 months1020%Overdueby 9 years 2 months
Faceted FlightThe Department of Silly Stuff · entered 5 Oct 2016Faceted FlightThe Department of Silly Stuff · entered 5 Oct 2016Faceted Flight will most likely be in Early Access for about 12 months.read 11 Sep 2026about 12 months9 years 11 months994%Overdueby 8 years 11 months
Last Days2ndDimensionGhost · entered 20 Oct 2016Last Days2ndDimensionGhost · entered 20 Oct 2016For around a year... I have a lot of branches in the storyline and those are my main concern. Theee is also a big demand for new features and gameplay adjustments so those take a while too.read 12 Sep 2026about 12 months9 years 11 months990%Overdueby 8 years 11 months
World horror storyKochetkov Nikita · entered 10 Feb 2025World horror storyKochetkov Nikita · entered 10 Feb 2025We hope that by the beginning of 2025 we will be able to release the full version of the game!read 12 Sep 20262 monthsuntil 31 Mar 202519 months952%Overdueby 17 months
AbatronW3 Studios · entered 10 Mar 2017AbatronW3 Studios · entered 10 Mar 2017Our projection is approximately 1 year, with a full release by late 2017.read 9 Sep 2026about 12 months9 years 6 months951%Overdueby 8 years 6 months
Fat BabyNo one · entered 24 Dec 2021Fat BabyNo one · entered 24 Dec 2021It depends on what our community wants to add to the game. I would guess anywhere from 3-6 months.read 9 Sep 20263–6 months4 years 9 months944%Overdueby 4 years 3 months
Creature Clicker - Capture, Train, Ascend!Phat Phrog Studios · entered 28 Apr 2017Creature Clicker - Capture, Train, Ascend!Phat Phrog Studios · entered 28 Apr 20176 - 12 monthsread 11 Sep 20266–12 months9 years 5 months938%Overdueby 8 years 5 months
Interstellar MarinesZero Point Software · entered 2 Jul 2013Interstellar MarinesZero Point Software · entered 2 Jul 2013In June 2016 we started looking for a publisher/investor to fund the completion of Interstellar Marines: Aspiration and help us release out of Early Access on Steam and port it onto PS4 and Xbox One consoles. Once we have finalized an investment/publishing agreement, we estimate 17 months from that date until Interstellar Marines: Aspiration is completed. We're extremely honored to spend this time with you, the player, and share the experience all the way from pre-alpha to the release.read 8 Sep 2026about 17 months13 years 2 months932%Overdueby 11 years 9 months
Solar System ConflictUnexEvo · entered 6 Apr 2015Solar System ConflictUnexEvo · entered 6 Apr 2015We estimate that the full game will be available mid-2016, when it has all of the features we want to include.read 11 Sep 202615 monthsuntil 30 Jun 201611 years 5 months915%Overdueby 10 years 2 months
Windy Kingdom EastFog Studios · entered 11 Aug 2020Windy Kingdom EastFog Studios · entered 11 Aug 2020To polish and make a game perfect we need the next 8 months to launch a full version or maybe faster if without any errors.read 7 Sep 2026about 8 months6 years 1 month913%Overdueby 5 years 5 months
State of ExtinctionStone Pixel Games, LLC. · entered 29 Nov 2016State of ExtinctionStone Pixel Games, LLC. · entered 29 Nov 2016We are targeting 1Q or 2Q 2017 for the full release version of the game. As mentioned, most of the game mechanics have already been completed. However, until we are happy with what we’ve got and are delivering a very high quality product, we will keep working on State of Extinction until it meets your standards. In addition, depending on your feedback of new features and what we actually implement per your requests and suggestions may affect our development cycle and final release date. Our main goal is to bring the best possible experience for your entertainment.read 12 Sep 202613 monthsuntil 31 Dec 20179 years 9 months903%Overdueby 8 years 8 months
Final StrikeGhost Machine · entered 23 Jun 2016Final StrikeGhost Machine · entered 23 Jun 2016Will will continue to develop the game in Early Access until top tier VR hardware, such as the Valve Vive, are completed with development and brought to a consumer market. We expect that this will happen between 8 to 14 months.read 11 Sep 20268–14 months10 years 3 months876%Overdueby 9 years 1 month
Drones of War: FPV Drone SimulatorLoren · entered 10 Apr 2025Drones of War: FPV Drone SimulatorLoren · entered 10 Apr 2025We anticipate that Drones of War will remain in early access for approximately 1-2 months. Our objective is to provide a polished, enjoyable, and well-balanced experience.read 10 Sep 20261–2 months17 months856%Overdueby 15 months
Radical HeightsBoss Key Productions · entered 10 Apr 2018Radical HeightsBoss Key Productions · entered 10 Apr 2018Our current plan is to be in Early Access for about a year. This gives us time to solidify the foundation of the game with our community, build out additional features, and develop a solid understanding of what works, what doesn't, and flesh out a full release content plan based on what we think is right for the game.read 7 Sep 2026about 12 months8 years 5 months843%Overdueby 7 years 5 months
Bernie Needs LoveProtomni Multimedia · entered 21 Aug 2015Bernie Needs LoveProtomni Multimedia · entered 21 Aug 2015By the end of 2016 is a realistic estimate. We are aware it might seem like a long time, but we really want to keep prioritizing quality and content over speed.read 11 Sep 202616 monthsuntil 31 Dec 201611 years 1 month830%Overdueby 9 years 9 months
THE WALLWAYGalactic Games · entered 2 May 2025THE WALLWAYGalactic Games · entered 2 May 2025The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 9 Sep 20261–2 months16 months819%Overdueby 14 months
The BackroomsIonized Games · entered 28 Oct 2022The BackroomsIonized Games · entered 28 Oct 2022The game will be in early access for approximately 6 months. During that time there are 3 core priorities: Improving the game loop mechanics for maximum tension Expanding the types of environments available as you navigate the maze Increase the number of different creatures that will haunt youread 10 Sep 2026about 6 months3 years 11 months775%Overdueby 3 years 5 months
SLEEPOVERJarthGames · entered 18 Jan 2019SLEEPOVERJarthGames · entered 18 Jan 2019With the progress made so far I think the game will be in Early Access for roughly a year. The focus is on getting an enjoyable game loop down first, before expanding into bigger features and content. Early Access will be used to solidify the core gameplay loop.read 9 Sep 2026about 12 months7 years 8 months765%Overdueby 6 years 8 months
Critical AnnihilationDevoga · entered 12 Feb 2016Critical AnnihilationDevoga · entered 12 Feb 2016We are anticipating to release the game early/mid 2017read 10 Sep 202617 monthsuntil 30 Jun 201710 years 7 months747%Overdueby 9 years 2 months
The Wraith of the GalaxyWhale Rock Games · entered 15 Feb 2023The Wraith of the GalaxyWhale Rock Games · entered 15 Feb 2023We plan to finish the game within 3-6 months.read 10 Sep 20263–6 months3 years 7 months715%Overdueby 3 years 1 month
Dr. SpacezooSmashRiot LLC · entered 9 May 2016Dr. SpacezooSmashRiot LLC · entered 9 May 2016Dr. Spacezoo has been in active development for about 1.5 years now, and is planned to be fully finished by the end of the year. Here's the most up-to-date change-log: http://smashriot.com/dr-spacezoo/#changelogread 11 Sep 2026about 18 months10 years 4 months690%Overdueby 8 years 10 months
Minigunner®Crystal Fruit Games · entered 21 Apr 2023Minigunner®Crystal Fruit Games · entered 21 Apr 2023We plan to have the game be in early access for about 5-6 months. We have clearly defined our scope for 1.0, and at the pace that we have been developing the game, this is our best estimation for how long this should take.read 12 Sep 20265–6 months3 years 5 months679%Overdueby 2 years 11 months
Knight OverloadedCCM · entered 15 Jun 2023Knight OverloadedCCM · entered 15 Jun 20236 Monthsread 7 Sep 2026about 6 months3 years 3 months649%Overdueby 2 years 9 months
The SurvivorStarship Studio · entered 3 Aug 2020The SurvivorStarship Studio · entered 3 Aug 2020This game will be in Early Access for approximately 6-12 months.read 11 Sep 20266–12 months6 years 1 month611%Overdueby 5 years 1 month
Hide & Hold Out - H2oRed Abyss Software · entered 9 Apr 2016Hide & Hold Out - H2oRed Abyss Software · entered 9 Apr 2016To be honest, this question is directly related to our means (especially humans). If we are able to hire a full team in the near future: the development will progress faster and further, since we plan to bring this project as far as we possibly can. We are doing our best to complete most of the important features before 2017. But as you can imagine if we focus only that, we will have the entire supporting structure but not the bodywork, the polished paint and the heated seats. If we can put it that way. That's why we guess that it will be more like searching for a balance between new contents and new features. We must emphasize that the end of the "early access" does NOT mean the end of the development, in any way!read 11 Sep 202621 monthsuntil 31 Dec 201710 years 5 months596%Overdueby 8 years 8 months
ExoCorpsGingerbred · entered 9 Oct 2020ExoCorpsGingerbred · entered 9 Oct 2020We expect it will take 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release", but that is subject to change. Either way, we will be maintaining a public roadmap so our players are always up-to-date on development status and timeline.read 11 Sep 20266–12 months5 years 11 months593%Overdueby 4 years 11 months
Storm StrikerSuperStormStudio · entered 16 Nov 2023Storm StrikerSuperStormStudio · entered 16 Nov 2023We plan to have an Early Access period of approximately 6 months. However, if the volume of content we intend to develop changes based on user feedback, the duration might extend.read 11 Sep 2026about 6 months2 years 10 months565%Overdueby 2 years 4 months
Perraw - FPS Clone War AlphaOblion Studio · entered 29 Jan 2016Perraw - FPS Clone War AlphaOblion Studio · entered 29 Jan 2016I think that the fps that we are developing now expresses a minimum of its potentiality. within end 2016/2017 we want to plan the base contents, after that updates will continue.read 12 Sep 202623 monthsuntil 31 Dec 201710 years 7 months554%Overdueby 8 years 8 months
Pocket RumbleChucklefish Games · entered 1 Feb 2016Pocket RumbleChucklefish Games · entered 1 Feb 2016The game should be fully complete at some point in the next year.read 12 Sep 202623 monthsuntil 31 Dec 201710 years 7 months554%Overdueby 8 years 8 months
The Escape: TogetherNightstuff Games · entered 13 Jan 2023The Escape: TogetherNightstuff Games · entered 13 Jan 2023The development of the content we are planning to implement might take some time. Approximate date is summer 2023.read 11 Sep 20268 monthsuntil 31 Aug 20233 years 8 months550%Overdueby 3 years
Fringes of the EmpireLost Astronaut Studios · entered 16 Nov 2015Fringes of the EmpireLost Astronaut Studios · entered 16 Nov 20151-2 years because the dedicated but lone developer is only working part-time on this title. I am roping in some of the unbelievable goals, so maybe only 1 year, who knows. Why not perpetually improve it? I'm just a hobbyist -- my day job is working for PieceMaker.com -- but for about a dozen years I focused at least part time on games and have vicariously through friends manipulated and tweaked products that I also bought, played and enjoyed. My career's professional beginnings were in Open Source and as a professional web developer, working in medical and education. However, I've always at least hobbied as a game designer since 1991.read 12 Sep 202612–24 months10 years 10 months541%Overdueby 8 years 10 months
Tachyonest: Rewriteaerealis · entered 31 Jul 2023Tachyonest: Rewriteaerealis · entered 31 Jul 2023Just about 6 or 7 more months. It'll be really funny when it's inevitably longer, especially given that I said the same thing when I first released the game.read 12 Sep 20266–7 months3 years 1 month535%Overdueby 2 years 6 months
Bot WarsBig Play Games · entered 10 Sep 2021Bot WarsBig Play Games · entered 10 Sep 2021The current timeframe would roughly be a year... theoretically.read 11 Sep 2026about 12 months5 years501%Overdueby 4 years
Showing 51100 of 182 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.