How long did they say Early Access would take, and how long has it been? · 2,418 in Early Access · 3,261 promises read · 1,095 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,140 | 1,116 | 242% | 2 months | 1,07394% | 37of 963 parsed | — |
| 2025 | 431 | 431 | 00% | 13 months | 39191% | 142of 335 parsed | — |
| 2024 | 225 | 225 | 00% | 2 years 1 month | 20692% | 120of 166 parsed | — |
| 2023 | 122 | 122 | 00% | 3 years 2 months | 11191% | 67of 89 parsed | — |
| 2022 | 82 | 82 | 00% | 4 years 2 months | 7490% | 49of 58 parsed | — |
| 2021 | 59 | 59 | 00% | 5 years 2 months | 5288% | 30of 39 parsed | — |
| 2020 | 50 | 50 | 00% | 6 years 1 month | 4692% | 23of 29 parsed | — |
| 2019 | 48 | 48 | 00% | 7 years 3 months | 48100% | 25of 28 parsed | — |
| 2018 | 28 | 28 | 00% | 8 years 1 month | 2693% | 17of 18 parsed | — |
| 2017 | 34 | 34 | 00% | 9 years 3 months | 3397% | 17of 19 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| The Forgettable DungeonThe Forgettable Dungeon | I plan to keep the game in early access for about 6 months, as this will give me enough time to finish more content, extra features, and fix any bugs along the way. However nothing is set in stone, and I just want to make the full release have a good amount of content, and be polished.read 11 Sep 2026 | about 6 months | 6 years 11 months | 1379% | Overdueby 6 years 5 months | |
| Dying Light: Bad BloodDying Light: Bad Blood | We plan to release the game early 2019. However, we first want to make sure our Founders are happy with the experience they got, so we’ll always give priority to the game’s quality over strictly sticking to this timeline. This means slight changes to the final release date are possible.read 11 Sep 2026 | 7 monthsuntil 31 Mar 2019 | 8 years | 1371% | Overdueby 7 years 5 months | |
| ImmunityImmunity | Less than 6 months.read 6 Sep 2026 | 0–6 months | 6 years 9 months | 1357% | Overdueby 6 years 3 months | |
| New WarfareNew Warfare | About 1 or 2 months.read 12 Sep 2026 | 1–2 months | 2 years 3 months | 1335% | Overdueby 2 years 1 month | |
| BloodLightBloodLight | The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 7 Sep 2026 | 1–2 months | 2 years 3 months | 1332% | Overdueby 2 years 1 month | |
| Super Sky ArenaSuper Sky Arena | The full release is planned for summer 2016.read 9 Sep 2026 | 11 monthsuntil 31 Aug 2016 | 10 years 11 months | 1193% | Overdueby 10 years | |
| AIMXAIMX | The exact length of time is uncertain (roughly +- 2 months). We'll stay in Early Access as long as needed to integrate feedback and deliver a high-quality experience that meets our vision.read 10 Sep 2026 | about 2 months | 23 months | 1155% | Overdueby 21 months | |
| CornFieldCornField | We plan that the length of the early access will be several weeks. We plan on 1 to 2 months.read 7 Sep 2026 | 1–2 months | 23 months | 1130% | Overdueby 21 months | |
| Galagan's Island: Reprymian RisingGalagan's Island: Reprymian Rising | Maybe a year at most. Everything that will be going into the game has already been decided. We update frequently.read 11 Sep 2026 | 0–12 months | 11 years 3 months | 1124% | Overdueby 10 years 3 months | |
| Axes and ArrowsAxes and Arrows | Less than a yearread 12 Sep 2026 | 0–12 months | 10 years 11 months | 1093% | Overdueby 9 years 11 months | |
| Carrotting BrainCarrotting Brain | Our optimistic plan assumes that finishing all the core features should take around one year while being in Early Access. It may be extended because the quality is our top priority, and some of the critical tasks should not be rushed.read 12 Sep 2026 | about 12 months | 10 years 11 months | 1089% | Overdueby 9 years 11 months | |
| Bit ShifterBit Shifter | We plan to be in early access until we deliver on our target feature set. We expect this will take about a year.read 12 Sep 2026 | about 12 months | 10 years 10 months | 1086% | Overdueby 9 years 10 months | |
| Just DeathJust Death | I'm anticipating the product being in the Early Access phase for 6-12 months. The actual answer is "as long as it takes" for the product to be fun, and to achieve the goals I've set for it, and those may change based on community feedback.read 10 Sep 2026 | 6–12 months | 10 years 7 months | 1055% | Overdueby 9 years 7 months | |
| Soccer RageSoccer Rage | We currently have plans to run our early access phase until the June of 2016, we have a whole host of new and exciting features already planned and we can’t wait to hear what the fans would like to see us add, too.read 11 Sep 2026 | 13 monthsuntil 30 Jun 2016 | 11 years 3 months | 1041% | Overdueby 10 years 2 months | |
| Bunny BashBunny Bash | We're aiming to work through Early Access in one year, however we feel that the community could, and should, drive this as well. If some great ideas come through the community that might take a little longer, then we'll push this date and update the expected date. If the community feels that this game is "full" and complete earlier than expected then the reverse is true.read 10 Sep 2026 | about 12 months | 10 years 5 months | 1038% | Overdueby 9 years 5 months | |
| Jeklynn HeightsJeklynn Heights | Approximately 1 year.read 8 Sep 2026 | about 12 months | 10 years 4 months | 1030% | Overdueby 9 years 4 months | |
| Beyond Flesh and BloodBeyond Flesh and Blood | Approximately 6-12 months.read 12 Sep 2026 | 6–12 months | 10 years 3 months | 1028% | Overdueby 9 years 3 months | |
| KleptoKlepto | We estimate a year of development still remains with our current resources. However, if funds allow us to grow our team we can greatly reduce that timeline.read 12 Sep 2026 | about 12 months | 10 years 2 months | 1020% | Overdueby 9 years 2 months | |
| Faceted FlightFaceted Flight | Faceted Flight will most likely be in Early Access for about 12 months.read 11 Sep 2026 | about 12 months | 9 years 11 months | 994% | Overdueby 8 years 11 months | |
| Last DaysLast Days | For around a year... I have a lot of branches in the storyline and those are my main concern. Theee is also a big demand for new features and gameplay adjustments so those take a while too.read 12 Sep 2026 | about 12 months | 9 years 11 months | 990% | Overdueby 8 years 11 months | |
| World horror storyWorld horror story | We hope that by the beginning of 2025 we will be able to release the full version of the game!read 12 Sep 2026 | 2 monthsuntil 31 Mar 2025 | 19 months | 952% | Overdueby 17 months | |
| AbatronAbatron | Our projection is approximately 1 year, with a full release by late 2017.read 9 Sep 2026 | about 12 months | 9 years 6 months | 951% | Overdueby 8 years 6 months | |
| Fat BabyFat Baby | It depends on what our community wants to add to the game. I would guess anywhere from 3-6 months.read 9 Sep 2026 | 3–6 months | 4 years 9 months | 944% | Overdueby 4 years 3 months | |
| Creature Clicker - Capture, Train, Ascend!Creature Clicker - Capture, Train, Ascend! | 6 - 12 monthsread 11 Sep 2026 | 6–12 months | 9 years 5 months | 938% | Overdueby 8 years 5 months | |
| Interstellar MarinesInterstellar Marines | In June 2016 we started looking for a publisher/investor to fund the completion of Interstellar Marines: Aspiration and help us release out of Early Access on Steam and port it onto PS4 and Xbox One consoles. Once we have finalized an investment/publishing agreement, we estimate 17 months from that date until Interstellar Marines: Aspiration is completed. We're extremely honored to spend this time with you, the player, and share the experience all the way from pre-alpha to the release.read 8 Sep 2026 | about 17 months | 13 years 2 months | 932% | Overdueby 11 years 9 months | |
| Solar System ConflictSolar System Conflict | We estimate that the full game will be available mid-2016, when it has all of the features we want to include.read 11 Sep 2026 | 15 monthsuntil 30 Jun 2016 | 11 years 5 months | 915% | Overdueby 10 years 2 months | |
| Windy KingdomWindy Kingdom | To polish and make a game perfect we need the next 8 months to launch a full version or maybe faster if without any errors.read 7 Sep 2026 | about 8 months | 6 years 1 month | 913% | Overdueby 5 years 5 months | |
| State of ExtinctionState of Extinction | We are targeting 1Q or 2Q 2017 for the full release version of the game. As mentioned, most of the game mechanics have already been completed. However, until we are happy with what we’ve got and are delivering a very high quality product, we will keep working on State of Extinction until it meets your standards. In addition, depending on your feedback of new features and what we actually implement per your requests and suggestions may affect our development cycle and final release date. Our main goal is to bring the best possible experience for your entertainment.read 12 Sep 2026 | 13 monthsuntil 31 Dec 2017 | 9 years 9 months | 903% | Overdueby 8 years 8 months | |
| Final StrikeFinal Strike | Will will continue to develop the game in Early Access until top tier VR hardware, such as the Valve Vive, are completed with development and brought to a consumer market. We expect that this will happen between 8 to 14 months.read 11 Sep 2026 | 8–14 months | 10 years 3 months | 876% | Overdueby 9 years 1 month | |
| Drones of War: FPV Drone SimulatorDrones of War: FPV Drone Simulator | We anticipate that Drones of War will remain in early access for approximately 1-2 months. Our objective is to provide a polished, enjoyable, and well-balanced experience.read 10 Sep 2026 | 1–2 months | 17 months | 856% | Overdueby 15 months | |
| Radical HeightsRadical Heights | Our current plan is to be in Early Access for about a year. This gives us time to solidify the foundation of the game with our community, build out additional features, and develop a solid understanding of what works, what doesn't, and flesh out a full release content plan based on what we think is right for the game.read 7 Sep 2026 | about 12 months | 8 years 5 months | 843% | Overdueby 7 years 5 months | |
| Bernie Needs LoveBernie Needs Love | By the end of 2016 is a realistic estimate. We are aware it might seem like a long time, but we really want to keep prioritizing quality and content over speed.read 11 Sep 2026 | 16 monthsuntil 31 Dec 2016 | 11 years 1 month | 830% | Overdueby 9 years 9 months | |
| THE WALLWAYTHE WALLWAY | The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 9 Sep 2026 | 1–2 months | 16 months | 819% | Overdueby 14 months | |
| The BackroomsThe Backrooms | The game will be in early access for approximately 6 months. During that time there are 3 core priorities: Improving the game loop mechanics for maximum tension Expanding the types of environments available as you navigate the maze Increase the number of different creatures that will haunt youread 10 Sep 2026 | about 6 months | 3 years 11 months | 775% | Overdueby 3 years 5 months | |
| SLEEPOVERSLEEPOVER | With the progress made so far I think the game will be in Early Access for roughly a year. The focus is on getting an enjoyable game loop down first, before expanding into bigger features and content. Early Access will be used to solidify the core gameplay loop.read 9 Sep 2026 | about 12 months | 7 years 8 months | 765% | Overdueby 6 years 8 months | |
| Critical AnnihilationCritical Annihilation | We are anticipating to release the game early/mid 2017read 10 Sep 2026 | 17 monthsuntil 30 Jun 2017 | 10 years 7 months | 747% | Overdueby 9 years 2 months | |
| The Wraith of the GalaxyThe Wraith of the Galaxy | We plan to finish the game within 3-6 months.read 10 Sep 2026 | 3–6 months | 3 years 7 months | 715% | Overdueby 3 years 1 month | |
| Dr. SpacezooDr. Spacezoo | Dr. Spacezoo has been in active development for about 1.5 years now, and is planned to be fully finished by the end of the year. Here's the most up-to-date change-log: http://smashriot.com/dr-spacezoo/#changelogread 11 Sep 2026 | about 18 months | 10 years 4 months | 690% | Overdueby 8 years 10 months | |
| Minigunner®Minigunner® | We plan to have the game be in early access for about 5-6 months. We have clearly defined our scope for 1.0, and at the pace that we have been developing the game, this is our best estimation for how long this should take.read 12 Sep 2026 | 5–6 months | 3 years 5 months | 679% | Overdueby 2 years 11 months | |
| Knight OverloadedKnight Overloaded | 6 Monthsread 7 Sep 2026 | about 6 months | 3 years 3 months | 649% | Overdueby 2 years 9 months | |
| The SurvivorThe Survivor | This game will be in Early Access for approximately 6-12 months.read 11 Sep 2026 | 6–12 months | 6 years 1 month | 611% | Overdueby 5 years 1 month | |
| Hide & Hold Out - H2oHide & Hold Out - H2o | To be honest, this question is directly related to our means (especially humans). If we are able to hire a full team in the near future: the development will progress faster and further, since we plan to bring this project as far as we possibly can. We are doing our best to complete most of the important features before 2017. But as you can imagine if we focus only that, we will have the entire supporting structure but not the bodywork, the polished paint and the heated seats. If we can put it that way. That's why we guess that it will be more like searching for a balance between new contents and new features. We must emphasize that the end of the "early access" does NOT mean the end of the development, in any way!read 11 Sep 2026 | 21 monthsuntil 31 Dec 2017 | 10 years 5 months | 596% | Overdueby 8 years 8 months | |
| ExoCorpsExoCorps | We expect it will take 6 - 12 months to have the product in a place where we would say it's feature complete enough to go "full release", but that is subject to change. Either way, we will be maintaining a public roadmap so our players are always up-to-date on development status and timeline.read 11 Sep 2026 | 6–12 months | 5 years 11 months | 593% | Overdueby 4 years 11 months | |
| Storm StrikerStorm Striker | We plan to have an Early Access period of approximately 6 months. However, if the volume of content we intend to develop changes based on user feedback, the duration might extend.read 11 Sep 2026 | about 6 months | 2 years 10 months | 565% | Overdueby 2 years 4 months | |
| Perraw - FPS Clone War AlphaPerraw - FPS Clone War Alpha | I think that the fps that we are developing now expresses a minimum of its potentiality. within end 2016/2017 we want to plan the base contents, after that updates will continue.read 12 Sep 2026 | 23 monthsuntil 31 Dec 2017 | 10 years 7 months | 554% | Overdueby 8 years 8 months | |
| Pocket RumblePocket Rumble | The game should be fully complete at some point in the next year.read 12 Sep 2026 | 23 monthsuntil 31 Dec 2017 | 10 years 7 months | 554% | Overdueby 8 years 8 months | |
| The Escape: TogetherThe Escape: Together | The development of the content we are planning to implement might take some time. Approximate date is summer 2023.read 11 Sep 2026 | 8 monthsuntil 31 Aug 2023 | 3 years 8 months | 550% | Overdueby 3 years | |
| Fringes of the EmpireFringes of the Empire | 1-2 years because the dedicated but lone developer is only working part-time on this title. I am roping in some of the unbelievable goals, so maybe only 1 year, who knows. Why not perpetually improve it? I'm just a hobbyist -- my day job is working for PieceMaker.com -- but for about a dozen years I focused at least part time on games and have vicariously through friends manipulated and tweaked products that I also bought, played and enjoyed. My career's professional beginnings were in Open Source and as a professional web developer, working in medical and education. However, I've always at least hobbied as a game designer since 1991.read 12 Sep 2026 | 12–24 months | 10 years 10 months | 541% | Overdueby 8 years 10 months | |
| Tachyonest: RewriteTachyonest: Rewrite | Just about 6 or 7 more months. It'll be really funny when it's inevitably longer, especially given that I said the same thing when I first released the game.read 12 Sep 2026 | 6–7 months | 3 years 1 month | 535% | Overdueby 2 years 6 months | |
| Bot WarsBot Wars | The current timeframe would roughly be a year... theoretically.read 11 Sep 2026 | about 12 months | 5 years | 501% | Overdueby 4 years |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.