How long did they say Early Access would take, and how long has it been? · 3,440 in Early Access · 4,838 promises read · 1,511 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,396 | 1,351 | 453% | 2 months | 1,35797% | 60of 1,211 parsed | — |
| 2025 | 589 | 589 | 00% | 14 months | 56696% | 227of 493 parsed | — |
| 2024 | 296 | 296 | 00% | 2 years 1 month | 28697% | 176of 231 parsed | — |
| 2023 | 162 | 162 | 00% | 3 years 2 months | 15596% | 99of 128 parsed | — |
| 2022 | 114 | 114 | 00% | 4 years 3 months | 10996% | 68of 82 parsed | — |
| 2021 | 89 | 89 | 00% | 5 years 2 months | 8393% | 54of 64 parsed | — |
| 2020 | 74 | 74 | 00% | 6 years 2 months | 7399% | 44of 52 parsed | — |
| 2019 | 66 | 66 | 00% | 7 years 3 months | 66100% | 38of 42 parsed | — |
| 2018 | 56 | 56 | 00% | 8 years 3 months | 5598% | 40of 41 parsed | — |
| 2017 | 142 | 142 | 00% | 9 years 4 months | 14199% | 98of 101 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Robber KnightRobber Knight | We hope that in December 2025 - March 2026read 12 Sep 2026 | 3 years 8 monthsuntil 31 Mar 2026 | 4 years 2 months | 113% | Overdueby 6 months | |
| SWAT CommanderSWAT Commander | The planned duration of Early Access is 12 months as this is the time for our scheduled key updates post-release.read 16 Sep 2026 | about 12 months | 14 months | 113% | Overdueby 2 months | |
| BallardoBallardo | We aim to keep Ballardo in Early Access for about 12 months, depending on how quickly we can complete the planned updates and integrate player feedback.read 9 Sep 2026 | about 12 months | 14 months | 113% | Overdueby 2 months | |
| Industrial PettingIndustrial Petting | This game will emerge from Early Access to 1.0 in late 2025!read 12 Sep 2026 | 5 years 9 monthsuntil 31 Dec 2025 | 6 years 6 months | 113% | Overdueby 9 months | |
| Titan Quest IITitan Quest II | We will stay in Early Access for as long as needed, depending on the feedback of our community. Currently, we are thinking about one year.read 16 Sep 2026 | about 12 months | 14 months | 113% | Overdueby 2 months | |
| TormentisTormentis | After the first year in Early Access, we have already implemented many player requests and continue working on balancing. Our plan is to leave Early Access by mid-2026 at the latest.read 10 Sep 2026 | 23 monthsuntil 30 Jun 2026 | 2 years 2 months | 112% | Overdueby 3 months | |
| Damned 2Damned 2 | The game will be in early access for approximately 1 year.read 16 Sep 2026 | about 12 months | 13 months | 111% | Overdueby 1 month | |
| Gauley : Experience NepalGauley : Experience Nepal | 5 monthsread 16 Sep 2026 | about 5 months | 6 months | 111% | Overdueby 2 weeks | |
| Glyphica: Typing SurvivalGlyphica: Typing Survival | We plan on releasing the game sometime in the first half of 2026read 14 Sep 2026 | 21 monthsuntil 30 Jun 2026 | 23 months | 111% | Overdueby 2 months | |
| Whisper Mountain OutbreakWhisper Mountain Outbreak | Approximately 12 months.read 16 Sep 2026 | about 12 months | 13 months | 110% | Overdueby 1 month | |
| Calculate ItCalculate It | The planned time for the game to be in early access is around one-two year.read 16 Sep 2026 | 12–24 months | 2 years 2 months | 110% | Overdueby 2 months | |
| Lily2DLily2D | I expect Early Access to last about three months. The engine framework has already been tested with an external indie developer. The overall scope of the engine framework is already in place. Early Access is hopefully mainly about improving workflows and smaller missing features and edge cases.read 15 Sep 2026 | about 3 months | 3 months | 110% | Overdueby 1 week | |
| Beneath The SixBeneath The Six | We hope to keep Beneath The Six in early access for 6-12 months.read 9 Sep 2026 | 6–12 months | 13 months | 109% | Overdueby 1 month | |
| Cambell’s Oddity BoxCambell’s Oddity Box | I currently plan on six months or so. Though that is very flexible. Updates will likely continue indefinitely, but within that time frame the game should have enough content and polish to feel like a complete product. At that point, it would be something I’d be genuinely happy to put on a disc and sell as a physical release.read 16 Sep 2026 | about 6 months | 7 months | 108% | Overdueby 2 weeks | |
| Stick It to the StickmanStick It to the Stickman | We plan on keeping Stick it to the Stickman in Early Access into 2026, we don’t have a specific end date, but our target is approximately 12 months.the store says it leaves Early Access on 23 Sep 2026 | about 12 months | 13 months | 108% | Overdueby 4 weeks | |
| Hacker Evolution IMMERSIONHacker Evolution IMMERSION | We expect the game to be finished and launched before the end of 2025read 7 Sep 2026 | 9 years 5 monthsuntil 31 Dec 2025 | 10 years 2 months | 108% | Overdueby 9 months | |
| Amazing Frog?Amazing Frog? | We will leave Early Access before the end of 2025 (if not Jan 2026) The good news is we have almost finished our time in Early Access. We've been in early access for almost 11 years and as we approach the 'Law & Order' update, we will leave Early Access with a '1.0' of Amazing Frog?read 11 Sep 2026 | about 11 years | 11 years 10 months | 107% | Overdueby 10 months | |
| Avalon Lords: Dawn RisesAvalon Lords: Dawn Rises | We have posted a road map for 2025, that will detail out how we are approach the games development path, and we will provide weekly updates as we go along.read 10 Sep 2026 | 9 years 8 monthsuntil 31 Dec 2025 | 10 years 5 months | 107% | Overdueby 9 months | |
| 琉隐:碎界转生琉隐:碎界转生 | The official version will be released in about half a year.read 13 Sep 2026 | about 6 months | 6 months | 107% | Overdueby 2 weeks | |
| Wicked IslandWicked Island | I aim to release the game fully within 1 year of releasing in early access.read 16 Sep 2026 | 0–12 months | 13 months | 107% | Overdueby 4 weeks | |
| AthosAthos | We plan to have Athos in early access for the better part of this year, as we flesh out what is expected of it from our community and hope to reach full release by mid 2026. That being said, it will depend on what feedback we get and how much needs to be changed, including bugs and polish, so this timeframe might vary.read 13 Sep 2026 | 2 years 9 monthsuntil 30 Jun 2026 | 2 years 11 months | 107% | Overdueby 2 months | |
| SublimitySublimity | This process takes about 14-24 months.read 10 Sep 2026 | 14–24 months | 2 years 2 months | 106% | Overdueby 2 months | |
| Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~Ultimate Blacksmith Tycoon ~The Appraiser-Shopkeeper Conquers the Blacksmith Trade~ | We estimate Early Access will last approximately 3 months as a baseline. This duration is not fixed - it will flexibly adjust based on the volume and nature of community feedback, the priorities for additional features, and the need for balance tuning. If the community wants us to "spend more time refining in this direction" or "wait for a specific feature before going to 1.0", we will prioritize those voices. Progress updates and roadmap changes will be shared transparently through monthly devlogs on Steam News.read 17 Sep 2026 | about 3 months | 3 months | 105% | Overdueby 5 days | |
| Evolve LabEvolve Lab | The game will be in early access for approximately a year.read 7 Sep 2026 | about 12 months | 13 months | 105% | Overdueby 3 weeks | |
| DRONE PERSPECTIVEDRONE PERSPECTIVE | I am planning to stay in the Early Access for another year to finish all requested features on top of base gameplay. I am planning to add full multiplayer support in the summer 2026, followed with community-requested features to further enrich the game.read 6 Sep 2026 | 17 monthsuntil 31 Aug 2026 | 18 months | 104% | Overdueby 3 weeks | |
| Who Do VoodooWho Do Voodoo | It will be around 4 months. It will be released in May 2026. We anticipate a full release in late December 2026.read 12 Sep 2026 | about 4 months | 4 months | 104% | Overdueby 4 days | |
| Daimon BladesDaimon Blades | We want to make sure that you and the community can have a strong impact on our plan moving forward. Making sure to implement your feedback, your ideas is essential to us. Therefore, while we cannot commit to a precise Early Access duration, we think the game should launch in 1.0 around the summer 2026.read 16 Sep 2026 | 11 monthsuntil 31 Aug 2026 | 11 months | 103% | Overdueby 2 weeks | |
| Supermarket Simulator ProSupermarket Simulator Pro | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Speedboat SimulatorSpeedboat Simulator | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Millie and Friends: Hidden Object PuzzlesMillie and Friends: Hidden Object Puzzles | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Goblin Assault: Tower DefenseGoblin Assault: Tower Defense | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Home Cleaning: Cozy Baby CleanupHome Cleaning: Cozy Baby Cleanup | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Soccer Pro SimulatorSoccer Pro Simulator | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Forgotten Cave: Roguelite Dungeon CrawlerForgotten Cave: Roguelite Dungeon Crawler | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Car Mechanic WorkshopCar Mechanic Workshop | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Toy Battlegrounds: Night SurvivalToy Battlegrounds: Night Survival | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Doomed Hell 64: FPS Dungeon CrawlerDoomed Hell 64: FPS Dungeon Crawler | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Retro Dungeon SlayerRetro Dungeon Slayer | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Shogi 3DShogi 3D | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Starship Fighters: Galactic WarfareStarship Fighters: Galactic Warfare | Given our current situation, we anticipate that we will be in Early Access for at least 3 years. However, if we manage to secure more funds and bring additional talent on board, we could potentially shorten this timeline to around 1 year and a half.read 15 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Car WashCar Wash | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Super Hot CubeSuper Hot Cube | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Bowling SimulatorBowling Simulator | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Metal Slugger OpsMetal Slugger Ops | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Dead SpaceshotDead Spaceshot | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Soldiers vs Zombies: Tower DefenseSoldiers vs Zombies: Tower Defense | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 10 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Top Burger Shop SimulatorTop Burger Shop Simulator | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Pinball SimulatorPinball Simulator | We estimate that we will be in Early Access for about one and a half years. This timeframe will allow us to gather feedback, implement new features, and polish the game based on player input.read 14 Sep 2026 | about 18 months | 19 months | 103% | Overdueby 2 weeks | |
| Nuice IndustriesNuice Industries | If development proceeds according to our plans, we aim to fully release the game within one year.read 13 Sep 2026 | 0–12 months | 12 months | 102% | Overdueby 1 week | |
| Jeffrey EggsteinJeffrey Eggstein | Approximately two months.read 12 Sep 2026 | about 2 months | 2 months | 102% | Overdueby 1 day |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.