How long did they say Early Access would take, and how long has it been? · 3,428 in Early Access · 4,822 promises read · 1,508 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,394 | 1,350 | 443% | 2 months | 1,35597% | 60of 1,211 parsed | — |
| 2025 | 588 | 588 | 00% | 14 months | 56596% | 226of 492 parsed | — |
| 2024 | 296 | 296 | 00% | 2 years 1 month | 28697% | 176of 231 parsed | — |
| 2023 | 161 | 161 | 00% | 3 years 2 months | 15496% | 98of 127 parsed | — |
| 2022 | 113 | 113 | 00% | 4 years 3 months | 10896% | 67of 81 parsed | — |
| 2021 | 88 | 88 | 00% | 5 years 2 months | 8293% | 54of 64 parsed | — |
| 2020 | 74 | 74 | 00% | 6 years 2 months | 7399% | 44of 52 parsed | — |
| 2019 | 65 | 65 | 00% | 7 years 3 months | 65100% | 38of 42 parsed | — |
| 2018 | 56 | 56 | 00% | 8 years 3 months | 5598% | 40of 41 parsed | — |
| 2017 | 137 | 137 | 00% | 9 years 4 months | 13699% | 94of 97 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Micro WarsMicro Wars | We’re looking for feedback and suggestions which will drive the length of the Early Access. Loosely, we’re looking at fully releasing summer of next year given the additional content we want to add to the campaign and unit roster, but that is heavily dependent on what changes we need to make based on feedback from you in the early access.read 15 Sep 2026 | 16 monthsuntil 31 Dec 2025 | 2 years 1 month | 154% | Overdueby 9 months | |
| Tennis LifeTennis Life | We anticipate we’ll be in Early Access for about a year, but this can change depending on the community’s response and feedback.read 16 Sep 2026 | about 12 months | 18 months | 153% | Overdueby 6 months | |
| Tawa : Lost in TimeTawa : Lost in Time | We expect the game to remain in Early Access for several months, but this may change depending on player feedback and development progress.read 8 Sep 2026 | 3–9 months | 14 months | 152% | Overdueby 5 months | |
| Doudou CompanionDoudou Companion | We anticipate that the early access phase will span approximately six months to a year. We have a comprehensive plan for functional iterations and ideas for expanding content, which will require time to develop and validate.read 16 Sep 2026 | 6–12 months | 18 months | 151% | Overdueby 6 months | |
| Project N.E.K.O.Project N.E.K.O. | We plan to complete all development and end Early Access by mid-2026.read 10 Sep 2026 | 5 monthsuntil 30 Jun 2026 | 8 months | 151% | Overdueby 3 months | |
| PixelBoss: Shattered DepthsPixelBoss: Shattered Depths | We plan to keep the game in Early Access for approximately 1–2 months. This timeline may be slightly adjusted if we need additional time for testing, polishing, or implementing player feedback before the full release.read 14 Sep 2026 | 1–2 months | 3 months | 151% | Overdueby 1 month | |
| REKAREKA | Although we can’t give a definitive date, we anticipate that REKA will be in Early Access development for the remainder of 2024, with 1.0 launching in 2025.read 16 Sep 2026 | 16 monthsuntil 31 Dec 2025 | 2 years | 151% | Overdueby 8 months | |
| OrePlantOrePlant | The Early Access period is planned to last approximately 3 to 6 months. However, this timeline may be adjusted based on player feedback and development progress. We look forward to growing together with you as we work toward the full release!read 16 Sep 2026 | 3–6 months | 9 months | 151% | Overdueby 3 months | |
| Bunker Constructor SimulatorBunker Constructor Simulator | At this moment, the release is planned about six months after the start of early access. However, this deadline can be changed if there are many interesting requests from the players. Any release date changes will be posted on the game's page.read 6 Sep 2026 | about 6 months | 9 months | 151% | Overdueby 3 months | |
| NULL: INITIATIVENULL: INITIATIVE | Once the game reaches it's full vision, it'll be out of Early Access. We estimate roughly around 3-4 months after release giving us enough time to fix any issues that the community finds/suggests and add all the features we have planned.read 16 Sep 2026 | 3–4 months | 6 months | 150% | Overdueby 2 months | |
| The Lord of TimeThe Lord of Time | The story side of the game revolves around major questlines. Currently the game has 5 major questlines, the plan is to reach 50 major questlines. I expect it to be finished by late 2025.read 9 Sep 2026 | 18 monthsuntil 31 Dec 2025 | 2 years 3 months | 150% | Overdueby 9 months | |
| First DwarfFirst Dwarf | We’re aiming for approximately no more than 18 months before releasing the final version. Stated time we spend on updating First Dwarf may change according to the received feedback from the community. We’ll be implementing the changes needed for the full release of the game and leaving Early Access when both us and players will be content with the final look of our title.read 16 Sep 2026 | 0–18 months | 2 years 3 months | 150% | Overdueby 9 months | |
| ASKAASKA | We are scheduled to launch the game in 2025, with ongoing reviews and adjustments based on community feedback to ensure the game evolves in line with community expectations and desires.read 16 Sep 2026 | 18 monthsuntil 31 Dec 2025 | 2 years 3 months | 149% | Overdueby 9 months | |
| Exotic MatterExotic Matter | Exotic Matter has been on a Hiatus as we focused on software development and a game that received funding from the German government, though we have restarted development now in 2023. There is a lot of content and features that we want to add to the game. And we strive to be thorough when it comes to bug fixing. Also stabilizing the API for modders is a big task that will require a lot of effort to get it right - so we don’t want to rush things.read 14 Sep 2026 | 5 years 6 monthsuntil 31 Dec 2023 | 8 years 2 months | 149% | Overdueby 2 years 8 months | |
| TowerfolkTowerfolk | I don't want to give a precise timeframe, but I estimate that the development process may be completed within approximately 4–5 months. The pace of development will depend on community feedback, the scope of the systems we plan to add, and the balancing needs of the game. I plan to move Towerfolk to full release once it feels stable and complete.the store says it leaves Early Access on 9 Oct 2026 | 4–5 months | 7 months | 148% | Overdueby 2 months | |
| Yurei HuntYurei Hunt | Since Yurei Hunt is designed to be a simple, fun multiplayer experience, we aim to keep it in Early Access for no more than one year. During this time, we’ll focus on refining gameplay, adding new features, and ensuring stability for a wide range of players.read 14 Sep 2026 | 0–12 months | 18 months | 148% | Overdueby 6 months | |
| Heroes' Vow: Three KingdomsHeroes' Vow: Three Kingdoms | It may take us a year to perfect the subsequent content of the game, or maybe longer.read 16 Sep 2026 | about 12 months | 18 months | 148% | Overdueby 6 months | |
| PossessionsPossessions | 2 years.read 15 Sep 2026 | about 2 years | 2 years 11 months | 146% | Overdueby 11 months | |
| STORROR Parkour ProSTORROR Parkour Pro | The game will be in early access for 6-12 months, with frequent updates to the game, adding new mechanics and content throughout the early access period.read 16 Sep 2026 | 6–12 months | 18 months | 146% | Overdueby 6 months | |
| Farm Supply Simulator 25Farm Supply Simulator 25 | Farm Supply Simulator 25 will be in Early Access for about 6 months. During this time, we will focus on improving the core gameplay experience and adding new features based on player feedback.read 8 Sep 2026 | about 6 months | 9 months | 146% | Overdueby 3 months | |
| No Rest for the WickedNo Rest for the Wicked | We look forward to announcing the release date for the 1.0 version. We successfully made it through the process of becoming a self-publishing independent studio in 2025 allowing us more control for the vision of the game. No Rest for the Wicked still needs more features, suggestions and feedback on the journey to launch. The timeline has changed some based on feedback, and our shared desire to reach the highest level of quality. We are sharing updates consistently and transparently as they are made. Patch notes and content are actively shared on Steam and our social channels. Check them out for more info.read 16 Sep 2026 | 20 monthsuntil 31 Dec 2025 | 2 years 5 months | 145% | Overdueby 9 months | |
| Fortune AvenueFortune Avenue | Fortune Avenue will be in Early Access for up to 1 year. This timeframe allows for implementing planned features like the board editor and Steam Workshop integration at a sustainable pace. There's an investor supporting the project, but development will proceed carefully to ensure quality. I'll use this time to refine the game based on player feedback. I plan to release regular updates throughout Early Access, each adding improvements and new features based on community input and development priorities.the store says it leaves Early Access on 18 Sep 2026 | 0–12 months | 17 months | 145% | Overdueby 5 months | |
| SCP: Containment Breach 2SCP: Containment Breach 2 | Probably around 10 months, but we hope to release it fasterread 5 Sep 2026 | about 10 months | 14 months | 145% | Overdueby 4 months | |
| Cat & CapyCat & Capy | I anticipate the game will remain in Early Access for 6 months to a year.read 6 Sep 2026 | 6–12 months | 17 months | 143% | Overdueby 5 months | |
| 守卫虎牢 Pass Tiger Cage守卫虎牢 Pass Tiger Cage | It may take us half a year to perfect the game's subsequent content, or even longerthe store says it leaves Early Access on 25 Sep 2026 | about 6 months | 9 months | 143% | Overdueby 3 months | |
| White KnuckleWhite Knuckle | White Knuckle is planned to be in early access until it is content complete and polished, which we currently estimate to be about a year. The game is fully funded and will be launching into 1.0 regardless of the success of Early Access.read 16 Sep 2026 | about 12 months | 17 months | 142% | Overdueby 5 months | |
| Lost HopeLost Hope | Lost Hope is currently available in Early Access, and our goal is to robustly develop and implement features according to the community's expectations. While we can't provide a specific end date for this phase, we focus on ensuring the highest quality experience and expanding content. We plan to exit Early Access by 2025, adapting to our players' needs. We are open to feedback and actively collaborate with our community to deliver an unforgettable game. Thank you for your support in this dynamic phase of development!read 11 Sep 2026 | 21 monthsuntil 31 Dec 2025 | 2 years 6 months | 141% | Overdueby 9 months | |
| Escape The Mad EmpireEscape The Mad Empire | We intend to stay in Early Access for about one year.read 12 Sep 2026 | about 12 months | 17 months | 140% | Overdueby 5 months | |
| RailroaderRailroader | Our current estimate is 12 to 24 months.read 15 Sep 2026 | 12–24 months | 2 years 9 months | 139% | Overdueby 9 months | |
| Solar PurgeSolar Purge | Solar Purge will be in Early Access until 2024, allowing us to finish the rest of the game’s planned content in conjunction with feedback from the community. See the Roadmap down below!read 13 Sep 2026 | 4 years 5 monthsuntil 31 Dec 2024 | 6 years 2 months | 139% | Overdueby 21 months | |
| SapiensSapiens | Sapiens may be in early access for a couple of years or more. There is a lot of potential, so it makes sense to take the time to get it right.read 11 Sep 2026 | 24–36 months | 4 years 2 months | 138% | Overdueby 14 months | |
| Ancient Wars: Medieval CrusadesAncient Wars: Medieval Crusades | The current plan is to release the full game in 2025; However, this may vary since until the community is satisfied with the product we will not stop adding or modifying its characteristics.read 6 Sep 2026 | 23 monthsuntil 31 Dec 2025 | 2 years 8 months | 138% | Overdueby 9 months | |
| Trench TalesTrench Tales | The game is planned to stay in Early Access for around 12 months, though this may change depending on feedback and development progress.read 8 Sep 2026 | about 12 months | 16 months | 137% | Overdueby 4 months | |
| R2V Rev to VertexR2V Rev to Vertex | Until fall of 2025, "Rev To Vertex Early Access" will continue for players to purchase on STEAM.read 10 Sep 2026 | 2 years 3 monthsuntil 30 Nov 2025 | 3 years 1 month | 137% | Overdueby 10 months | |
| RPG StoriesRPG Stories | RPG Stories is anticipated to remain in Early Access until Q4 2025. During this time, we'll continue to work closely with our community to implement new features, polish existing content, and ensure a smooth and enjoyable gameplay experience. We're committed to delivering the best possible version of RPG Stories, and your feedback and support are invaluable in achieving that goal.read 16 Sep 2026 | 2 years 1 monthuntil 31 Dec 2025 | 2 years 10 months | 136% | Overdueby 9 months | |
| Grave StakesGrave Stakes | We expect Grave Stakes to be in Early Access for about 6 months.read 16 Sep 2026 | about 6 months | 8 months | 136% | Overdueby 2 months | |
| Starcade FACTIONSStarcade FACTIONS | We’re thrilled to announce that we’re aiming to release the full version by the beginning of 2026! We can’t wait to share this exciting journey with you.read 15 Sep 2026 | 15 monthsuntil 31 Mar 2026 | 20 months | 135% | Overdueby 5 months | |
| DAVIGODAVIGO | We plan to exit Early Access and release the full version of the game in late 2025.read 15 Sep 2026 | 2 years 1 monthuntil 31 Dec 2025 | 2 years 10 months | 134% | Overdueby 9 months | |
| REAVERREAVER | Until about 2025, before the core content is created.read 10 Sep 2026 | 2 years 1 monthuntil 31 Dec 2025 | 2 years 10 months | 134% | Overdueby 9 months | |
| Chef RPGChef RPG | Approximately 1.5 years, with regular content updates during this time.read 15 Sep 2026 | about 18 months | 2 years | 134% | Overdueby 6 months | |
| Jet RushJet Rush | Our current goal is to take the game out of Early Access within a year. We firmly believe that with feedback, we can promptly release more content.read 8 Sep 2026 | 0–12 months | 16 months | 134% | Overdueby 4 months | |
| Legend BattlesLegend Battles | It will last about 3 to 6 months.read 16 Sep 2026 | 3–6 months | 8 months | 134% | Overdueby 2 months | |
| DUNGEON OF LOVE: Catch MonstersDUNGEON OF LOVE: Catch Monsters | As long as needed. It will take between 8 and 14 months approximately.read 9 Sep 2026 | 8–14 months | 19 months | 134% | Overdueby 5 months | |
| Songs of SyxSongs of Syx | 1.0 will be released approximately 2023. If the game continues to have financial success, I hope to add a lot more to it after. Edit 2024: 1.0 will be released Q1 2025 Edit 2025: 1.0 will be released when I am happy with it.read 16 Sep 2026 | 4 years 6 monthsuntil 31 Mar 2025 | 6 years | 133% | Overdueby 18 months | |
| DreamspringDreamspring | At the time of Early Access release, the estimated time is around 6 months to a year of additional development. But this may change with player feedback.the store says it leaves Early Access on 3 Oct 2026 | 6–12 months | 16 months | 133% | Overdueby 4 months | |
| Call to Arms: Panzer EliteCall to Arms: Panzer Elite | The game is scheduled for release nine months after the start of Early Access, and we are working with discipline toward that goal. However, our top priority is to ensure it reaches its full potential, both for the community and our team. We stick to our internal deadlines as closely as possible, but quality always comes first. If needed, we’ll make slight adjustments to our plans. Our goal is to strike the right balance between staying on schedule and taking more time when it results in a better experience for players.read 16 Sep 2026 | about 9 months | 12 months | 133% | Overdueby 3 months | |
| EXFILEXFIL | We are anticipating Exfil to be in Early Access until the end of 2026. This is still the goal in early 2026! Onward and Upward!read 16 Sep 2026 | 16 monthsuntil 31 Mar 2026 | 21 months | 132% | Overdueby 5 months | |
| Dream of the Star HavenDream of the Star Haven | 2 yearsread 15 Sep 2026 | about 2 years | 2 years 8 months | 132% | Overdueby 8 months | |
| Hostile LandsHostile Lands | 1 yearthe store says it leaves Early Access on 25 Sep 2026 | about 12 months | 16 months | 132% | Overdueby 4 months | |
| The Ghost - Task of the Ghost HuntersThe Ghost - Task of the Ghost Hunters | We can't say how long it will stay in Early Access status. We strive to keep the product in Early Access until around November 2025.read 12 Sep 2026 | 2 years 6 monthsuntil 30 Nov 2025 | 3 years 4 months | 132% | Overdueby 10 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.