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Orc IncrementalNewsUpdate v1.0.6
In-game event

Update v1.0.6

Orc Incremental · published 16 Sep 2026, 19:00 UTC · build 25352825

All newsPlayers around this dateRead on Steam

SAVES AND BACKUPS

  • Added a Backup Manager for saves, accessible through "Backups..." on the save selection screen. There you can browse, create, restore, and delete backups of your main game and Trials. Backups can be restored into any save slot. Restoring over an existing save or deleting a save creates a local backup first.

  • Automatic backups now use five-minute intervals during active play, with additional backups on Dark Rebirth and when leaving the game, if progress has been made.

  • Expanded automatic backup history to 256 local and 64 cloud backups per main save, and 128 local and 32 cloud backups per Trial save. Older backups are spread across longer periods to preserve more of your play history.

  • Added also a Manual backup feature. Manual backups remain until you delete them. You can keep up to 512 manual cloud backups across all save slots, with no fixed limit on local manual backups. You can also do local backups without limits.

  • Added clearer save and load error messages, with backup recovery available for saves that cannot be loaded. If a save or backup operation fails, the in-game Quit and Return to Menu buttons keep the session open so you can retry. (Useful for example if your disk is full and you need to free some space before retrying the save.)

GAMEPLAY

  • The "+10% Gold Bird Spawn Frequency" upgrade now correctly affects Gold Bird spawns instead of double-chest chance. It has also been increased to "+20% Gold Bird Spawn Frequency," raising the spawn chance per level from 5% to 25%.

  • Gold Birds can now also spawn during boss levels.

  • Improved the coin sweeper to prevent accidental coin loss during Warpath.

QUALITY-OF-LIFE

  • Newly unlocked spell buttons now flash until you use the spell for the first time.

  • Spell buttons now flash shortly once when their cooldown finishes.

FIXES

  • Fixed Totem effects becoming heavily delayed or appearing not to trigger when too many effects were queued. Thanks to Ants and Weltall for reporting this.

  • Fixed delayed Totem effects using outdated unit positions and stats.

  • Fixed the arrows pointing to card power costs appearing in the wrong positions.

  • Fixed the "Reference for distance" line in Totem tooltips displaying at the wrong size when the battle was scaled.

  • Restored the missing description for the upgrade that unlocks Trials. Thanks to an anonymous user for reporting this.

  • Fixed the Discord button's text overflowing in multiple languages.

  • Improved text fitting for card names, menu buttons, trial controls, and settings labels.

  • Fixed chests being removed during level transitions when they were outside the expected battle area.

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