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The Good Dog: Chasing ShadowsNewsEarly Access Patch 1.1.4
Game update

Early Access Patch 1.1.4

The Good Dog: Chasing Shadows · published 17 Aug 2026, 02:15 UTC · build 24768841

All newsPlayers around this dateRead on Steam

Hello again, everyone! We've got another small bug-fixing patch today.

The main fix included in this patch is a fix for the Fallen Dog evidence spawning system. Before, there was a rare chance that evidence wouldn't spawn correctly. To put it simply, I discovered that this was happening in very rare instances where there was technically space for an object to spawn, but there was part of a static mesh directly above the spawn point. This edge case wasn't accounted for in my original code, and because of it, the old spawning method for the evidence would fail repeatedly. This should now be completely fixed, and you should hopefully never be unable to find evidence again!

I've included a few other small fixes in this patch, which are all the most commonly mentioned ones from the in-game bug reporter. Keep using that feature to report issues! The full patch notes can be found below, as always.

The next patch will more than likely be the Entity Overhaul, which was voted on by members of my Discord server. Be sure to join us there so you can take part in future votes!

Early Access Patch 1.1.4

Balancing

  • Fuse Dispenser

    • Greatly reduced time to spawn another fuse

  • Wraith

    • Slightly reduced time it takes to kill with a regular flashlight

Fixes & Other Changes

  • Misc. Bugs / Changes

    • Fixed bug where Fallen Dog evidence occasionally wouldn't spawn

    • Fixed some items falling through the ground when dropped

    • Adjusted collision of smaller breeds to stop them from getting stuck on certain ledges

    • Fixed bug where some item collision boxes were visible

More from The Good Dog: Chasing Shadows

Other announcements

All news
Game update15 Aug 2026Early Access Patch 1.1.3Hello again, everyone! Today's patch is a smaller one that comes with some much needed fixes and changes. The main focus of this patch was a rework of the tutorial level. This has been an ongoing change, and it was nearly ready in time for Patch 1.1.2, but I decided to push it off a bit so I could focus on finishing the supplies overhaul. In many ways, the new tutorial level is the same as it a…In-game event13 Aug 2026Early Access Patch 1.1.2Hello again, everyone! Early Access Patch 1.1.2 is finally here! This patch includes an overhaul to the interaction system and Fetch mode's supplies system. In the original Fetch mode, there were only five supply items to find, with each contributing one point to the quota. Now, you will be able to find over 50 unique items, with more coming in the future! When an item spawns, it will be given…Major update20 Jul 2026Early Access Patch 1.1.1Hello again, everyone! After spending a week or so on the Test Branch, Patch 1.1.1 is finally ready for release! This patch brings a new Progression Pass, called Concrete Jungle , and it's available to you for no extra cost. The pass contains 50 levels of new cosmetic content, including the first wave of skins for ROV-R the robot dog and some new models for the squeaky toy. I think everyone wil…