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The Good Dog: Chasing ShadowsNewsEarly Access Patch 1.1.2
In-game event

Early Access Patch 1.1.2

The Good Dog: Chasing Shadows · published 13 Aug 2026, 14:08 UTC · build 24716507

All newsPlayers around this dateRead on Steam

Hello again, everyone! Early Access Patch 1.1.2 is finally here!

This patch includes an overhaul to the interaction system and Fetch mode's supplies system.

In the original Fetch mode, there were only five supply items to find, with each contributing one point to the quota. Now, you will be able to find over 50 unique items, with more coming in the future! When an item spawns, it will be given a random quota value from within a range. For common items like canned food, lower quota values will appear more often than higher ones. You might find a can of corn worth one quota point, or a bottle of medicine worth four. Each new category of supplies—food, medicine, resources, and recreation—have several items ranging in spawning frequency from common to rare, so keep an eye out for more valuable supplies on your Expedition!

Additionally, you will now find buried supplies scattered around the map. These rare spawns have the same loot pool as the main supply spawn locations, but frequency values are flipped. If you manage to find a spot to dig, there's more than likely something worthwhile there.

Many of you will be happy to hear that the interaction system has also been greatly improved! Before, interaction prompts would occasionally disappear, or never appear in the first place. The new system is much more consistent and includes more details than before, including the new quota value for supplies! Some examples can be seen in the above screenshots.

The full list of patch notes can be found below. As always, thank you for your patience and keep an eye out for the next update!

Oh, and to celebrate three months of The Good Dog, the game will be on sale until Tuesday morning!

Full Patch Notes

Features

  • Overhaul to Fetch supplies system

    • Many new supply items and types added

    • Different items can contribute varying amounts to Quota

    • Added buried items that can be dug up

      • May be high value items, or garbage

  • Greatly improved item interaction system

    • More details on interaction prompts, including supply item values

    • Interaction prompts appear much more consistently (no more disappearing prompts from the old system)

Balancing

  • Fetch / Endless Fetch

    • Increased base supply quota amounts for each difficulty and player count

    • Quota requirements will now vary slightly based on the total value of all spawned items

  • ROV-R

    • Storage bag capacity increased (5 items -> 8 items)

  • XP

    • Greatly increased XP gain from higher level Fetch expeditions

    • Slightly lowered XP gain per completed expedition in Endless Fetch

Fixes & Other Changes

  • Optimizations

    • Optimized textures, meshes, and lighting on all maps

  • Misc. Bugs / Changes

    • Added held item name and quota value next to icon at lower left of HUD

    • Fixed lights appearing too bright on some night maps

    • Fixed bug where Entity chase music would occasionally continue after Entity death

    • Added SFX for collecting Fallen Dog evidence

    • Fixed bug where lobby password box would always appear, even if no password was set

    • Fixed bug where clients could not hear Collection Platform SFX when dropping items

    • Fixed bug where ROV-R would get stuck on open fire station doors on City

    • Fixed bug where Fallen Dog objective appears with the Angelic Labrador skin

More from The Good Dog: Chasing Shadows

Other announcements

All news
Game update17 Aug 2026Early Access Patch 1.1.4Hello again, everyone! We've got another small bug-fixing patch today. The main fix included in this patch is a fix for the Fallen Dog evidence spawning system. Before, there was a rare chance that evidence wouldn't spawn correctly. To put it simply, I discovered that this was happening in very rare instances where there was technically space for an object to spawn, but there was part of a stat…Game update15 Aug 2026Early Access Patch 1.1.3Hello again, everyone! Today's patch is a smaller one that comes with some much needed fixes and changes. The main focus of this patch was a rework of the tutorial level. This has been an ongoing change, and it was nearly ready in time for Patch 1.1.2, but I decided to push it off a bit so I could focus on finishing the supplies overhaul. In many ways, the new tutorial level is the same as it a…Major update20 Jul 2026Early Access Patch 1.1.1Hello again, everyone! After spending a week or so on the Test Branch, Patch 1.1.1 is finally ready for release! This patch brings a new Progression Pass, called Concrete Jungle , and it's available to you for no extra cost. The pass contains 50 levels of new cosmetic content, including the first wave of skins for ROV-R the robot dog and some new models for the squeaky toy. I think everyone wil…