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Marque & ReprisalNewsA seat at every table
Game update

A seat at every table

Marque & Reprisal · published 9 Oct 2026, 12:45 UTC · build 25823573

All newsPlayers around this dateRead on Steam

Games around the world


Nine regional card, dice and board games are now part of the voyage. Visit an inn or chief's hut to play its local game for doubloons. Each participating inn has one house game; your host offers a historical invitation before the short rules explanation. You can decline and return later.

Primero — Four-card hands, changing cards and wagering. Opponents can fold, call, raise or bluff.

Triomphe — Partnered trick-taking with a trump suit.

Hazard — A dice contest with a main, a chance and a purse at stake.

Nard — Race your pieces home with the dice.

Ganjifa — Round, painted cards and eight suits, found in Persia and India.

Shogi — A medieval Japanese board with the drunken elephant among its pieces.

Madiao — Chinese money-suited cards for four players.

Seed games — Sow and capture seeds with our Oware rules.

Kōnane — A jumping contest with dark and pale stones, offered in Polynesia.

The full game includes all nine. The Mediterranean demo offers Primero, Triomphe, Hazard and nard. Related cultural variants share a playable ruleset rather than claiming identical historical rules everywhere.

Real stakes, resumable games

  • Winnings and losses change your purse and the port's money. Wagers account for both sides' available funds.
  • The normal menu remains available. Save and quit, then Continue to resume the same table position.
  • Forfeiting warns you about losing your stake, with a chance to stay. Old payments no longer replay visually when a game resumes.
  • If starting a new voyage cannot safely archive or clear the old save, the current table remains playable.
  • Rules, examples and tooltips are available alongside port music and game sound effects.
  • Lifetime results are recorded. There are achievements for winning each game and one for winning all nine. Wins in an imported demo save remain eligible in the full Steam game.

Scenery and fixes


Autumn and winter forest colours form organic patches rather than a regular checkerboard. Ships in city scenes bob in time with the shore's wave cycle.

  • Fixed overlapping played cards and hand captions in Madiao on short windows.
  • Improved recovery when opening city scenes and navigation at river-rail boundaries.
  • Corrected fractional hull labels and missing translations in shipyard, workshop, captive-reward and ledger text.


Thank you to everyone sending feedback and helping improve the game!

More from Marque & Reprisal

Other announcements

All news
Game update9 Oct 2026Table game titles and reliability fixesThe name of the game now appears at the top of every inn table. On wider windows it sits beside the controls; on narrower windows it gets a compact row of its own. Names are localized in both pixel and high legibility text modes. Table games and text · Fixed an error when leaving a table game with the mouse. Leaving and resuming still preserve the voyage and table checkpoint. · Fixed table soun…Game update7 Oct 2026Clearer tooltips and translationsThis update improves tooltips, translated interface text and NPC navigation in the full game and Mediterranean demo. Tooltips · The same tooltip no longer appears twice when it is both pinned and hovered. · Crew tooltips show useful information that is not already visible on the screen. Translations and layouts · Fixed translation gaps in birthdays, food tooltips, fishing notices, market rumors…Game update6 Oct 2026Steadier ships and clearer dialogueThis update improves NPC navigation, menu responsiveness, and translated dialogue in the full game and Mediterranean demo. The world-map screenshots below are from the full game. Navigation · Improved NPC river-mouth handoffs and coastal departures, including larger hulls. · Blocked local routes can replan without teleporting ships. · River ends taper to a point without changing navigable water…